Player Matchup

He Bo
He Bo
MountainManXD
He Bo
Level 7
God Stats
3W - 4L
1,702 SR
Queue Stats
141W - 72L
1,724 Elo+
Solo
Apollo
Apollo
Nacho_Taco13
Apollo
Level 26
God Stats
7W - 7L
1,588 SR
Queue Stats
146W - 175L
1,446 Elo+
Solo
Geb
Geb
NateHiggers420
Geb
Level 15
God Stats
10W - 8L
1,606 SR
Queue Stats
16W - 12L
1,481 Elo+
Solo
Cthulhu
Cthulhu
RustyChingon
Cthulhu
Level 29
God Stats
8W - 8L
1,325 SR
Queue Stats
331W - 277L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yomozhin
Tsukuyomi
Level 28
God Stats
9W - 14L
1,533 SR
Queue Stats
65W - 53L
1,658 Elo+
Solo
Team Averages
Level 21
1,551 SR
1,581 Elo+

VS

Team Averages
Level 19
1,588 SR
1,548 Elo+
Izanami
Izanami
GreatScottMcFly
Izanami
Level 25
God Stats
11W - 4L
1,613 SR
Queue Stats
17W - 12L
1,465 Elo+
Solo
Anubis
Anubis
Laaaaaaazy
Anubis
Level 10
God Stats
11W - 13L
1,695 SR
Queue Stats
81W - 71L
1,756 Elo+
Solo
Thor
Thor
Onorio3333
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,301 Elo+
Solo
Artemis
Artemis
Yurtisuma
Artemis
Level 29
God Stats
4W - 2L
1,630 SR
Queue Stats
95W - 69L
1,717 Elo+
Solo
Cu Chulainn
Cu Chulainn
giothebeast090
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 121L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,399
675
3,039
5,074
1,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
8
4 / 3 / 0
5,091
636
2,054
3,788
793
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 2 / 1
4,806
601
1,508
5,213
1,530
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
RustyChingon
Cthulhu
7
0 / 0 / 5
4,380
548
2,190
3,213
1,338
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Yomozhin
Tsukuyomi
10
4 / 1 / 0
5,502
688
3,299
4,068
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,075
634
1,805
3,518
934
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Laaaaaaazy
Anubis
10
2 / 2 / 3
5,516
690
3,161
4,645
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 5 / 1
3,422
428
836
4,014
830
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Yurtisuma
Artemis
9
3 / 0 / 0
5,292
662
3,188
4,212
1,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
giothebeast090
Cu Chulainn
6
0 / 3 / 0
3,874
484
1,145
4,931
2,445
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
7
8
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Anubis
Laaaaaaazy
Anubis
2
2
3
1.75
W
2
2
1
1.25
W
Apollo
4
3
0
1.33
W
1
2
1
0.75
L
0
5
1
0.1
W
Cthulhu
RustyChingon
Cthulhu
0
0
5
2.5
W
Tsukuyomi
Yomozhin
Tsukuyomi
4
1
0
4
L
Artemis
Yurtisuma
Artemis
3
0
0
3
L
Cu Chulainn
giothebeast090
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,090
Damage
10,135
21,356
Taken
21,320
6,067
Mitigated
7,138
7,265
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,805
1,181
0
279
3,518
934
370
2,129
1,245
0
20,158
L
Anubis
Laaaaaaazy
Anubis
3,161
43
0
1,316
4,645
1,806
0
2,472
2,163
29,204
0
W
3,039
146
0
2,596
5,074
1,018
0
1,417
3,657
31,575
0
W
Apollo
2,054
1,868
0
500
3,788
793
540
248
3,540
0
18,394
W
1,508
49
0
1,783
5,213
1,530
0
1,211
4,002
22,728
0
L
836
421
0
90
4,014
830
0
841
3,173
0
4,343
W
Cthulhu
RustyChingon
Cthulhu
2,190
533
0
980
3,213
1,338
0
285
2,928
8,740
0
W
Tsukuyomi
Yomozhin
Tsukuyomi
3,299
753
0
1,406
4,068
1,388
169
128
3,940
0
25,306
L
Artemis
Yurtisuma
Artemis
3,188
1,511
0
1,395
4,212
1,123
0
917
3,295
0
26,445
L
Cu Chulainn
giothebeast090
Cu Chulainn
1,145
62
0
353
4,931
2,445
0
224
4,707
1,059
8,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
23,179
232
Minions Killed
186
0
Camps Cleared
0
831,405
Distance Traveled
668,956
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,075
634
47
6
0
143,189
0
L
Anubis
5,516
690
58
7
0
131,223
1
W
He Bo
5,399
675
83
10
0
165,419
0
W
Apollo
5,091
636
40
5
0
143,440
1
W
Geb
4,806
601
41
5
0
180,028
0
L
Thor
3,422
428
6
1
0
121,560
0
W
Cthulhu
4,380
548
17
2
0
187,665
4
W
Tsukuyomi
5,502
688
51
6
0
154,853
1
L
Artemis
5,292
662
51
6
0
159,170
3
L
Cu Chulainn
3,874
484
24
3
0
113,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role