Player Matchup

Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
PandaBeyyy
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
SasakiKojiro39
Bellona
Level 9
God Stats
3W - 3L
1,548 SR
Queue Stats
5W - 8L
1,294 Elo+
Party 3
Pele
Pele
delici31
Pele
Level 28
God Stats
3W - 3L
1,352 SR
Queue Stats
26W - 21L
1,294 Elo+
Party 3
Neith
Neith
Орхэл
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 10L
1,170 Elo+
Party 1
Team Averages
Level 14
1,480 SR
1,351 Elo+

VS

Team Averages
Level 26
1,451 SR
1,314 Elo+
Ravana
Ravana
Elniguel-_-
Ravana
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,329 Elo+
Party 2
Nike
Nike
GoldSmelter
Nike
Level 13
God Stats
1W - 1L
1,314 SR
Queue Stats
6W - 12L
1,285 Elo+
Solo
Bellona
Bellona
Jesusec
Bellona
Level 15
God Stats
1W - 3L
1,151 SR
Queue Stats
19W - 23L
1,322 Elo+
Party 2
Khepri
Khepri
enriquemanuel
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,347 Elo+
Party 2
Chernobog
Chernobog
urosprejaki
Chernobog
Level 29
God Stats
2W - 2L
1,790 SR
Queue Stats
65W - 98L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 5 / 0
7,044
414
5,028
15,539
7,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
PandaBeyyy
Olorun
14
3 / 4 / 2
8,486
499
5,776
9,351
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 1 / 3
9,537
561
11,660
11,458
9,223
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
13
4 / 5 / 2
8,518
501
3,930
11,963
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
13
1 / 7 / 1
7,506
442
6,806
10,135
2,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
2 / 6 / 2
7,885
464
6,882
10,947
4,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
12 / 2 / 2
10,407
612
10,459
8,929
3,692
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Jesusec
Bellona
12
1 / 3 / 1
7,091
417
4,081
11,420
13,038
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 9
7,926
466
7,321
8,908
12,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
urosprejaki
Chernobog
13
5 / 0 / 6
8,204
483
7,808
8,553
3,217
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
12
Kills
22
22
Deaths
12
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
5
0
0
L
Ravana
2
6
2
0.5
L
12
2
2
6.5
L
Bellona
Jesusec
Bellona
1
3
1
0.5
W
Olorun
PandaBeyyy
Olorun
3
4
2
1
W
4
1
3
5.5
W
Pele
4
5
2
1
L
2
1
9
6.5
L
Chernobog
urosprejaki
Chernobog
5
0
6
8
W
Neith
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,200
Damage
36,551
58,446
Taken
48,757
26,752
Mitigated
36,901
13,089
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,028
710
0
50
15,539
7,825
0
2,061
13,478
29,582
0
L
Ravana
6,882
2,154
0
684
10,947
4,237
219
3,006
7,941
0
52,036
L
10,459
1,225
0
265
8,929
3,692
313
2,254
6,675
355
65,212
L
Bellona
Jesusec
Bellona
4,081
740
0
2,728
11,420
13,038
0
277
11,143
0
21,820
W
Olorun
PandaBeyyy
Olorun
5,776
2,374
112
2,066
9,351
3,661
2,560
367
8,984
38,311
5,463
W
11,660
4,048
0
4,190
11,458
9,223
396
721
10,737
455
53,629
W
Pele
3,930
565
0
4,144
11,963
3,302
498
1,130
10,833
0
42,736
L
7,321
958
0
967
8,908
12,717
0
1,975
6,933
23,158
0
L
Chernobog
urosprejaki
Chernobog
7,808
5,751
0
2,451
8,553
3,217
1,064
2,853
5,700
0
47,095
W
Neith
6,806
4,106
0
2,527
10,135
2,741
585
3,342
6,793
0
42,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,091
Gold Earned
41,513
386
Minions Killed
344
0
Camps Cleared
0
1,491,118
Distance Traveled
1,552,050
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,044
414
38
2
0
295,262
0
L
Ravana
7,885
464
95
6
0
323,091
0
L
Nike
10,407
612
106
6
0
334,821
3
L
Bellona
7,091
417
28
2
0
301,753
0
W
Olorun
8,486
499
91
5
0
232,713
1
W
Bellona
9,537
561
102
6
0
353,957
1
W
Pele
8,518
501
82
5
0
324,339
5
L
Khepri
7,926
466
31
2
0
323,328
1
L
Chernobog
8,204
483
84
5
0
269,057
0
W
Neith
7,506
442
73
4
0
284,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role