Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
JLSTEEZZ
Guan Yu
Level 8
God Stats
4W - 8L
1,190 SR
Queue Stats
5W - 13L
1,106 Elo+
Party 4
Kali
Kali
JLVolKsBurnOut
Kali
Level 8
God Stats
3W - 3L
1,438 SR
Queue Stats
7W - 13L
1,224 Elo+
Party 4
Nemesis
Nemesis
anufra420
Nemesis
Level 25
God Stats
43W - 48L
1,383 SR
Queue Stats
94W - 89L
1,324 Elo+
Party 1
Neith
Neith
жужа228
Neith
Level 3
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,364 SR
1,331 Elo+

VS

Team Averages
Level 17
1,496 SR
1,240 Elo+
Ah Muzen Cab
Ah Muzen Cab
EMK3344
Ah Muzen Cab
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,300 Elo+
Party 3
Yemoja
Yemoja
Jhantuan
Yemoja
Level 15
God Stats
10W - 1L
1,695 SR
Queue Stats
29W - 28L
1,283 Elo+
Party 2
Bellona
Bellona
RYuCiNJaKKa
Bellona
Level 28
God Stats
1W - 0L
1,258 SR
Queue Stats
9W - 6L
1,333 Elo+
Party 2
Susano
Susano
ThatsWrong00
Susano
Level 21
God Stats
22W - 26L
1,526 SR
Queue Stats
36W - 51L
1,208 Elo+
Party 3
Ra
Ra
fatnadone
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,074 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 7 / 0
6,994
368
1,406
14,980
4,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
JLSTEEZZ
Guan Yu
9
0 / 7 / 0
6,386
336
1,711
10,049
4,316
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 6 / 0
8,743
460
4,381
13,481
6,256
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
anufra420
Nemesis
13
5 / 7 / 1
8,955
471
13,060
16,594
6,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 9 / 0
6,413
338
5,492
11,664
2,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EMK3344
Ah Muzen Cab
17
9 / 3 / 4
11,303
595
13,164
15,433
6,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Jhantuan
Yemoja
13
2 / 0 / 18
9,484
499
5,282
4,068
4,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
RYuCiNJaKKa
Bellona
15
3 / 1 / 7
9,919
522
7,108
10,916
9,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
13
9 / 3 / 4
9,933
523
9,049
12,753
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 2 / 4
11,776
620
12,678
9,885
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
8
Kills
34
36
Deaths
9
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
0
0
W
Ah Muzen Cab
EMK3344
Ah Muzen Cab
9
3
4
3.67
L
Guan Yu
JLSTEEZZ
Guan Yu
0
7
0
0
L
3
6
0
0.5
W
Yemoja
Jhantuan
Yemoja
2
0
18
11
W
Bellona
RYuCiNJaKKa
Bellona
3
1
7
6.5
W
Susano
9
3
4
3.67
L
Nemesis
anufra420
Nemesis
5
7
1
0.79
W
11
2
4
6.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,050
Damage
47,281
66,768
Taken
53,055
25,240
Mitigated
29,300
7,768
Healing
25,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,406
439
0
1,510
14,980
4,711
0
1,789
13,191
0
48,262
W
Ah Muzen Cab
EMK3344
Ah Muzen Cab
13,164
8,299
0
6,464
15,433
6,064
3,034
0
15,433
0
86,956
L
Guan Yu
JLSTEEZZ
Guan Yu
1,711
271
0
292
10,049
4,316
53
3,466
6,583
0
20,138
L
4,381
1,702
0
2,272
13,481
6,256
525
4,968
8,513
0
28,397
W
Yemoja
Jhantuan
Yemoja
5,282
1,658
5,780
1,111
4,068
4,606
1,603
0
4,068
19,512
0
W
Bellona
RYuCiNJaKKa
Bellona
7,108
2,154
0
4,532
10,916
9,497
2,571
0
10,916
0
39,971
W
Susano
9,049
1,934
0
2,008
12,753
4,789
1,232
0
12,753
0
41,978
L
Nemesis
anufra420
Nemesis
13,060
7,044
0
2,546
16,594
6,989
0
3,437
13,157
0
34,740
W
12,678
1,540
1,963
3,919
9,885
4,344
2,637
0
9,885
90,098
0
L
5,492
2,913
0
1,148
11,664
2,968
0
4,300
7,364
0
24,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,491
Gold Earned
52,415
284
Minions Killed
489
0
Camps Cleared
0
1,604,804
Distance Traveled
1,747,909
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,994
368
73
4
0
300,460
2
W
Ah Muzen Cab
11,303
595
153
8
0
318,214
1
L
Guan Yu
6,386
336
47
2
0
266,188
4
L
Kali
8,743
460
57
3
0
375,183
0
W
Yemoja
9,484
499
22
1
0
344,360
0
W
Bellona
9,919
522
73
4
0
352,142
0
W
Susano
9,933
523
69
4
0
391,089
1
L
Nemesis
8,955
471
45
2
0
320,224
0
W
Ra
11,776
620
172
9
0
342,104
1
L
Neith
6,413
338
62
3
0
342,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role