Player Matchup

Janus
Janus
MaRiOVK107
Janus
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
30W - 30L
1,421 Elo+
Party 1
Baron Samedi
Baron Samedi
Pinchi02VK
Baron Samedi
Level 23
God Stats
7W - 8L
1,450 SR
Queue Stats
27W - 31L
1,406 Elo+
Party 1
Geb
Geb
Pinchito-VK97
Geb
Level 68
God Stats
3W - 3L
1,493 SR
Queue Stats
163W - 166L
1,369 Elo+
Party 1
Medusa
Medusa
Venoms5141
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,341 Elo+
Solo
Erlang Shen
Erlang Shen
X-GaBi_10
Erlang Shen
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 68L
1,414 Elo+
Party 1
Team Averages
Level 30
1,489 SR
1,390 Elo+

VS

Team Averages
Level 27
1,453 SR
1,386 Elo+
Ymir
Ymir
ByDani-09
Ymir
Level 12
God Stats
12W - 8L
1,585 SR
Queue Stats
19W - 16L
1,452 Elo+
Party 3
Erlang Shen
Erlang Shen
Faze_yoel_pro
Erlang Shen
Level 54
God Stats
3W - 1L
1,576 SR
Queue Stats
87W - 80L
1,476 Elo+
Party 3
Anubis
Anubis
Kirtley00
Anubis
Level 27
God Stats
3W - 8L
1,129 SR
Queue Stats
25W - 33L
1,317 Elo+
Party 2
Cupid
Cupid
SkyeBrockbank_
Cupid
Level 15
God Stats
3W - 4L
1,474 SR
Queue Stats
20W - 20L
1,365 Elo+
Party 2
Nike
Nike
Sv-inkvizitor
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 98L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 10 / 5
7,429
464
4,367
9,818
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Pinchi02VK
Baron Samedi
12
2 / 7 / 1
7,408
463
4,711
10,002
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 3 / 1
6,582
411
6,732
14,959
9,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Venoms5141
Medusa
10
1 / 3 / 2
6,591
412
4,752
6,252
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
X-GaBi_10
Erlang Shen
11
6 / 7 / 1
7,902
494
8,463
12,072
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 0 / 3
7,829
489
4,739
8,681
4,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Faze_yoel_pro
Erlang Shen
15
12 / 4 / 4
9,954
622
12,489
10,676
8,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Kirtley00
Anubis
15
11 / 4 / 5
9,776
611
13,089
9,647
4,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 1 / 4
7,971
498
5,895
7,112
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 9
7,744
484
4,661
8,654
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
12
Kills
30
30
Deaths
13
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
3
4.5
W
Erlang Shen
Faze_yoel_pro
Erlang Shen
12
4
4
3.5
W
Anubis
Kirtley00
Anubis
11
4
5
3.38
L
Janus
1
10
5
0.35
L
Baron Samedi
Pinchi02VK
Baron Samedi
2
7
1
0.36
L
2
3
1
0.83
W
3
1
4
5
W
1
4
9
1.38
L
Medusa
Venoms5141
Medusa
1
3
2
0.67
L
Erlang Shen
X-GaBi_10
Erlang Shen
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,025
Damage
40,873
53,103
Taken
44,770
23,880
Mitigated
24,078
5,497
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,739
875
0
0
8,681
4,615
559
3,024
5,634
25,986
0
W
Erlang Shen
Faze_yoel_pro
Erlang Shen
12,489
5,100
0
2,416
10,676
8,424
1,717
5,071
5,575
10,586
32,185
W
Anubis
Kirtley00
Anubis
13,089
367
0
4,218
9,647
4,278
1,961
2,759
6,764
49,165
0
L
Janus
4,367
523
0
0
9,818
2,075
114
5,730
4,088
33,236
0
L
Baron Samedi
Pinchi02VK
Baron Samedi
4,711
818
239
1,556
10,002
5,221
867
2,499
7,503
38,370
0
L
6,732
990
0
1,281
14,959
9,737
0
5,471
9,488
22,652
0
W
5,895
3,030
171
2,852
7,112
2,063
3,578
1,654
5,418
0
39,850
W
4,661
423
0
300
8,654
4,698
134
3,009
5,569
0
30,064
L
Medusa
Venoms5141
Medusa
4,752
2,027
0
720
6,252
1,342
108
1,870
4,382
0
17,584
L
Erlang Shen
X-GaBi_10
Erlang Shen
8,463
3,871
0
1,701
12,072
5,505
0
4,693
7,379
0
26,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,912
Gold Earned
43,274
217
Minions Killed
322
0
Camps Cleared
0
1,273,594
Distance Traveled
1,430,289
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,829
489
31
2
0
306,625
0
W
Erlang Shen
9,954
622
79
5
0
317,947
0
W
Anubis
9,776
611
79
5
0
277,214
2
L
Janus
7,429
464
72
5
0
232,113
0
L
Baron Samedi
7,408
463
70
4
0
238,041
4
L
Geb
6,582
411
19
1
0
322,704
2
W
Cupid
7,971
498
79
5
0
276,362
1
W
Nike
7,744
484
54
3
0
252,141
0
L
Medusa
6,591
412
19
1
0
180,195
0
L
Erlang Shen
7,902
494
37
2
0
300,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role