Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DASHV5
Sol
Level 39
God Stats
4W - 2L
1,795 SR
Queue Stats
283W - 301L
1,390 Elo+
Solo
Nike
Nike
Rokuro123456
Nike
Level 89
God Stats
1W - 1L
1,788 SR
Queue Stats
190W - 169L
1,566 Elo+
Solo
Thor
Thor
jacktwist1
Thor
Level 77
God Stats
0W - 1L
1,206 SR
Queue Stats
60W - 51L
1,516 Elo+
Solo
Team Averages
Level 72
1,558 SR
1,494 Elo+

VS

Team Averages
Level 105
1,546 SR
1,478 Elo+
Freya
Freya
 
Freya
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AngelicaDream
Cthulhu
Level 99
God Stats
213W - 205L
1,503 SR
Queue Stats
318W - 355L
1,544 Elo+
Solo
Chaac
Chaac
KRATOSDEAD
Chaac
Level 156
God Stats
13W - 4L
1,566 SR
Queue Stats
291W - 298L
1,519 Elo+
Solo
Nemesis
Nemesis
Omnispatial
Nemesis
Level 51
God Stats
42W - 33L
1,664 SR
Queue Stats
144W - 148L
1,472 Elo+
Solo
Merlin
Merlin
Tervsssss
Merlin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
1 / 5 / 4
9,463
946
11,076
15,694
5,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
 
Charybdis
13
0 / 1 / 0
7,668
767
151
1,517
367
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
DASHV5
Sol
13
0 / 2 / 1
7,740
774
1,856
2,429
561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 6 / 4
10,247
1,025
11,617
17,277
17,093
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 4 / 3
10,367
1,037
13,393
11,618
3,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

175

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
1 / 4 / 3
9,064
906
5,087
6,453
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
17
1 / 0 / 14
10,299
1,030
5,956
9,967
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
17
12 / 2 / 5
12,495
1,250
23,364
16,289
10,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Omnispatial
Nemesis
15
1 / 0 / 5
8,910
891
4,409
3,815
1,161
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Tervsssss
Merlin
16
3 / 2 / 8
9,869
987
5,817
7,019
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
8
Kills
18
18
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
4
0.6
L
Charybdis
 
Charybdis
0
1
0
0
W
Freya
 
Freya
1
4
3
0.63
W
Cthulhu
1
0
14
8
L
Sol
DASHV5
Sol
0
2
1
0.25
W
Chaac
12
2
5
7.25
W
Nemesis
Omnispatial
Nemesis
1
0
5
3.5
L
3
6
4
0.83
W
Merlin
Tervsssss
Merlin
3
2
8
3.5
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,093
Damage
44,633
48,535
Taken
43,543
27,195
Mitigated
25,196
520
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,076
872
0
478
15,694
5,729
0
6,669
8,539
40,665
0
L
Charybdis
 
Charybdis
151
35
0
0
1,517
367
0
197
1,320
0
1,889
W
Freya
 
Freya
5,087
1,618
0
1,460
6,453
2,262
0
1,312
5,141
15,241
0
W
Cthulhu
5,956
786
0
4,872
9,967
8,638
0
5,470
4,497
32,053
0
L
Sol
DASHV5
Sol
1,856
876
0
42
2,429
561
0
563
1,842
3,381
0
W
Chaac
23,364
5,229
0
9,127
16,289
10,734
0
3,601
12,688
0
43,155
W
Nemesis
Omnispatial
Nemesis
4,409
2,544
0
889
3,815
1,161
0
1,366
2,449
0
14,371
L
11,617
1,402
0
0
17,277
17,093
0
6,003
10,585
0
27,648
W
Merlin
Tervsssss
Merlin
5,817
716
0
14
7,019
2,401
0
1,183
5,836
16,990
0
L
13,393
2,527
0
0
11,618
3,445
0
2,041
9,389
0
35,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,485
Gold Earned
50,637
167
Minions Killed
194
3
Camps Cleared
14
725,323
Distance Traveled
827,156
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,463
946
63
6
1
200,845
0
L
Charybdis
7,668
767
5
1
1
51,196
0
W
Freya
9,064
906
21
2
8
100,313
0
W
Cthulhu
10,299
1,030
63
6
1
230,132
0
L
Sol
7,740
774
7
1
0
51,543
0
W
Chaac
12,495
1,250
46
5
0
209,980
2
W
Nemesis
8,910
891
23
2
5
101,973
0
L
Nike
10,247
1,025
42
4
0
216,105
0
W
Merlin
9,869
987
41
4
0
184,758
0
L
Thor
10,367
1,037
50
5
1
205,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role