Player Matchup

Nox
Nox
G0dSpice
Nox
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,291 Elo+
Solo
Sun Wukong
Sun Wukong
Hugo_Lopez1
Sun Wukong
Level 18
God Stats
13W - 7L
1,574 SR
Queue Stats
190W - 164L
1,388 Elo+
Party 1
Charybdis
Charybdis
Sean_Young1
Charybdis
Level 28
God Stats
12W - 11L
1,237 SR
Queue Stats
151W - 147L
1,367 Elo+
Party 1
Team Averages
Level 44
1,437 SR
1,348 Elo+

VS

Team Averages
Level 32
1,518 SR
1,367 Elo+
Ah Puch
Ah Puch
DraftSolution23
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 87L
1,315 Elo+
Solo
Ullr
Ullr
FatherBong
Ullr
Level 49
God Stats
3W - 7L
1,555 SR
Queue Stats
134W - 124L
1,558 Elo+
Solo
Cthulhu
Cthulhu
cincere
Cthulhu
Level 19
God Stats
2W - 7L
1,500 SR
Queue Stats
39W - 54L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 6
12,438
655
5,227
12,025
4,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Hugo_Lopez1
Sun Wukong
17
5 / 1 / 10
13,163
693
15,091
22,304
17,021
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
Sean_Young1
Charybdis
17
7 / 3 / 8
13,569
714
17,536
14,242
4,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
10,752
566
14,930
14,300
4,672
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 7 / 2
12,506
658
15,605
14,505
5,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
cincere
Cthulhu
14
3 / 5 / 5
11,341
597
8,159
16,718
10,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
18
Kills
10
11
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
7
7
2
1.14
W
6
7
6
1.29
W
Sun Wukong
Hugo_Lopez1
Sun Wukong
5
1
10
10
W
Charybdis
Sean_Young1
Charybdis
7
3
8
3.67
L
Cthulhu
cincere
Cthulhu
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,854
Damage
38,694
48,571
Taken
45,523
25,761
Mitigated
20,508
11,085
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,930
1,096
780
4,572
14,300
4,672
0
2,024
12,276
40,929
0
L
15,605
4,920
0
509
14,505
5,424
0
2,714
11,791
0
47,047
W
5,227
670
0
87
12,025
4,173
160
4,837
7,188
19,710
0
W
Sun Wukong
Hugo_Lopez1
Sun Wukong
15,091
4,402
544
6,135
22,304
17,021
312
10,730
11,574
0
60,231
W
Charybdis
Sean_Young1
Charybdis
17,536
11,858
0
4,319
14,242
4,567
2,073
8,503
5,739
0
64,134
L
Cthulhu
cincere
Cthulhu
8,159
740
333
1,854
16,718
10,412
64
1,045
15,466
25,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,170
Gold Earned
34,599
228
Minions Killed
184
9
Camps Cleared
7
1,002,592
Distance Traveled
924,064
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,752
566
65
3
3
314,180
0
L
Ullr
12,506
658
85
4
4
300,110
4
W
Nox
12,438
655
34
2
1
303,445
4
W
Sun Wukong
13,163
693
100
5
1
378,458
1
W
Charybdis
13,569
714
94
5
7
320,689
2
L
Cthulhu
11,341
597
34
2
0
309,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role