Player Matchup

Bellona
Bellona
GentleMen ViBeS
Bellona
Level 17
God Stats
9W - 8L
1,343 SR
Queue Stats
31W - 27L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
bigflipp89
Tsukuyomi
Level 28
God Stats
3W - 1L
1,797 SR
Queue Stats
5W - 6L
1,363 Elo+
Party 1
Nemesis
Nemesis
dontletmereload1
Nemesis
Level 12
God Stats
1W - 1L
1,298 SR
Queue Stats
3W - 8L
1,107 Elo+
Party 1
Anubis
Anubis
goat-2-A-goblin
Anubis
Level 23
God Stats
8W - 2L
1,969 SR
Queue Stats
193W - 168L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
liveeny
Ah Muzen Cab
Level 27
God Stats
93W - 80L
1,498 SR
Queue Stats
94W - 87L
1,444 Elo+
Solo
Team Averages
Level 21
1,581 SR
1,380 Elo+

VS

Team Averages
Level 14
1,605 SR
1,465 Elo+
Rama
Rama
KapaSmurf420
Rama
Level 12
God Stats
3W - 1L
1,831 SR
Queue Stats
7W - 4L
1,466 Elo+
Solo
Anubis
Anubis
SirFernando099
Anubis
Level 23
God Stats
6W - 2L
1,656 SR
Queue Stats
40W - 40L
1,480 Elo+
Solo
Ra
Ra
Yumi5660
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
landansbrocos
Loki
Level 13
God Stats
4W - 2L
1,719 SR
Queue Stats
13W - 13L
1,457 Elo+
Solo
Pele
Pele
tjkuhny
Pele
Level 17
God Stats
1W - 4L
1,320 SR
Queue Stats
8W - 9L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 23
12,529
1,139
16,467
21,458
17,767
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
bigflipp89
Tsukuyomi
20
12 / 9 / 21
13,136
1,194
20,782
16,564
5,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 4 / 20
11,793
1,072
7,431
14,120
4,483
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
19 / 1 / 19
14,733
1,339
25,108
15,981
7,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
liveeny
Ah Muzen Cab
20
10 / 3 / 24
13,530
1,230
23,023
13,854
6,663
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 8
13,821
1,256
24,337
17,310
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 10 / 12
12,487
1,135
15,715
20,345
10,046
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 15 / 11
10,585
962
8,547
17,664
4,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 12 / 10
11,730
1,066
12,549
18,636
5,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
tjkuhny
Pele
19
5 / 13 / 9
12,367
1,124
15,444
25,910
15,627
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
72
51
Kills
22
22
Deaths
52
107
Assists
50
Player
Kills
Deaths
Assists
KDA
W
6
5
23
3.5
L
8
2
8
6
L
5
10
12
1.1
L
0
15
11
0.37
W
Tsukuyomi
bigflipp89
Tsukuyomi
12
9
21
2.5
W
4
4
20
3.5
W
19
1
19
28.5
L
4
12
10
0.75
W
Ah Muzen Cab
liveeny
Ah Muzen Cab
10
3
24
7.33
L
Pele
tjkuhny
Pele
5
13
9
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,811
Damage
76,592
81,977
Taken
99,865
41,485
Mitigated
41,113
11,909
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,467
8,993
0
231
21,458
17,767
0
6,779
14,679
99
29,091
L
24,337
14,766
0
5,054
17,310
5,543
0
2,363
14,947
0
59,227
L
15,715
1,394
0
4,961
20,345
10,046
0
6,792
13,553
42,825
0
L
8,547
1,793
579
368
17,664
4,805
0
4,639
13,025
22,998
0
W
Tsukuyomi
bigflipp89
Tsukuyomi
20,782
6,654
0
135
16,564
5,509
0
5,950
10,614
0
33,708
W
7,431
2,993
0
558
14,120
4,483
0
5,176
8,944
0
17,031
W
25,108
1,174
0
6,043
15,981
7,063
0
3,370
12,611
42,248
0
L
12,549
3,524
0
0
18,636
5,092
0
4,823
12,976
0
17,792
W
Ah Muzen Cab
liveeny
Ah Muzen Cab
23,023
11,158
529
4,413
13,854
6,663
0
2,987
10,867
0
53,948
L
Pele
tjkuhny
Pele
15,444
4,638
0
1,115
25,910
15,627
0
6,590
19,320
0
33,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,721
Gold Earned
60,990
189
Minions Killed
233
7
Camps Cleared
3
989,529
Distance Traveled
974,106
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,529
1,139
34
3
2
202,548
0
L
Rama
13,821
1,256
61
6
1
186,436
0
L
Anubis
12,487
1,135
94
9
0
161,860
0
L
Ra
10,585
962
32
3
0
168,753
0
W
Tsukuyomi
13,136
1,194
30
3
1
187,480
0
W
Nemesis
11,793
1,072
10
1
4
212,805
0
W
Anubis
14,733
1,339
43
4
0
194,479
0
L
Loki
11,730
1,066
9
1
2
224,369
1
W
Ah Muzen Cab
13,530
1,230
72
7
0
192,217
3
L
Pele
12,367
1,124
37
3
0
232,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role