Player Matchup

Olorun
Olorun
 
Olorun
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
cincere
Cthulhu
Level 19
God Stats
2W - 7L
1,242 SR
Queue Stats
39W - 54L
1,216 Elo+
Solo
Chang'e
Chang'e
scotticus111
Chang'e
Level 105
God Stats
33W - 25L
1,547 SR
Queue Stats
147W - 173L
1,394 Elo+
Solo
Team Averages
Level 56
1,430 SR
1,370 Elo+

VS

Team Averages
Level 86
1,458 SR
1,339 Elo+
Osiris
Osiris
GuardSad
Osiris
Level 89
God Stats
10W - 12L
1,418 SR
Queue Stats
299W - 408L
1,361 Elo+
Party 1
Charybdis
Charybdis
MP5K-TIRADOR_ESP
Charybdis
Level 50
God Stats
16W - 16L
1,450 SR
Queue Stats
44W - 67L
1,338 Elo+
Party 1
Zeus
Zeus
Saudi1811
Zeus
Level 118
God Stats
12W - 6L
1,506 SR
Queue Stats
331W - 499L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 9 / 5
9,883
618
11,447
14,559
5,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
cincere
Cthulhu
12
1 / 5 / 8
9,419
589
6,898
17,892
12,274
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
scotticus111
Chang'e
15
9 / 7 / 3
11,783
736
15,573
18,355
6,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GuardSad
Osiris
16
10 / 1 / 7
11,603
725
13,735
17,230
17,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
14
2 / 4 / 9
10,059
629
9,882
12,701
4,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
15
9 / 7 / 9
11,870
742
21,511
13,089
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
12
Kills
21
21
Deaths
12
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
9
5
0.5
W
Osiris
GuardSad
Osiris
10
1
7
13.5
W
Charybdis
2
4
9
1.63
W
Zeus
9
7
9
1.93
L
Cthulhu
cincere
Cthulhu
1
5
8
1
L
Chang'e
scotticus111
Chang'e
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,918
Damage
45,128
50,806
Taken
43,020
23,547
Mitigated
26,204
12,311
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
11,447
4,708
1,007
2,390
14,559
5,190
531
7,601
6,649
31,401
0
W
Osiris
GuardSad
Osiris
13,735
2,678
0
7,108
17,230
17,458
0
11,925
5,305
0
40,035
W
Charybdis
9,882
6,184
0
4,058
12,701
4,176
554
11,474
1,227
0
35,237
W
Zeus
21,511
1,148
0
1,799
13,089
4,570
177
10,822
2,267
50,741
0
L
Cthulhu
cincere
Cthulhu
6,898
448
201
1,078
17,892
12,274
0
5,875
11,292
21,317
0
L
Chang'e
scotticus111
Chang'e
15,573
131
1,348
6,287
18,355
6,083
0
8,531
9,251
36,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
33,532
131
Minions Killed
185
3
Camps Cleared
9
739,425
Distance Traveled
830,455
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,883
618
50
3
0
198,473
3
W
Osiris
11,603
725
48
3
2
333,441
3
W
Charybdis
10,059
629
61
4
2
257,740
8
W
Zeus
11,870
742
76
5
5
239,274
1
L
Cthulhu
9,419
589
31
2
0
271,970
3
L
Chang'e
11,783
736
50
3
3
268,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role