Player Matchup

Ra
Ra
BloodyDemos
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,221 Elo+
Solo
Neith
Neith
M4rtineLLiz
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chang'e
Chang'e
RinKagamine02
Chang'e
Level 3
God Stats
2W - 0L
1,726 SR
Queue Stats
3W - 0L
1,742 Elo+
Party 2
Horus
Horus
Suggar Cat
Horus
Level 27
God Stats
2W - 0L
1,837 SR
Queue Stats
13W - 12L
1,183 Elo+
Party 2
Thanatos
Thanatos
juliojack
Thanatos
Level 151
God Stats
1W - 0L
1,244 SR
Queue Stats
11W - 6L
1,551 Elo+
Party 3
Team Averages
Level 38
1,562 SR
1,439 Elo+

VS

Team Averages
Level 28
1,437 SR
1,310 Elo+
Bellona
Bellona
Azryah
Bellona
Level 86
God Stats
7W - 10L
1,391 SR
Queue Stats
158W - 163L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
Dennisovich1
Sun Wukong
Level 8
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 3L
1,168 Elo+
Solo
Artemis
Artemis
Pdmx Kevin
Artemis
Level 25
God Stats
1W - 2L
1,483 SR
Queue Stats
94W - 94L
1,388 Elo+
Solo
Nox
Nox
Ziora6
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 102L
1,314 Elo+
Party 1
Neith
Neith
mysticwitchrox
Neith
Level 12
God Stats
5W - 7L
1,465 SR
Queue Stats
8W - 15L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 3
11,490
547
13,199
13,017
11,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 5 / 9
9,529
454
8,031
8,528
3,583
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
13
1 / 4 / 9
9,566
456
6,782
10,397
8,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
15
6 / 2 / 10
10,837
516
10,464
17,180
15,347
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
juliojack
Thanatos
20
19 / 2 / 2
14,038
668
21,777
18,118
10,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azryah
Bellona
15
4 / 2 / 3
10,124
482
9,458
12,760
15,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Dennisovich1
Sun Wukong
16
4 / 7 / 2
10,559
503
11,230
24,278
13,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Pdmx Kevin
Artemis
15
5 / 7 / 4
9,916
472
8,564
17,106
5,021
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
Ziora6
Nox
13
5 / 8 / 6
8,838
421
9,608
13,235
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 9 / 4
8,308
396
4,341
11,183
3,112
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
33
Kills
18
19
Deaths
33
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
Azryah
Bellona
4
2
3
2.75
W
5
6
3
1.08
L
Sun Wukong
Dennisovich1
Sun Wukong
4
7
2
0.71
W
2
5
9
1.3
L
Artemis
Pdmx Kevin
Artemis
5
7
4
1
W
Chang'e
1
4
9
1.38
W
Horus
6
2
10
5.5
L
Nox
Ziora6
Nox
5
8
6
1
W
Thanatos
juliojack
Thanatos
19
2
2
10
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,253
Damage
43,201
67,240
Taken
78,562
50,307
Mitigated
40,906
37,631
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Azryah
Bellona
9,458
1,834
0
2,726
12,760
15,191
0
3,942
8,818
0
47,416
W
13,199
1,734
1,405
3,449
13,017
11,804
2,187
3,296
9,665
63,410
0
L
Sun Wukong
Dennisovich1
Sun Wukong
11,230
2,448
0
7,513
24,278
13,471
554
8,602
15,553
0
58,635
W
8,031
4,600
0
890
8,528
3,583
4,028
952
7,576
0
28,534
L
Artemis
Pdmx Kevin
Artemis
8,564
3,075
0
4,794
17,106
5,021
72
3,188
13,918
0
49,364
W
Chang'e
6,782
889
4,371
3,012
10,397
8,822
2,323
1,111
9,286
26,541
0
W
Horus
10,464
4,783
955
2,717
17,180
15,347
2,484
3,152
14,028
9,344
31,725
L
Nox
Ziora6
Nox
9,608
1,379
362
1,539
13,235
4,111
0
4,153
9,082
31,593
0
W
Thanatos
juliojack
Thanatos
21,777
4,485
0
20,832
18,118
10,751
2,480
1,097
17,021
0
121,171
L
4,341
939
0
1,364
11,183
3,112
52
2,098
9,085
0
37,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,460
Gold Earned
47,745
439
Minions Killed
385
0
Camps Cleared
0
1,854,815
Distance Traveled
1,861,453
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,124
482
71
3
0
435,057
1
W
Ra
11,490
547
113
5
0
322,419
0
L
Sun Wukong
10,559
503
96
5
0
393,132
1
W
Neith
9,529
454
44
2
0
294,347
0
L
Artemis
9,916
472
89
4
0
368,950
2
W
Chang'e
9,566
456
44
2
0
380,579
1
W
Horus
10,837
516
75
4
0
387,584
0
L
Nox
8,838
421
54
3
0
368,250
0
W
Thanatos
14,038
668
163
8
0
469,886
3
L
Neith
8,308
396
75
4
0
296,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role