Player Matchup

Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver IV
ChriisTiiaNiiKo
Kali
Silver IV
Level 35
God Stats
0W - 1L
1,713 SR
Queue Stats
26W - 40L
1,403 MMR
Party 1
Ares
Ares
Gold III
Kirouza
Ares
Gold III
Level 148
God Stats
8W - 14L
1,634 SR
Queue Stats
343W - 344L
1,476 MMR
Solo
Medusa
Medusa
Gold I
NerdPhoenix
Medusa
Gold I
Level 102
God Stats
2W - 6L
1,391 SR
Queue Stats
201W - 191L
1,485 MMR
Solo
Cthulhu
Cthulhu
Silver II
xestebanxx
Cthulhu
Silver II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,551 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 81
1,548 SR
1,483 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,560 SR
1,483 MMR
Fafnir
Fafnir
Gold III
AroRouon
Fafnir
Gold III
Level 128
God Stats
7W - 10L
1,493 SR
Queue Stats
35W - 36L
1,466 MMR
Solo
King Arthur
King Arthur
Gold III
CricCrac
King Arthur
Gold III
Level 129
God Stats
19W - 16L
1,558 SR
Queue Stats
361W - 350L
1,487 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Nathy4444
Tsukuyomi
Gold II
Level 142
God Stats
21W - 30L
1,526 SR
Queue Stats
365W - 383L
1,490 MMR
Solo
Zeus
Zeus
Silver I
NekoH3ntai
Zeus
Silver I
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 9L
1,512 MMR
Solo
Chronos
Chronos
Platinum V
Sylverstar
Chronos
Platinum V
Level 159
God Stats
3W - 1L
1,723 SR
Queue Stats
276W - 264L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
1 / 6 / 3
10,455
436
6,425
15,399
6,593
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 6 / 4
12,451
519
10,922
18,523
11,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Kirouza
Ares
16
2 / 5 / 3
10,551
440
9,561
19,744
23,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
20
4 / 3 / 2
12,758
532
16,749
17,888
6,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
xestebanxx
Cthulhu
20
0 / 6 / 2
12,706
529
9,109
18,444
22,003
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
GilgameshPersephoneTiamatAthenaSet

VS

Bans
DanzaburouFenrirOdinArtemisYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AroRouon
Fafnir
18
3 / 1 / 14
13,044
544
7,315
16,030
22,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
CricCrac
King Arthur
20
4 / 2 / 7
14,246
594
11,957
20,151
24,725
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Nathy4444
Tsukuyomi
20
9 / 1 / 11
14,943
623
17,944
16,233
8,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 3 / 7
14,892
621
21,921
10,540
5,124
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Sylverstar
Chronos
20
0 / 3 / 3
13,484
562
7,855
22,387
11,303
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
10
Kills
26
26
Deaths
10
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
3
0.42
W
Fafnir
AroRouon
Fafnir
3
1
14
10
L
3
6
4
0.83
W
King Arthur
CricCrac
King Arthur
4
2
7
3.75
L
Ares
Kirouza
Ares
2
5
3
0.7
W
Tsukuyomi
Nathy4444
Tsukuyomi
9
1
11
14.5
W
10
3
7
4.5
L
Medusa
4
3
2
1.67
W
Chronos
Sylverstar
Chronos
0
3
3
0.5
L
Cthulhu
xestebanxx
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,766
Damage
66,992
89,998
Taken
85,341
69,684
Mitigated
71,628
22,573
Healing
25,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,425
637
0
2,298
15,399
6,593
0
5,734
9,665
70,346
0
W
Fafnir
AroRouon
Fafnir
7,315
2,082
0
4,871
16,030
22,249
513
7,327
8,703
31,947
0
L
10,922
4,526
0
7,292
18,523
11,426
502
6,602
11,921
0
109,450
W
King Arthur
CricCrac
King Arthur
11,957
1,643
0
3,700
20,151
24,725
116
8,887
11,264
381
87,010
L
Ares
Kirouza
Ares
9,561
509
0
2,201
19,744
23,005
0
9,621
9,974
27,946
0
W
Tsukuyomi
Nathy4444
Tsukuyomi
17,944
3,978
0
4,382
16,233
8,227
513
4,534
11,699
0
122,251
W
21,921
2,235
0
4,371
10,540
5,124
2,131
4,757
5,783
109,539
0
L
Medusa
16,749
8,057
0
7,944
17,888
6,657
0
9,822
8,066
0
125,344
W
Chronos
Sylverstar
Chronos
7,855
3,149
0
8,575
22,387
11,303
9,608
1,999
20,388
115,762
0
L
Cthulhu
xestebanxx
Cthulhu
9,109
740
135
2,703
18,444
22,003
123
5,163
13,281
98,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,921
Gold Earned
70,609
766
Minions Killed
707
0
Camps Cleared
0
2,226,419
Distance Traveled
2,340,344
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,455
436
129
5
0
452,750
10
W
Fafnir
13,044
544
38
2
0
427,571
7
L
Kali
12,451
519
166
7
0
480,121
5
W
King Arthur
14,246
594
169
7
0
481,143
7
L
Ares
10,551
440
43
2
0
446,769
4
W
Tsukuyomi
14,943
623
151
6
0
565,677
9
W
Zeus
14,892
621
169
7
0
433,528
7
L
Medusa
12,758
532
198
8
0
435,777
3
W
Chronos
13,484
562
180
8
0
432,425
4
L
Cthulhu
12,706
529
230
10
0
411,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role