Player Matchup

Tiamat
Tiamat
Glossolalia
Tiamat
Level 10
God Stats
7W - 12L
1,547 SR
Queue Stats
60W - 44L
1,629 Elo+
Solo
Merlin
Merlin
Lechasseur97160
Merlin
Level 29
God Stats
62W - 73L
1,528 SR
Queue Stats
252W - 264L
1,469 Elo+
Solo
Ra
Ra
Mystik_509
Ra
Level 15
God Stats
14W - 9L
1,588 SR
Queue Stats
55W - 71L
1,416 Elo+
Solo
Sol
Sol
ThePlague04
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,670 Elo+
Solo
Scylla
Scylla
triposin88
Scylla
Level 18
God Stats
20W - 15L
1,550 SR
Queue Stats
100W - 135L
1,416 Elo+
Solo
Team Averages
Level 15
1,542 SR
1,520 Elo+

VS

Team Averages
Level 17
1,452 SR
1,425 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Brandy2469
Sol
Level 14
God Stats
0W - 3L
1,301 SR
Queue Stats
127W - 121L
1,414 Elo+
Solo
Bellona
Bellona
GodofWar4008
Bellona
Level 8
God Stats
5W - 3L
1,500 SR
Queue Stats
79W - 99L
1,406 Elo+
Party 1
Thor
Thor
Topolay
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,376 Elo+
Solo
Anubis
Anubis
oOHeisenbergOo0
Anubis
Level 29
God Stats
35W - 60L
1,461 SR
Queue Stats
37W - 71L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
12 / 0 / 22
13,864
1,260
29,360
5,321
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
16 / 2 / 21
13,791
1,254
29,033
11,545
3,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 3 / 21
12,327
1,121
20,626
12,841
4,966
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 8 / 29
11,915
1,083
12,273
16,807
5,457
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
triposin88
Scylla
19
7 / 3 / 23
12,444
1,131
15,584
13,071
4,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
5 / 5 / 8
12,121
1,102
19,244
24,479
22,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 6
10,392
945
10,838
17,474
5,337
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
GodofWar4008
Bellona
17
1 / 18 / 11
10,568
961
11,015
33,291
17,972
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Topolay
Thor
17
1 / 11 / 6
9,948
904
2,846
20,311
6,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 7 / 6
12,849
1,168
11,124
20,643
8,666
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
53
46
Kills
16
16
Deaths
46
116
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
5
5
8
1.8
L
2
5
6
1
W
Tiamat
12
0
22
23
L
Bellona
GodofWar4008
Bellona
1
18
11
0.36
W
16
2
21
13.25
W
9
3
21
6.5
W
2
8
29
2.06
L
Thor
Topolay
Thor
1
11
6
0.36
L
7
7
6
1.43
W
Scylla
triposin88
Scylla
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,876
Damage
55,067
59,585
Taken
116,198
23,553
Mitigated
61,632
12,296
Healing
28,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
19,244
456
5,269
14,356
24,479
22,770
0
21,863
2,592
42,716
0
L
10,838
3,629
0
3,487
17,474
5,337
0
15,604
1,836
45,012
0
W
Tiamat
29,360
2,647
0
2,739
5,321
4,356
0
2,872
2,449
65,010
0
L
Bellona
GodofWar4008
Bellona
11,015
2,247
0
244
33,291
17,972
0
31,078
2,126
861
20,391
W
29,033
585
0
1,257
11,545
3,910
0
9,317
2,228
48,359
0
W
20,626
3,788
1,077
2,394
12,841
4,966
0
8,902
3,939
31,593
0
W
12,273
3,949
0
2,915
16,807
5,457
0
13,053
3,754
20,809
0
L
Thor
Topolay
Thor
2,846
547
0
0
20,311
6,887
0
18,624
1,651
0
14,709
L
11,124
919
0
5,366
20,643
8,666
0
19,526
1,117
37,868
0
W
Scylla
triposin88
Scylla
15,584
2,586
239
1,675
13,071
4,864
0
7,909
5,162
33,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,341
Gold Earned
55,878
230
Minions Killed
256
4
Camps Cleared
5
1,018,842
Distance Traveled
991,710
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,121
1,102
59
5
0
235,411
0
L
Sol
10,392
945
83
8
2
203,322
0
W
Tiamat
13,864
1,260
91
8
3
228,298
1
L
Bellona
10,568
961
28
3
2
177,517
2
W
Merlin
13,791
1,254
38
3
0
219,747
0
W
Ra
12,327
1,121
29
3
0
195,119
0
W
Sol
11,915
1,083
21
2
0
182,264
0
L
Thor
9,948
904
29
3
0
190,416
0
L
Anubis
12,849
1,168
57
5
1
185,044
3
W
Scylla
12,444
1,131
51
5
1
193,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role