Player Matchup

Discordia
Discordia
NgE iLolaei
Discordia
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,445 Elo+
Party 3
Xing Tian
Xing Tian
Shamioxik
Xing Tian
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,459 Elo+
Party 3
Gilgamesh
Gilgamesh
lercerim
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,581 Elo+
Party 3
Neith
Neith
levsh1n
Neith
Level 6
God Stats
5W - 3L
1,304 SR
Queue Stats
60W - 55L
1,250 Elo+
Party 1
Nox
Nox
raptor52rus
Nox
Level 7
God Stats
4W - 7L
1,042 SR
Queue Stats
105W - 86L
1,284 Elo+
Party 1
Team Averages
Level 15
1,369 SR
1,404 Elo+

VS

Team Averages
Level 9
1,554 SR
1,460 Elo+
Olorun
Olorun
ElixxClapzz
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Xx-ERIK29-xX
Cthulhu
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Loki
Loki
ivan2005478
Loki
Level 14
God Stats
1W - 1L
1,772 SR
Queue Stats
1W - 2L
1,401 Elo+
Party 2
Sol
Sol
tjtim07
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 82L
1,398 Elo+
Solo
Thor
Thor
xX-KEVIN130-xX
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NgE iLolaei
Discordia
19
14 / 5 / 24
12,008
1,334
14,689
8,616
3,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Shamioxik
Xing Tian
19
3 / 0 / 34
11,016
1,224
6,565
8,579
8,783
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
lercerim
Gilgamesh
20
24 / 0 / 21
15,012
1,668
29,767
13,727
7,647
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
levsh1n
Neith
19
12 / 3 / 26
12,350
1,372
16,451
6,369
2,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 2 / 31
10,749
1,194
11,444
8,617
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 10 / 0
8,870
986
5,039
13,832
5,114
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Xx-ERIK29-xX
Cthulhu
16
2 / 11 / 4
9,818
1,091
7,994
21,845
19,931
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 12 / 2
9,321
1,036
7,170
15,541
5,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
15
2 / 10 / 4
9,864
1,096
13,193
21,645
7,044
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 14 / 2
9,968
1,108
6,447
18,921
7,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
22
57
Kills
10
10
Deaths
57
136
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
10
0
0.1
W
Discordia
NgE iLolaei
Discordia
14
5
24
5.2
W
Xing Tian
Shamioxik
Xing Tian
3
0
34
20
L
Cthulhu
Xx-ERIK29-xX
Cthulhu
2
11
4
0.36
L
2
12
2
0.25
W
Gilgamesh
lercerim
Gilgamesh
24
0
21
34.5
W
Neith
levsh1n
Neith
12
3
26
8.33
W
4
2
31
9.75
L
Sol
2
10
4
0.4
L
3
14
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,916
Damage
39,843
45,908
Taken
91,784
25,702
Mitigated
45,137
5,182
Healing
4,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,039
3,597
95
918
13,832
5,114
0
4,891
8,941
15,983
0
W
Discordia
NgE iLolaei
Discordia
14,689
2,967
0
0
8,616
3,046
0
3,015
5,601
22,876
0
W
Xing Tian
Shamioxik
Xing Tian
6,565
1,041
0
44
8,579
8,783
0
5,327
3,252
10,237
0
L
Cthulhu
Xx-ERIK29-xX
Cthulhu
7,994
391
179
0
21,845
19,931
0
11,125
10,720
20,130
0
L
7,170
2,356
0
0
15,541
5,638
0
4,812
10,305
0
19,932
W
Gilgamesh
lercerim
Gilgamesh
29,767
12,159
0
3,589
13,727
7,647
0
10,341
3,386
4,025
41,947
W
Neith
levsh1n
Neith
16,451
9,983
0
772
6,369
2,734
0
3,175
3,194
0
37,919
W
11,444
2,024
0
777
8,617
3,492
0
4,368
4,249
23,864
0
L
Sol
13,193
3,343
0
2,849
21,645
7,044
0
6,652
14,993
44,501
0
L
6,447
3,019
0
0
18,921
7,410
0
6,695
12,226
0
25,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,135
Gold Earned
47,841
143
Minions Killed
149
9
Camps Cleared
5
863,400
Distance Traveled
794,768
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,870
986
15
2
2
137,733
0
W
Discordia
12,008
1,334
21
2
0
155,562
0
W
Xing Tian
11,016
1,224
9
1
1
181,561
0
L
Cthulhu
9,818
1,091
20
2
1
186,328
2
L
Loki
9,321
1,036
29
3
1
166,246
1
W
Gilgamesh
15,012
1,668
31
3
2
204,908
3
W
Neith
12,350
1,372
48
5
5
149,027
0
W
Nox
10,749
1,194
34
4
1
172,342
1
L
Sol
9,864
1,096
55
6
1
154,655
0
L
Thor
9,968
1,108
30
3
0
149,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role