Player Matchup

Hel
Hel
AaronDang
Hel
Level 31
God Stats
15W - 4L
1,495 SR
Queue Stats
23W - 11L
1,629 Elo+
Party 2
Bellona
Bellona
Aquasathra
Bellona
Level 16
God Stats
5W - 2L
1,601 SR
Queue Stats
25W - 14L
1,702 Elo+
Party 2
Ymir
Ymir
adamdang14
Ymir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,464 Elo+
Party 2
Team Averages
Level 36
1,532 SR
1,598 Elo+

VS

Team Averages
Level 40
1,673 SR
1,473 Elo+
Izanami
Izanami
Pulse1224
Izanami
Level 16
God Stats
1W - 2L
1,712 SR
Queue Stats
23W - 24L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
Tiinman
Kukulkan
Level 79
God Stats
6W - 4L
1,656 SR
Queue Stats
21W - 21L
1,479 Elo+
Party 1
Ganesha
Ganesha
alwaysdie1
Ganesha
Level 26
God Stats
5W - 6L
1,652 SR
Queue Stats
23W - 19L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 9
10,592
757
11,689
16,078
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Aquasathra
Bellona
14
8 / 2 / 6
10,383
742
12,554
15,838
7,678
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 13
9,060
647
4,567
13,802
17,726
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pulse1224
Izanami
13
4 / 8 / 1
9,004
643
10,590
11,675
5,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Tiinman
Kukulkan
12
1 / 5 / 5
8,588
613
16,322
9,123
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
alwaysdie1
Ganesha
12
0 / 3 / 5
8,974
641
6,561
13,919
18,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
5
6
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
W
Bellona
Aquasathra
Bellona
8
2
6
5.5
L
Izanami
Pulse1224
Izanami
4
8
1
0.56
L
Kukulkan
Tiinman
Kukulkan
1
5
5
0.7
W
1
2
13
3.75
L
Ganesha
alwaysdie1
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,810
Damage
33,473
45,718
Taken
34,717
31,217
Mitigated
26,862
29,183
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,689
600
13,061
11,667
16,078
5,813
633
8,268
7,810
47,717
0
W
Bellona
Aquasathra
Bellona
12,554
4,605
0
4,455
15,838
7,678
1,600
8,826
7,012
240
24,014
L
Izanami
Pulse1224
Izanami
10,590
6,047
0
863
11,675
5,063
366
5,011
6,664
0
41,959
L
Kukulkan
Tiinman
Kukulkan
16,322
1,271
0
1,427
9,123
3,713
156
4,692
4,431
42,266
0
W
4,567
1,195
0
0
13,802
17,726
660
6,246
7,556
11,943
0
L
Ganesha
alwaysdie1
Ganesha
6,561
355
0
2,225
13,919
18,086
45
7,685
6,234
16,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,035
Gold Earned
26,566
137
Minions Killed
157
5
Camps Cleared
7
771,095
Distance Traveled
683,034
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,592
757
93
7
3
276,121
1
W
Bellona
10,383
742
31
2
2
257,082
4
L
Izanami
9,004
643
75
5
3
215,520
4
L
Kukulkan
8,588
613
76
5
4
219,190
5
W
Ymir
9,060
647
13
1
0
237,892
0
L
Ganesha
8,974
641
6
0
0
248,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role