Player Matchup

Mercury
Mercury
FrootyLooty
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Gakomxari
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
Vinis
Sun Wukong
Level 19
God Stats
13W - 17L
1,511 SR
Queue Stats
41W - 46L
1,432 Elo+
Solo
Chernobog
Chernobog
plux1545
Chernobog
Level 15
God Stats
2W - 3L
1,151 SR
Queue Stats
58W - 65L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
不出七步剑入鞘
Ao Kuang
Level 6
God Stats
0W - 4L
1,264 SR
Queue Stats
4W - 9L
1,318 Elo+
Solo
Team Averages
Level 13
1,385 SR
1,411 Elo+

VS

Team Averages
Level 32
1,504 SR
1,552 Elo+
Nemesis
Nemesis
AkatoWolf
Nemesis
Level 26
God Stats
12W - 3L
1,738 SR
Queue Stats
20W - 5L
1,724 Elo+
Party 1
Neith
Neith
EmberL0v3
Neith
Level 17
God Stats
8W - 12L
1,373 SR
Queue Stats
68W - 96L
1,316 Elo+
Solo
Ra
Ra
KaedonBolas
Ra
Level 12
God Stats
3W - 4L
1,360 SR
Queue Stats
11W - 8L
1,507 Elo+
Party 1
Ymir
Ymir
Maetlep
Ymir
Level 74
God Stats
5W - 0L
1,550 SR
Queue Stats
33W - 27L
1,552 Elo+
Party 1
Hun Batz
Hun Batz
livesphere
Hun Batz
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 3L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FrootyLooty
Mercury
17
0 / 11 / 2
10,332
795
5,706
15,864
5,934
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
Gakomxari
Thanatos
18
3 / 7 / 5
11,887
914
6,236
18,351
7,217
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Vinis
Sun Wukong
18
1 / 7 / 5
11,634
895
10,018
27,701
22,773
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
plux1545
Chernobog
19
0 / 2 / 10
12,329
948
11,692
11,221
5,515
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 8 / 2
14,106
1,085
21,477
21,248
7,995
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkatoWolf
Nemesis
20
13 / 2 / 17
14,264
1,097
25,726
11,677
7,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
EmberL0v3
Neith
20
9 / 1 / 17
13,478
1,037
16,498
6,864
3,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 2 / 17
14,060
1,082
19,914
16,118
8,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Maetlep
Ymir
20
3 / 1 / 23
13,126
1,010
12,694
11,417
13,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
livesphere
Hun Batz
19
4 / 7 / 9
12,779
983
10,890
13,655
9,072
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
118
13
Kills
35
35
Deaths
13
24
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AkatoWolf
Nemesis
13
2
17
10.75
W
Neith
EmberL0v3
Neith
9
1
17
17.5
L
Mercury
FrootyLooty
Mercury
0
11
2
0.09
L
Thanatos
Gakomxari
Thanatos
3
7
5
0.79
W
6
2
17
7.25
W
Ymir
Maetlep
Ymir
3
1
23
14.5
L
Sun Wukong
Vinis
Sun Wukong
1
7
5
0.5
W
Hun Batz
livesphere
Hun Batz
4
7
9
1.21
L
Chernobog
plux1545
Chernobog
0
2
10
2.5
L
9
8
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,129
Damage
85,722
94,385
Taken
59,731
49,434
Mitigated
41,862
9,917
Healing
13,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AkatoWolf
Nemesis
25,726
14,636
0
4,113
11,677
7,008
0
3,217
8,460
0
44,526
W
Neith
EmberL0v3
Neith
16,498
7,678
0
1,180
6,864
3,557
0
3,129
3,735
0
40,486
L
Mercury
FrootyLooty
Mercury
5,706
2,464
0
0
15,864
5,934
0
6,536
9,328
214
22,419
L
Thanatos
Gakomxari
Thanatos
6,236
2,604
0
2,009
18,351
7,217
0
6,505
11,846
0
17,355
W
19,914
3,079
1,959
5,291
16,118
8,583
0
5,924
10,194
66,483
0
W
Ymir
Maetlep
Ymir
12,694
2,421
0
220
11,417
13,642
0
3,514
7,903
29,843
0
L
Sun Wukong
Vinis
Sun Wukong
10,018
2,404
0
172
27,701
22,773
0
9,205
18,496
0
23,575
W
Hun Batz
livesphere
Hun Batz
10,890
3,442
0
272
13,655
9,072
0
5,907
7,748
0
29,561
L
Chernobog
plux1545
Chernobog
11,692
8,150
0
2,779
11,221
5,515
0
2,592
8,629
0
55,514
L
21,477
6,493
0
4,957
21,248
7,995
0
7,770
13,478
43,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,288
Gold Earned
67,707
237
Minions Killed
273
4
Camps Cleared
16
1,145,679
Distance Traveled
1,186,370
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,264
1,097
42
3
4
298,481
0
W
Neith
13,478
1,037
39
3
0
207,148
0
L
Mercury
10,332
795
24
2
0
169,031
2
L
Thanatos
11,887
914
40
3
1
287,661
0
W
Ra
14,060
1,082
131
10
1
222,542
0
W
Ymir
13,126
1,010
39
3
0
246,273
2
L
Sun Wukong
11,634
895
31
2
0
238,066
0
W
Hun Batz
12,779
983
22
2
11
211,926
0
L
Chernobog
12,329
948
94
7
2
221,602
0
L
Ao Kuang
14,106
1,085
48
4
1
229,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role