Player Matchup

Cupid
Cupid
Pulse1224
Cupid
Level 16
God Stats
2W - 0L
1,301 SR
Queue Stats
23W - 24L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
Tiinman
Kukulkan
Level 79
God Stats
6W - 4L
1,491 SR
Queue Stats
21W - 21L
1,441 Elo+
Party 1
Ganesha
Ganesha
alwaysdie1
Ganesha
Level 26
God Stats
5W - 6L
1,590 SR
Queue Stats
23W - 19L
1,426 Elo+
Party 1
Team Averages
Level 40
1,461 SR
1,436 Elo+

VS

Team Averages
Level 57
1,657 SR
1,527 Elo+
Ymir
Ymir
Carnage113
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,361 Elo+
Solo
Ao Kuang
Ao Kuang
Strabosphere
Ao Kuang
Level 4
God Stats
2W - 1L
1,838 SR
Queue Stats
2W - 6L
1,670 Elo+
Solo
Mulan
Mulan
halo055
Mulan
Level 159
God Stats
13W - 8L
1,633 SR
Queue Stats
368W - 441L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Pulse1224
Cupid
12
7 / 1 / 7
8,676
789
9,878
6,268
2,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Tiinman
Kukulkan
13
9 / 1 / 7
8,974
816
11,410
2,865
1,009
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
alwaysdie1
Ganesha
12
0 / 0 / 16
8,553
778
4,962
10,348
10,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,186
562
2,937
12,447
11,687
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Strabosphere
Ao Kuang
9
0 / 8 / 1
6,205
564
2,239
8,547
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
halo055
Mulan
10
2 / 1 / 0
6,957
632
3,300
9,170
7,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
16
Kills
2
2
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Cupid
Pulse1224
Cupid
7
1
7
10.5
L
Ao Kuang
Strabosphere
Ao Kuang
0
8
1
0.06
W
Kukulkan
Tiinman
Kukulkan
9
1
7
12.5
W
Ganesha
alwaysdie1
Ganesha
0
0
16
8
L
Mulan
halo055
Mulan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,250
Damage
8,476
19,481
Taken
30,164
14,089
Mitigated
22,436
7,862
Healing
2,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,937
547
0
0
12,447
11,687
0
8,468
3,979
10,910
0
W
Cupid
Pulse1224
Cupid
9,878
6,322
1,118
3,024
6,268
2,107
1,609
921
5,137
0
35,465
L
Ao Kuang
Strabosphere
Ao Kuang
2,239
777
0
395
8,547
3,224
0
5,405
3,142
8,482
1,964
W
Kukulkan
Tiinman
Kukulkan
11,410
1,435
0
1,010
2,865
1,009
399
964
1,901
39,462
0
W
Ganesha
alwaysdie1
Ganesha
4,962
232
0
2,710
10,348
10,973
294
3,786
6,400
12,425
0
L
Mulan
halo055
Mulan
3,300
285
0
2,503
9,170
7,525
0
2,844
6,326
0
19,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,203
Gold Earned
19,348
125
Minions Killed
80
8
Camps Cleared
3
612,346
Distance Traveled
484,243
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,186
562
25
2
0
145,764
0
W
Cupid
8,676
789
61
6
4
201,064
2
L
Ao Kuang
6,205
564
24
2
1
145,357
0
W
Kukulkan
8,974
816
61
6
4
195,637
3
W
Ganesha
8,553
778
3
0
0
215,645
0
L
Mulan
6,957
632
31
3
2
193,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role