Player Matchup

Kali
Kali
Maplebrook
Kali
Level 17
God Stats
7W - 11L
1,538 SR
Queue Stats
49W - 51L
1,630 Elo+
Solo
Artemis
Artemis
NerfZig
Artemis
Level 10
God Stats
15W - 5L
1,916 SR
Queue Stats
139W - 108L
1,668 Elo+
Solo
Nox
Nox
TheTommee
Nox
Level 29
God Stats
6W - 6L
1,704 SR
Queue Stats
197W - 177L
1,675 Elo+
Solo
King Arthur
King Arthur
manoloGg
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,635 Elo+
Solo
Sol
Sol
sikisterni8
Sol
Level 10
God Stats
1W - 1L
1,765 SR
Queue Stats
25W - 26L
1,647 Elo+
Solo
Team Averages
Level 14
1,685 SR
1,651 Elo+

VS

Team Averages
Level 23
1,559 SR
1,694 Elo+
Thor
Thor
AlphaHidra
Thor
Level 7
God Stats
6W - 4L
1,671 SR
Queue Stats
24W - 27L
1,675 Elo+
Solo
Hades
Hades
ChooChoo__9
Hades
Level 41
God Stats
106W - 89L
1,627 SR
Queue Stats
118W - 101L
1,675 Elo+
Party 1
He Bo
He Bo
Huesos996xx
He Bo
Level 29
God Stats
9W - 6L
1,500 SR
Queue Stats
374W - 291L
1,659 Elo+
Solo
Charybdis
Charybdis
JRiig
Charybdis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 11L
1,832 Elo+
Party 1
Ares
Ares
lavish_squatter7
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
8,394
600
6,311
7,672
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
NerfZig
Artemis
9
5 / 2 / 2
6,716
480
5,773
5,775
1,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 3 / 9
7,780
556
4,294
11,004
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
manoloGg
King Arthur
12
1 / 2 / 6
6,853
490
6,573
10,202
8,654
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
4 / 4 / 4
7,845
560
9,266
8,065
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,945
496
3,796
12,283
4,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
7,376
527
6,129
9,951
5,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

14
9 / 4 / 0
9,130
652
11,796
10,246
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
JRiig
Charybdis
12
1 / 5 / 1
6,957
497
4,590
8,347
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 2 / 1
6,582
470
2,858
10,495
7,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
11
11
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
W
0
3
0
0
W
9
4
0
2.25
W
Charybdis
JRiig
Charybdis
1
5
1
0.3
L
5
0
2
6
L
Artemis
NerfZig
Artemis
5
2
2
3
L
3
3
9
2.5
W
0
2
1
0.25
L
King Arthur
manoloGg
King Arthur
1
2
6
2
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,217
Damage
29,169
42,718
Taken
51,322
24,892
Mitigated
22,593
13,011
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,796
982
0
1,079
12,283
4,155
0
2,604
9,501
0
37,709
W
6,129
557
141
4,501
9,951
5,808
1,598
1,013
8,904
43,760
0
W
11,796
199
0
1,771
10,246
3,425
550
4,502
5,454
45,397
0
W
Charybdis
JRiig
Charybdis
4,590
2,337
0
1,873
8,347
2,003
652
2,386
5,809
0
32,293
L
6,311
3,717
0
5,110
7,672
3,155
0
3,205
4,447
0
51,915
L
Artemis
NerfZig
Artemis
5,773
3,283
0
1,967
5,775
1,580
118
1,506
4,211
0
28,634
L
4,294
972
0
2,319
11,004
8,656
0
5,524
5,253
18,202
0
W
2,858
335
0
500
10,495
7,202
0
2,305
8,094
27,776
0
L
King Arthur
manoloGg
King Arthur
6,573
1,357
0
951
10,202
8,654
0
5,372
4,767
0
29,193
L
9,266
1,732
0
2,664
8,065
2,847
1,100
4,750
3,099
47,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
36,990
315
Minions Killed
362
0
Camps Cleared
0
1,254,266
Distance Traveled
1,249,520
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,945
496
63
5
0
270,068
3
W
Hades
7,376
527
112
8
0
216,104
3
W
He Bo
9,130
652
88
6
0
258,243
3
W
Charybdis
6,957
497
62
4
0
240,676
3
L
Kali
8,394
600
99
7
0
300,181
0
L
Artemis
6,716
480
52
4
0
166,528
0
L
Nox
7,780
556
28
2
0
262,213
5
W
Ares
6,582
470
37
3
0
264,429
0
L
King Arthur
6,853
490
45
3
0
260,718
2
L
Sol
7,845
560
91
7
0
264,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role