Player Matchup

Charybdis
Charybdis
JR11GoW
Charybdis
Level 153
God Stats
1W - 1L
1,735 SR
Queue Stats
58W - 41L
1,632 Elo+
Solo
Terra
Terra
Tacamahac
Terra
Level 160
God Stats
3W - 1L
1,892 SR
Queue Stats
95W - 29L
1,977 Elo+
Party 2
Serqet
Serqet
Tаcamahac
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,686 Elo+
Party 2
Team Averages
Level 127
1,709 SR
1,765 Elo+

VS

Team Averages
Level 130
1,462 SR
1,724 Elo+
Artemis
Artemis
AngstyFish
Artemis
Level 84
God Stats
10W - 5L
1,500 SR
Queue Stats
95W - 114L
1,450 Elo+
Solo
Izanami
Izanami
redGodx
Izanami
Level 150
God Stats
1W - 3L
1,326 SR
Queue Stats
286W - 138L
1,849 Elo+
Party 1
Rama
Rama
sizgod
Rama
Level 155
God Stats
4W - 1L
1,561 SR
Queue Stats
318W - 152L
1,872 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JR11GoW
Charybdis
11
0 / 2 / 4
7,142
649
5,081
8,885
3,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Tacamahac
Terra
10
0 / 2 / 3
7,381
671
5,769
12,996
15,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
Tаcamahac
Serqet
12
4 / 0 / 0
7,781
707
4,578
10,199
12,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AngstyFish
Artemis
11
0 / 2 / 1
7,239
658
6,364
6,124
1,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
redGodx
Izanami
13
2 / 1 / 2
8,085
735
8,975
8,756
4,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
sizgod
Rama
13
2 / 1 / 2
8,221
747
11,328
8,889
3,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
4
Kills
4
4
Deaths
4
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
AngstyFish
Artemis
0
2
1
0.25
L
Charybdis
JR11GoW
Charybdis
0
2
4
1
L
Terra
Tacamahac
Terra
0
2
3
0.75
L
Serqet
Tаcamahac
Serqet
4
0
0
4
W
Izanami
redGodx
Izanami
2
1
2
3
W
Rama
sizgod
Rama
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,428
Damage
26,667
32,080
Taken
23,769
32,373
Mitigated
9,967
5,525
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AngstyFish
Artemis
6,364
2,198
0
1,468
6,124
1,911
734
2,891
2,906
0
18,776
L
Charybdis
JR11GoW
Charybdis
5,081
1,930
0
786
8,885
3,711
284
4
8,881
0
35,787
L
Terra
Tacamahac
Terra
5,769
558
963
2,442
12,996
15,813
0
78
12,918
18,444
0
L
Serqet
Tаcamahac
Serqet
4,578
885
0
1,334
10,199
12,849
0
0
10,199
789
10,430
W
Izanami
redGodx
Izanami
8,975
6,408
0
1,839
8,756
4,309
934
2,216
6,517
0
43,294
W
Rama
sizgod
Rama
11,328
6,635
0
4,824
8,889
3,747
1,239
1,847
6,904
0
36,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,304
Gold Earned
23,545
114
Minions Killed
158
3
Camps Cleared
9
684,089
Distance Traveled
608,183
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,239
658
27
2
1
199,137
2
L
Charybdis
7,142
649
83
8
3
211,458
4
L
Terra
7,381
671
19
2
0
239,114
6
L
Serqet
7,781
707
12
1
0
233,517
2
W
Izanami
8,085
735
77
7
3
202,690
0
W
Rama
8,221
747
54
5
5
206,356
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role