Player Matchup

Khepri
Khepri
JxSweezyy
Khepri
Level 129
God Stats
5W - 0L
2,052 SR
Queue Stats
84W - 26L
1,885 Elo+
Party 2
Kukulkan
Kukulkan
Obiwangenobli
Kukulkan
Level 17
God Stats
48W - 19L
1,803 SR
Queue Stats
90W - 30L
1,740 Elo+
Party 2
King Arthur
King Arthur
SirCadburys
King Arthur
Level 17
God Stats
1W - 1L
1,254 SR
Queue Stats
29W - 26L
1,460 Elo+
Party 2
Team Averages
Level 54
1,703 SR
1,695 Elo+

VS

Team Averages
Level 40
1,486 SR
1,501 Elo+
Chaac
Chaac
PooRooDoo4584
Chaac
Level 21
God Stats
9W - 7L
1,421 SR
Queue Stats
274W - 145L
1,586 Elo+
Party 1
Medusa
Medusa
Veggie_boi
Medusa
Level 82
God Stats
7W - 19L
1,386 SR
Queue Stats
285W - 382L
1,358 Elo+
Solo
Scylla
Scylla
kaceyre
Scylla
Level 17
God Stats
16W - 7L
1,652 SR
Queue Stats
241W - 135L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JxSweezyy
Khepri
17
2 / 0 / 18
14,094
705
9,085
17,445
30,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Obiwangenobli
Kukulkan
18
11 / 2 / 7
14,181
709
26,909
16,547
9,676
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
SirCadburys
King Arthur
17
8 / 2 / 11
13,530
677
13,592
15,726
20,628
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
11,818
591
20,704
26,516
24,728
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Veggie_boi
Medusa
13
0 / 8 / 2
10,548
527
9,701
18,778
9,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
kaceyre
Scylla
14
2 / 5 / 1
11,537
577
8,888
12,909
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
21
Kills
4
4
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
JxSweezyy
Khepri
2
0
18
11
W
Kukulkan
Obiwangenobli
Kukulkan
11
2
7
7.25
L
2
8
2
0.38
W
King Arthur
SirCadburys
King Arthur
8
2
11
6.75
L
Medusa
Veggie_boi
Medusa
0
8
2
0.13
L
Scylla
kaceyre
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,586
Damage
39,293
49,718
Taken
58,203
60,990
Mitigated
38,151
6,920
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
JxSweezyy
Khepri
9,085
1,096
1,283
4,083
17,445
30,686
1,078
5,243
11,753
31,966
0
W
Kukulkan
Obiwangenobli
Kukulkan
26,909
2,248
0
1,338
16,547
9,676
1,309
3,049
13,182
99,732
0
L
20,704
1,660
0
8,452
26,516
24,728
190
15,068
11,448
7,741
49,529
W
King Arthur
SirCadburys
King Arthur
13,592
4,024
0
216
15,726
20,628
786
4,092
11,180
0
25,647
L
Medusa
Veggie_boi
Medusa
9,701
2,988
0
884
18,778
9,170
968
12,899
5,879
0
38,345
L
Scylla
kaceyre
Scylla
8,888
1,013
0
1,019
12,909
4,253
0
8,788
4,121
24,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,805
Gold Earned
33,903
216
Minions Killed
198
8
Camps Cleared
8
1,129,320
Distance Traveled
1,092,074
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,094
705
33
2
5
387,872
4
W
Kukulkan
14,181
709
162
8
2
371,334
3
L
Chaac
11,818
591
86
4
4
372,825
1
W
King Arthur
13,530
677
21
1
1
370,114
6
L
Medusa
10,548
527
61
3
4
349,835
5
L
Scylla
11,537
577
51
3
0
369,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role