Player Matchup

Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ElijahFigaro
Ymir
Level 27
God Stats
2W - 4L
1,683 SR
Queue Stats
139W - 94L
1,710 Elo+
Solo
Anubis
Anubis
KayneSu5cks
Anubis
Level 4
God Stats
1W - 1L
1,798 SR
Queue Stats
6W - 3L
1,746 Elo+
Solo
Chernobog
Chernobog
RestInPeaceBoots
Chernobog
Level 15
God Stats
2W - 1L
1,831 SR
Queue Stats
22W - 17L
1,650 Elo+
Solo
Sol
Sol
itsAlejoTM
Sol
Level 28
God Stats
10W - 4L
1,997 SR
Queue Stats
153W - 111L
1,669 Elo+
Solo
Team Averages
Level 21
1,762 SR
1,655 Elo+

VS

Team Averages
Level 24
1,549 SR
1,665 Elo+
Arachne
Arachne
Dazoou
Arachne
Level 18
God Stats
29W - 16L
1,608 SR
Queue Stats
138W - 120L
1,670 Elo+
Solo
Anhur
Anhur
GimpSoda
Anhur
Level 25
God Stats
5W - 2L
1,717 SR
Queue Stats
102W - 81L
1,664 Elo+
Solo
Baron Samedi
Baron Samedi
Leonard04
Baron Samedi
Level 29
God Stats
16W - 19L
1,551 SR
Queue Stats
230W - 160L
1,672 Elo+
Solo
Ares
Ares
SaturnSeventy
Ares
Level 26
God Stats
2W - 4L
1,566 SR
Queue Stats
99W - 68L
1,627 Elo+
Solo
Tyr
Tyr
xXBackToSpawnXx
Tyr
Level 24
God Stats
1W - 1L
1,305 SR
Queue Stats
60W - 44L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 4 / 4
5,371
316
0
7,636
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 3 / 0
9,807
577
7,376
15,731
13,929
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
7
1 / 6 / 2
5,816
342
931
7,751
2,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
2
0 / 3 / 1
4,727
278
0
2,595
589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 6 / 4
6,183
364
2,526
6,860
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dazoou
Arachne
20
3 / 1 / 0
12,400
729
1,807
13,378
7,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
GimpSoda
Anhur
16
5 / 1 / 9
10,759
633
8,242
9,337
3,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Leonard04
Baron Samedi
16
6 / 3 / 5
11,262
662
10,697
10,019
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 13
9,160
539
6,095
15,270
7,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 1 / 5
10,058
592
7,694
14,652
10,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
22
22
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
4
0.5
W
Arachne
Dazoou
Arachne
3
1
0
3
L
4
3
0
1.33
W
Anhur
GimpSoda
Anhur
5
1
9
9.5
L
Anubis
1
6
2
0.33
W
Baron Samedi
Leonard04
Baron Samedi
6
3
5
2.83
L
Chernobog
0
3
1
0.17
W
3
3
13
3.17
L
2
6
4
0.67
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,833
Damage
34,535
40,573
Taken
62,656
20,669
Mitigated
33,481
5,051
Healing
22,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
486
7,636
1,630
0
2,240
5,396
0
1,197
W
Arachne
Dazoou
Arachne
1,807
1,026
0
8,490
13,378
7,357
1,482
2,160
11,218
0
123,927
L
7,376
1,149
0
2,613
15,731
13,929
0
5,977
9,754
59,099
0
W
Anhur
GimpSoda
Anhur
8,242
2,239
0
3,339
9,337
3,295
5,004
664
8,673
0
83,772
L
Anubis
931
237
0
1,468
7,751
2,818
0
4,011
3,740
12,007
0
W
Baron Samedi
Leonard04
Baron Samedi
10,697
1,375
1,057
4,358
10,019
4,615
4,523
3,128
6,891
77,280
0
L
Chernobog
0
0
0
0
2,595
589
0
1,435
1,160
0
0
W
6,095
245
0
1,824
15,270
7,689
863
1,558
10,244
21,355
0
L
2,526
1,050
0
484
6,860
1,703
0
3,129
3,731
10,787
1,872
W
7,694
653
0
3,870
14,652
10,525
378
2,888
10,653
0
46,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
53,639
163
Minions Killed
555
0
Camps Cleared
0
507,273
Distance Traveled
1,485,920
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,371
316
4
0
0
40,067
1
W
Arachne
12,400
729
178
10
0
336,444
3
L
Ymir
9,807
577
113
7
0
251,763
11
W
Anhur
10,759
633
142
8
0
240,906
2
L
Anubis
5,816
342
25
1
0
96,398
1
W
Baron Samedi
11,262
662
125
7
0
252,736
5
L
Chernobog
4,727
278
0
0
0
10,864
0
W
Ares
9,160
539
24
1
0
299,704
1
L
Sol
6,183
364
21
1
0
108,181
1
W
Tyr
10,058
592
86
5
0
356,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role