Player Matchup

Artemis
Artemis
ElijahFigaro
Artemis
Level 27
God Stats
2W - 0L
1,722 SR
Queue Stats
139W - 94L
1,696 Elo+
Solo
Ra
Ra
KneipenHuhn
Ra
Level 5
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 3L
1,732 Elo+
Solo
Cerberus
Cerberus
Leonard04
Cerberus
Level 29
God Stats
12W - 7L
1,491 SR
Queue Stats
230W - 160L
1,681 Elo+
Solo
Osiris
Osiris
RomesGlory
Osiris
Level 6
God Stats
5W - 0L
1,820 SR
Queue Stats
25W - 16L
1,698 Elo+
Solo
Erlang Shen
Erlang Shen
SpeedRunToGMM
Erlang Shen
Level 6
God Stats
12W - 2L
1,923 SR
Queue Stats
13W - 4L
1,721 Elo+
Solo
Team Averages
Level 15
1,734 SR
1,706 Elo+

VS

Team Averages
Level 13
1,464 SR
1,693 Elo+
Janus
Janus
GimpSoda
Janus
Level 25
God Stats
3W - 8L
1,245 SR
Queue Stats
102W - 81L
1,676 Elo+
Solo
Danzaburou
Danzaburou
Letbee
Danzaburou
Level 18
God Stats
2W - 3L
1,572 SR
Queue Stats
47W - 33L
1,625 Elo+
Solo
Ravana
Ravana
WeedingSmoke420
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,630 Elo+
Solo
Ymir
Ymir
sacayawea
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,788 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sergiosc9
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElijahFigaro
Artemis
20
10 / 6 / 5
17,777
711
30,433
22,584
10,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 4 / 0
10,119
405
538
2,867
736
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Leonard04
Cerberus
20
3 / 6 / 13
16,432
657
15,487
30,866
25,835
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
RomesGlory
Osiris
20
5 / 6 / 7
16,731
669
14,528
24,188
20,056
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
SpeedRunToGMM
Erlang Shen
20
27 / 0 / 5
21,433
857
42,446
27,934
19,714
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GimpSoda
Janus
20
11 / 4 / 8
14,559
582
26,058
19,645
5,078
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Letbee
Danzaburou
19
4 / 10 / 5
12,533
501
13,957
25,145
8,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 9 / 10
11,655
466
15,627
21,144
13,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
16
0 / 7 / 10
10,495
420
1,306
25,676
26,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
sergiosc9
Cu Chulainn
16
0 / 15 / 3
10,244
410
6,270
29,183
23,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
58
45
Kills
22
22
Deaths
45
30
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
ElijahFigaro
Artemis
10
6
5
2.08
L
Janus
GimpSoda
Janus
11
4
8
3.75
W
0
4
0
0
W
Cerberus
Leonard04
Cerberus
3
6
13
1.58
L
Danzaburou
Letbee
Danzaburou
4
10
5
0.65
W
Osiris
RomesGlory
Osiris
5
6
7
1.42
W
Erlang Shen
SpeedRunToGMM
Erlang Shen
27
0
5
29.5
L
7
9
10
1.33
L
Ymir
0
7
10
0.71
L
Cu Chulainn
sergiosc9
Cu Chulainn
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,432
Damage
63,218
108,439
Taken
120,793
76,752
Mitigated
76,968
49,370
Healing
15,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ElijahFigaro
Artemis
30,433
14,122
0
9,258
22,584
10,411
10,815
3,349
18,950
0
145,177
L
Janus
GimpSoda
Janus
26,058
1,775
377
4,074
19,645
5,078
0
7,244
12,401
124,134
0
W
538
196
21
59
2,867
736
0
1,481
1,270
7,371
0
W
Cerberus
Leonard04
Cerberus
15,487
1,668
1,346
16,404
30,866
25,835
888
9,973
20,517
92,736
0
L
Danzaburou
Letbee
Danzaburou
13,957
6,392
0
6,210
25,145
8,731
0
2,937
22,208
0
79,997
W
Osiris
RomesGlory
Osiris
14,528
6,952
0
6,112
24,188
20,056
0
6,707
17,237
0
177,287
W
Erlang Shen
SpeedRunToGMM
Erlang Shen
42,446
24,469
0
16,170
27,934
19,714
8,287
9,215
17,802
0
205,320
L
15,627
5,162
0
3,325
21,144
13,685
0
2,520
18,624
0
64,911
L
Ymir
1,306
219
0
724
25,676
26,409
0
2,020
23,656
26,708
0
L
Cu Chulainn
sergiosc9
Cu Chulainn
6,270
988
0
903
29,183
23,065
765
2,740
26,443
8,952
47,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,492
Gold Earned
59,486
852
Minions Killed
602
0
Camps Cleared
0
2,080,088
Distance Traveled
2,104,777
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,777
711
225
9
0
395,286
5
L
Janus
14,559
582
205
8
0
573,359
8
W
Ra
10,119
405
15
1
0
142,830
0
W
Cerberus
16,432
657
153
6
0
466,385
4
L
Danzaburou
12,533
501
141
6
0
401,767
3
W
Osiris
16,731
669
218
9
0
488,201
1
W
Erlang Shen
21,433
857
241
10
0
587,386
0
L
Ravana
11,655
466
94
4
0
420,186
4
L
Ymir
10,495
420
46
2
0
399,751
2
L
Cu Chulainn
10,244
410
116
5
0
309,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role