Player Matchup

Medusa
Medusa
ATARABASI
Medusa
Level 26
God Stats
4W - 4L
1,610 SR
Queue Stats
44W - 33L
1,658 Elo+
Solo
Athena
Athena
DmitryLinX
Athena
Level 15
God Stats
57W - 75L
1,607 SR
Queue Stats
156W - 186L
1,613 Elo+
Solo
Nemesis
Nemesis
NotZachTrust
Nemesis
Level 22
God Stats
24W - 20L
1,618 SR
Queue Stats
89W - 81L
1,666 Elo+
Solo
Fenrir
Fenrir
PepitoGriIIo
Fenrir
Level 29
God Stats
11W - 2L
1,988 SR
Queue Stats
118W - 71L
1,733 Elo+
Solo
Scylla
Scylla
maxysama
Scylla
Level 29
God Stats
28W - 21L
1,641 SR
Queue Stats
46W - 31L
1,680 Elo+
Solo
Team Averages
Level 24
1,693 SR
1,670 Elo+

VS

Team Averages
Level 16
1,537 SR
1,600 Elo+
Artio
Artio
ASTHARIATH
Artio
Level 18
God Stats
10W - 10L
1,608 SR
Queue Stats
74W - 79L
1,581 Elo+
Solo
Charybdis
Charybdis
MorganLeFuc
Charybdis
Level 26
God Stats
9W - 7L
1,627 SR
Queue Stats
122W - 79L
1,664 Elo+
Solo
Ne Zha
Ne Zha
Muritan
Ne Zha
Level 18
God Stats
14W - 11L
1,691 SR
Queue Stats
47W - 31L
1,665 Elo+
Solo
The Morrigan
The Morrigan
NoTroll23
The Morrigan
Level 15
God Stats
5W - 4L
1,259 SR
Queue Stats
105W - 76L
1,582 Elo+
Solo
Thor
Thor
Tresty77
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ATARABASI
Medusa
20
8 / 5 / 3
14,526
538
20,313
31,719
15,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
DmitryLinX
Athena
19
2 / 6 / 7
11,191
414
5,396
27,584
23,992
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
NotZachTrust
Nemesis
17
1 / 7 / 6
10,849
402
11,024
28,575
13,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
16
6 / 8 / 2
11,093
411
8,054
22,889
9,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
maxysama
Scylla
18
6 / 12 / 5
11,776
436
19,091
25,972
7,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
2 / 6 / 13
13,733
509
9,084
26,713
34,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
MorganLeFuc
Charybdis
20
10 / 2 / 4
16,703
619
33,196
19,531
8,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Muritan
Ne Zha
20
8 / 5 / 7
17,328
642
28,017
37,314
19,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
NoTroll23
The Morrigan
20
14 / 3 / 10
16,296
604
35,797
20,604
11,861
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
18
4 / 8 / 4
14,099
522
8,141
20,585
11,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
23
Kills
38
38
Deaths
24
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Artio
2
6
13
1.42
L
Medusa
ATARABASI
Medusa
8
5
3
1.9
L
Athena
DmitryLinX
Athena
2
6
7
0.92
W
Charybdis
MorganLeFuc
Charybdis
10
2
4
6
W
Ne Zha
Muritan
Ne Zha
8
5
7
2.3
W
The Morrigan
NoTroll23
The Morrigan
14
3
10
6.33
L
Nemesis
NotZachTrust
Nemesis
1
7
6
0.57
L
Fenrir
6
8
2
0.88
W
Thor
4
8
4
0.75
L
Scylla
maxysama
Scylla
6
12
5
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,878
Damage
114,235
136,739
Taken
124,747
69,744
Mitigated
84,614
14,779
Healing
43,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
9,084
1,236
2,362
6,492
26,713
34,070
781
6,783
19,672
27,516
0
L
Medusa
ATARABASI
Medusa
20,313
8,682
0
4,553
31,719
15,536
0
8,331
23,388
0
122,532
L
Athena
DmitryLinX
Athena
5,396
1,026
0
3,831
27,584
23,992
121
10,343
17,241
29,950
0
W
Charybdis
MorganLeFuc
Charybdis
33,196
27,798
0
7,851
19,531
8,506
6,904
1,810
17,621
0
185,793
W
Ne Zha
Muritan
Ne Zha
28,017
8,321
0
20,054
37,314
19,143
2,796
6,434
30,754
0
165,680
W
The Morrigan
NoTroll23
The Morrigan
35,797
6,634
0
6,344
20,604
11,861
3,642
7,488
12,730
105,189
17,593
L
Nemesis
NotZachTrust
Nemesis
11,024
3,574
0
2,907
28,575
13,268
264
5,671
22,904
0
68,679
L
Fenrir
8,054
4,090
0
2,259
22,889
9,397
0
3,574
19,315
0
63,864
W
Thor
8,141
2,428
0
246
20,585
11,034
1,100
2,709
17,778
0
78,383
L
Scylla
maxysama
Scylla
19,091
1,930
0
1,229
25,972
7,551
630
9,110
16,862
74,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,435
Gold Earned
78,159
562
Minions Killed
760
0
Camps Cleared
0
2,122,876
Distance Traveled
2,540,548
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,733
509
27
1
0
510,409
3
L
Medusa
14,526
538
201
7
0
450,572
6
L
Athena
11,191
414
41
2
0
504,871
4
W
Charybdis
16,703
619
228
8
0
485,863
9
W
Ne Zha
17,328
642
207
8
0
539,022
1
W
The Morrigan
16,296
604
173
6
0
501,603
6
L
Nemesis
10,849
402
111
4
0
481,465
4
L
Fenrir
11,093
411
109
4
0
345,458
2
W
Thor
14,099
522
125
5
0
503,651
4
L
Scylla
11,776
436
100
4
0
340,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role