Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
redGodx
Guan Yu
Level 150
God Stats
8W - 0L
1,685 SR
Queue Stats
286W - 138L
1,837 Elo+
Party 1
Hun Batz
Hun Batz
sizgod
Hun Batz
Level 155
God Stats
6W - 1L
1,971 SR
Queue Stats
318W - 152L
1,861 Elo+
Party 1
Team Averages
Level 155
1,719 SR
1,733 Elo+

VS

Team Averages
Level 128
1,657 SR
1,854 Elo+
Chronos
Chronos
MythicMeister
Chronos
Level 156
God Stats
7W - 11L
1,586 SR
Queue Stats
800W - 529L
1,844 Elo+
Solo
Tyr
Tyr
Tacamahac
Tyr
Level 160
God Stats
0W - 1L
1,657 SR
Queue Stats
95W - 29L
2,005 Elo+
Party 2
Thor
Thor
Tаcamahac
Thor
Level 67
God Stats
1W - 1L
1,729 SR
Queue Stats
11W - 9L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 2 / 6
8,359
697
6,377
7,782
3,477
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
redGodx
Guan Yu
12
3 / 2 / 5
8,397
700
11,615
14,992
11,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
sizgod
Hun Batz
13
4 / 1 / 5
8,875
740
11,026
8,920
4,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
1 / 6 / 4
7,674
640
9,780
13,413
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 2
7,794
650
7,345
12,137
9,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 2 / 3
7,982
665
7,821
8,253
6,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
5
5
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
2
6
2.5
L
Chronos
1
6
4
0.5
L
2
1
2
3
L
2
2
3
1.75
W
Guan Yu
redGodx
Guan Yu
3
2
5
2.75
W
Hun Batz
sizgod
Hun Batz
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,018
Damage
24,946
31,694
Taken
33,803
19,734
Mitigated
19,069
9,493
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,377
804
0
1,111
7,782
3,477
537
1,830
5,952
32,587
0
L
Chronos
9,780
3,269
0
1,225
13,413
2,981
0
1,844
10,672
38,345
0
L
7,345
1,013
30
4,258
12,137
9,686
0
3,183
8,175
0
20,224
L
7,821
1,810
0
1,858
8,253
6,402
0
1,949
5,627
0
16,949
W
Guan Yu
redGodx
Guan Yu
11,615
1,671
772
3,863
14,992
11,674
0
6,469
8,523
0
18,370
W
Hun Batz
sizgod
Hun Batz
11,026
2,663
0
3,747
8,920
4,583
764
1,814
7,106
0
30,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,631
Gold Earned
23,450
133
Minions Killed
139
8
Camps Cleared
4
743,907
Distance Traveled
750,124
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,359
697
73
6
2
219,054
4
L
Chronos
7,674
640
89
7
3
229,145
4
L
Tyr
7,794
650
32
3
1
286,462
4
L
Thor
7,982
665
18
2
0
234,517
4
W
Guan Yu
8,397
700
13
1
2
265,792
1
W
Hun Batz
8,875
740
47
4
4
259,061
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role