Player Matchup

Izanami
Izanami
Azura01
Izanami
Level 48
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 4L
1,165 Elo+
Solo
Thanatos
Thanatos
BiqBooom
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
FireI3laze
Kukulkan
Level 19
God Stats
3W - 4L
1,472 SR
Queue Stats
3W - 6L
1,420 Elo+
Party 1
Team Averages
Level 31
1,553 SR
1,335 Elo+

VS

Team Averages
Level 102
1,477 SR
1,531 Elo+
Bacchus
Bacchus
 
Bacchus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AtOmIcZoCkEr
Ra
Level 148
God Stats
1W - 7L
1,439 SR
Queue Stats
16W - 22L
1,476 Elo+
Solo
Bakasura
Bakasura
wasterland9033
Bakasura
Level 60
God Stats
7W - 7L
1,491 SR
Queue Stats
307W - 216L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azura01
Izanami
8
1 / 7 / 1
6,089
677
3,196
8,485
2,606
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
BiqBooom
Thanatos
9
1 / 7 / 1
6,378
709
4,130
8,402
3,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
FireI3laze
Kukulkan
10
1 / 7 / 0
5,975
664
4,605
8,826
3,000
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 18
7,841
871
4,163
10,844
12,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
14 / 0 / 7
9,171
1,019
13,236
5,962
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
13
7 / 1 / 9
8,126
903
5,077
6,802
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
21
21
Deaths
4
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
3
18
3
W
14
0
7
17.5
L
Izanami
Azura01
Izanami
1
7
1
0.21
L
Thanatos
BiqBooom
Thanatos
1
7
1
0.21
L
Kukulkan
FireI3laze
Kukulkan
1
7
0
0.14
W
Bakasura
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,931
Damage
22,476
25,713
Taken
23,608
8,973
Mitigated
18,384
2,790
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,163
727
0
1,544
10,844
12,783
438
2,224
8,620
11,547
0
W
13,236
614
2,471
2,268
5,962
2,020
1,191
1,343
4,619
36,588
0
L
Izanami
Azura01
Izanami
3,196
1,931
0
454
8,485
2,606
0
4,856
2,928
0
14,558
L
Thanatos
BiqBooom
Thanatos
4,130
599
0
2,259
8,402
3,367
0
5,692
2,300
0
8,506
L
Kukulkan
FireI3laze
Kukulkan
4,605
327
0
77
8,826
3,000
0
6,685
1,945
17,206
0
W
Bakasura
5,077
3,831
0
2,020
6,802
3,581
885
1,361
5,441
0
19,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,442
Gold Earned
25,138
68
Minions Killed
126
2
Camps Cleared
7
358,613
Distance Traveled
595,343
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,841
871
19
2
1
169,290
1
W
Ra
9,171
1,019
55
6
1
198,625
2
L
Izanami
6,089
677
21
2
1
106,809
1
L
Thanatos
6,378
709
9
1
0
152,173
1
L
Kukulkan
5,975
664
38
4
1
99,631
1
W
Bakasura
8,126
903
52
6
5
227,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role