Player Matchup

Anubis
Anubis
Acidskin
Anubis
Level 25
God Stats
8W - 9L
1,457 SR
Queue Stats
26W - 29L
1,425 Elo+
Solo
Bellona
Bellona
Azryah
Bellona
Level 86
God Stats
7W - 10L
1,362 SR
Queue Stats
158W - 163L
1,376 Elo+
Party 1
Olorun
Olorun
Betalactona
Olorun
Level 26
God Stats
2W - 2L
1,804 SR
Queue Stats
8W - 8L
1,356 Elo+
Solo
Jing Wei
Jing Wei
Ziora6
Jing Wei
Level 10
God Stats
2W - 2L
1,702 SR
Queue Stats
92W - 102L
1,287 Elo+
Party 1
Thanatos
Thanatos
iiphantomgamer
Thanatos
Level 4
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 4L
1,011 Elo+
Solo
Team Averages
Level 30
1,528 SR
1,291 Elo+

VS

Team Averages
Level 18
1,539 SR
1,415 Elo+
Mercury
Mercury
CAROLOS26
Mercury
Level 20
God Stats
9W - 7L
1,505 SR
Queue Stats
58W - 59L
1,330 Elo+
Solo
Neith
Neith
OneSix168
Neith
Level 24
God Stats
43W - 40L
1,519 SR
Queue Stats
58W - 55L
1,458 Elo+
Party 2
Anubis
Anubis
dotCRASH
Anubis
Level 6
God Stats
2W - 2L
1,270 SR
Queue Stats
6W - 3L
1,495 Elo+
Solo
Osiris
Osiris
frickvape4206969
Osiris
Level 26
God Stats
3W - 1L
1,899 SR
Queue Stats
82W - 78L
1,512 Elo+
Party 2
Yemoja
Yemoja
mysticwitchrox
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acidskin
Anubis
20
12 / 7 / 7
14,551
582
21,831
20,973
11,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Azryah
Bellona
17
4 / 3 / 14
12,076
483
12,143
19,174
18,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
18
4 / 6 / 6
11,824
473
10,441
16,009
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
Ziora6
Jing Wei
16
4 / 6 / 3
10,781
431
9,292
17,187
6,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
10
0 / 8 / 2
8,469
339
2,707
8,317
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CAROLOS26
Mercury
20
4 / 5 / 7
13,210
528
11,059
20,984
7,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
OneSix168
Neith
20
13 / 6 / 5
13,205
528
22,912
16,261
5,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
dotCRASH
Anubis
16
3 / 7 / 12
10,829
433
10,872
16,868
8,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
10 / 5 / 11
12,755
510
19,486
25,445
22,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 2 / 5
9,120
365
1,256
5,848
4,195
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
70
24
Kills
30
30
Deaths
25
32
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
Acidskin
Anubis
12
7
7
2.21
L
Bellona
Azryah
Bellona
4
3
14
3.67
L
Olorun
4
6
6
1.17
W
Mercury
CAROLOS26
Mercury
4
5
7
1.5
W
Neith
OneSix168
Neith
13
6
5
2.58
L
Jing Wei
Ziora6
Jing Wei
4
6
3
0.92
W
Anubis
dotCRASH
Anubis
3
7
12
1.29
W
10
5
11
3.1
L
Thanatos
0
8
2
0.13
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,414
Damage
65,585
81,660
Taken
85,406
45,722
Mitigated
48,349
23,347
Healing
24,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Acidskin
Anubis
21,831
1,528
0
9,592
20,973
11,857
1,698
2,409
18,564
69,893
0
L
Bellona
Azryah
Bellona
12,143
1,830
0
4,052
19,174
18,600
0
2,520
16,002
419
51,134
L
Olorun
10,441
4,680
428
3,699
16,009
6,167
687
3,563
12,270
78,558
0
W
Mercury
CAROLOS26
Mercury
11,059
4,637
0
8,409
20,984
7,361
2,158
8,144
12,840
0
109,028
W
Neith
OneSix168
Neith
22,912
11,121
0
3,617
16,261
5,292
1,684
5,830
10,431
0
83,980
L
Jing Wei
Ziora6
Jing Wei
9,292
7,570
0
2,960
17,187
6,045
689
2,177
15,010
0
46,665
W
Anubis
dotCRASH
Anubis
10,872
1,414
0
4,337
16,868
8,934
0
8,222
8,646
40,316
0
W
19,486
7,876
0
6,888
25,445
22,567
416
9,339
16,106
0
86,893
L
Thanatos
2,707
702
0
2,616
8,317
3,053
904
631
7,686
0
19,994
W
1,256
359
775
119
5,848
4,195
0
1,132
4,716
20,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,701
Gold Earned
59,119
421
Minions Killed
470
0
Camps Cleared
0
2,016,308
Distance Traveled
2,070,339
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,551
582
107
4
0
375,866
3
L
Bellona
12,076
483
68
3
0
487,357
6
L
Olorun
11,824
473
121
5
0
432,641
3
W
Mercury
13,210
528
157
6
0
510,337
9
W
Neith
13,205
528
109
4
0
406,824
0
L
Jing Wei
10,781
431
82
3
0
445,307
0
W
Anubis
10,829
433
71
3
0
378,690
4
W
Osiris
12,755
510
103
4
0
506,481
0
L
Thanatos
8,469
339
43
2
0
275,137
1
W
Yemoja
9,120
365
30
1
0
268,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role