Player Matchup

Fafnir
Fafnir
Scottolus
Fafnir
Level 56
God Stats
1W - 2L
1,363 SR
Queue Stats
165W - 155L
1,466 Elo+
Party 1
Artemis
Artemis
fork and spoon9
Artemis
Level 13
God Stats
8W - 11L
1,546 SR
Queue Stats
12W - 15L
1,402 Elo+
Party 1
Scylla
Scylla
iRepThe401
Scylla
Level 86
God Stats
19W - 17L
1,342 SR
Queue Stats
442W - 412L
1,488 Elo+
Party 2
Bacchus
Bacchus
mainerfishin
Bacchus
Level 89
God Stats
7W - 3L
1,826 SR
Queue Stats
306W - 282L
1,512 Elo+
Party 2
Mulan
Mulan
thundercrow8a
Mulan
Level 157
God Stats
13W - 12L
1,500 SR
Queue Stats
1,062W - 1,011L
1,459 Elo+
Solo
Team Averages
Level 80
1,515 SR
1,465 Elo+

VS

Team Averages
Level 102
1,637 SR
1,479 Elo+
Ravana
Ravana
HadesDisciple88
Ravana
Level 104
God Stats
2W - 0L
1,701 SR
Queue Stats
576W - 574L
1,535 Elo+
Solo
Yemoja
Yemoja
Kingofsorrow94
Yemoja
Level 105
God Stats
43W - 34L
1,574 SR
Queue Stats
586W - 547L
1,505 Elo+
Solo
Artemis
Artemis
RIP DOG 1212
Artemis
Level 46
God Stats
15W - 11L
1,646 SR
Queue Stats
39W - 49L
1,408 Elo+
Solo
Mulan
Mulan
SauciestGold
Mulan
Level 149
God Stats
7W - 4L
1,674 SR
Queue Stats
206W - 205L
1,547 Elo+
Party 3
Ra
Ra
Scarysmele
Ra
Level 105
God Stats
3W - 2L
1,589 SR
Queue Stats
88W - 107L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Scottolus
Fafnir
5
0 / 2 / 0
3,258
652
1,337
4,825
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 2 / 0
2,876
575
1,063
2,535
447
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
iRepThe401
Scylla
6
2 / 0 / 0
3,676
735
1,890
2,376
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
mainerfishin
Bacchus
5
0 / 1 / 1
3,419
684
980
2,904
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 0
3,288
658
1,710
3,156
1,126
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,591
718
972
2,496
716
Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 3
3,776
755
1,928
2,152
623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
RIP DOG 1212
Artemis
6
3 / 0 / 1
3,950
790
2,931
2,270
561
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 0 / 0
4,105
821
2,039
3,479
1,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
1 / 1 / 0
3,436
687
1,502
2,370
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
1
0
3
2.5
W
Artemis
RIP DOG 1212
Artemis
3
0
1
3.5
W
1
0
0
1
W
1
1
0
1
L
Fafnir
Scottolus
Fafnir
0
2
0
0
L
0
2
0
0
L
Scylla
iRepThe401
Scylla
2
0
0
2
L
Bacchus
mainerfishin
Bacchus
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,980
Damage
9,372
15,796
Taken
12,767
5,845
Mitigated
3,898
5,384
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
972
168
0
792
2,496
716
0
840
1,602
0
12,697
W
1,928
698
577
997
2,152
623
428
680
1,354
10,362
2,397
W
Artemis
RIP DOG 1212
Artemis
2,931
1,071
0
388
2,270
561
289
539
1,731
0
11,672
W
2,039
396
0
2,042
3,479
1,349
0
0
3,479
0
19,290
W
1,502
77
44
1,387
2,370
649
0
1,830
394
12,246
0
L
Fafnir
Scottolus
Fafnir
1,337
195
0
1,959
4,825
2,406
0
1,029
3,796
4,329
0
L
1,063
618
0
421
2,535
447
0
608
1,927
0
7,039
L
Scylla
iRepThe401
Scylla
1,890
338
0
1,000
2,376
515
0
639
1,667
12,666
0
L
Bacchus
mainerfishin
Bacchus
980
210
0
939
2,904
1,351
0
687
2,111
9,066
0
L
1,710
184
0
1,065
3,156
1,126
0
0
3,156
0
10,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,517
Gold Earned
18,858
85
Minions Killed
147
0
Camps Cleared
0
497,593
Distance Traveled
494,657
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
3,591
718
35
7
0
113,988
1
W
Yemoja
3,776
755
30
6
0
85,035
1
W
Artemis
3,950
790
18
4
0
94,022
1
W
Mulan
4,105
821
47
9
0
96,724
0
W
Ra
3,436
687
17
3
0
104,888
2
L
Fafnir
3,258
652
7
1
0
106,781
0
L
Artemis
2,876
575
8
2
0
104,515
1
L
Scylla
3,676
735
26
5
0
103,930
2
L
Bacchus
3,419
684
27
5
0
115,023
2
L
Mulan
3,288
658
17
3
0
67,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role