Player Matchup

Cthulhu
Cthulhu
GG_CiBiT
Cthulhu
Level 125
God Stats
1W - 0L
1,437 SR
Queue Stats
55W - 38L
1,640 Elo+
Party 1
Bakasura
Bakasura
Po-sei-down-
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,703 Elo+
Party 1
Vulcan
Vulcan
feuerhand1997
Vulcan
Level 145
God Stats
10W - 4L
1,489 SR
Queue Stats
255W - 189L
1,753 Elo+
Party 1
Team Averages
Level 99
1,475 SR
1,699 Elo+

VS

Team Averages
Level 64
1,462 SR
1,311 Elo+
Ra
Ra
Bianco___Diavolo
Ra
Level 104
God Stats
9W - 8L
1,616 SR
Queue Stats
242W - 401L
1,329 Elo+
Party 2
Charybdis
Charybdis
Nero__Angelo16
Charybdis
Level 60
God Stats
4W - 6L
1,458 SR
Queue Stats
266W - 425L
1,326 Elo+
Party 2
Cerberus
Cerberus
P_WalkingDead
Cerberus
Level 29
God Stats
1W - 5L
1,313 SR
Queue Stats
35W - 60L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GG_CiBiT
Cthulhu
11
1 / 4 / 6
8,000
727
5,172
12,069
9,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Po-sei-down-
Bakasura
12
3 / 0 / 5
7,960
724
6,299
9,154
5,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 3
8,235
749
19,974
6,414
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,953
632
3,314
10,069
3,721
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Nero__Angelo16
Charybdis
11
2 / 1 / 2
7,242
658
6,111
11,020
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
P_WalkingDead
Cerberus
9
0 / 3 / 2
6,361
578
3,623
14,899
8,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
3
4
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Cthulhu
GG_CiBiT
Cthulhu
1
4
6
1
L
Charybdis
Nero__Angelo16
Charybdis
2
1
2
3
L
Cerberus
P_WalkingDead
Cerberus
0
3
2
0.33
W
Bakasura
Po-sei-down-
Bakasura
3
0
5
5.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,445
Damage
13,048
27,637
Taken
35,988
17,732
Mitigated
15,776
6,416
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,314
165
1,534
2,517
10,069
3,721
0
5,935
3,504
27,621
0
W
Cthulhu
GG_CiBiT
Cthulhu
5,172
330
929
1,825
12,069
9,676
279
2,655
9,414
20,104
0
L
Charybdis
Nero__Angelo16
Charybdis
6,111
2,245
438
4,105
11,020
3,228
0
8,887
1,731
0
22,925
L
Cerberus
P_WalkingDead
Cerberus
3,623
206
248
2,204
14,899
8,827
0
10,454
3,878
13,258
0
W
Bakasura
Po-sei-down-
Bakasura
6,299
4,212
0
2,790
9,154
5,583
1,037
3,041
6,113
0
17,451
W
19,974
6,735
0
872
6,414
2,473
438
1,600
4,814
54,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,195
Gold Earned
20,556
126
Minions Killed
144
9
Camps Cleared
1
750,126
Distance Traveled
616,336
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,953
632
54
5
1
203,471
2
W
Cthulhu
8,000
727
27
2
0
240,263
10
L
Charybdis
7,242
658
54
5
0
205,964
2
L
Cerberus
6,361
578
36
3
0
206,901
0
W
Bakasura
7,960
724
40
4
6
249,928
3
W
Vulcan
8,235
749
59
5
3
259,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role