Player Matchup

Fenrir
Fenrir
FallenKidd173
Fenrir
Level 149
God Stats
6W - 3L
1,528 SR
Queue Stats
109W - 115L
1,533 Elo+
Party 1
Artemis
Artemis
GoBananasNoSplit
Artemis
Level 25
God Stats
6W - 2L
1,576 SR
Queue Stats
235W - 163L
1,614 Elo+
Party 1
Sobek
Sobek
SP_AG3
Sobek
Level 147
God Stats
11W - 9L
1,592 SR
Queue Stats
487W - 389L
1,661 Elo+
Party 1
Anubis
Anubis
imherothethird
Anubis
Level 146
God Stats
3W - 7L
1,686 SR
Queue Stats
405W - 342L
1,619 Elo+
Party 1
Tsukuyomi
Tsukuyomi
random-groove16
Tsukuyomi
Level 102
God Stats
7W - 5L
1,793 SR
Queue Stats
409W - 384L
1,490 Elo+
Party 1
Team Averages
Level 114
1,635 SR
1,583 Elo+

VS

Team Averages
Level 62
1,516 SR
1,513 Elo+
Janus
Janus
CbKRicanYT
Janus
Level 34
God Stats
1W - 1L
1,677 SR
Queue Stats
132W - 129L
1,462 Elo+
Solo
Ullr
Ullr
DarKray-308
Ullr
Level 134
God Stats
4W - 5L
1,546 SR
Queue Stats
963W - 885L
1,597 Elo+
Party 2
Jormungandr
Jormungandr
Seru Moth
Jormungandr
Level 83
God Stats
12W - 12L
1,314 SR
Queue Stats
292W - 284L
1,461 Elo+
Solo
Ne Zha
Ne Zha
cafeconleche9
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,526 Elo+
Party 2
Vulcan
Vulcan
perez owns17
Vulcan
Level 42
God Stats
23W - 26L
1,544 SR
Queue Stats
339W - 300L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 7
11,667
648
10,865
12,724
7,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 0 / 6
10,406
578
6,928
9,027
2,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
SP_AG3
Sobek
15
7 / 0 / 14
10,459
581
9,209
16,339
21,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 1 / 8
12,066
670
13,873
17,242
8,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
random-groove16
Tsukuyomi
16
5 / 2 / 5
9,830
546
9,666
11,793
6,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 9 / 2
8,216
456
6,818
11,326
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 6 / 0
7,298
405
6,634
12,590
3,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Seru Moth
Jormungandr
16
2 / 6 / 0
10,138
563
10,699
18,041
15,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 12 / 1
6,516
362
6,666
15,267
11,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
8
0 / 6 / 0
6,329
352
3,160
5,738
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
6
39
Kills
3
3
Deaths
39
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
1
9
2
0.22
L
0
6
0
0
W
14
0
7
17.5
W
5
0
6
8
W
Sobek
SP_AG3
Sobek
7
0
14
14
L
Jormungandr
Seru Moth
Jormungandr
2
6
0
0.33
L
0
12
1
0.04
W
8
1
8
12
L
Vulcan
0
6
0
0
W
Tsukuyomi
random-groove16
Tsukuyomi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,541
Damage
33,977
67,125
Taken
62,962
46,405
Mitigated
34,836
22,200
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
6,818
151
0
0
11,326
3,029
886
4,416
6,910
43,189
0
L
6,634
3,431
0
1,502
12,590
3,470
0
4,150
8,440
0
41,314
W
10,865
1,979
0
1,380
12,724
7,547
0
3,761
8,490
0
68,866
W
6,928
3,442
0
1,500
9,027
2,994
425
1,105
7,653
0
75,516
W
Sobek
SP_AG3
Sobek
9,209
878
0
4,787
16,339
21,011
0
3,748
12,075
33,469
0
L
Jormungandr
Seru Moth
Jormungandr
10,699
3,195
0
1,500
18,041
15,850
0
6,441
11,600
65,032
0
L
6,666
1,524
0
1,439
15,267
11,093
0
5,255
10,012
0
20,898
W
13,873
1,024
0
11,548
17,242
8,330
3,277
5,826
10,953
100,293
0
L
Vulcan
3,160
1,143
0
920
5,738
1,394
0
2,820
2,918
20,315
0
W
Tsukuyomi
random-groove16
Tsukuyomi
9,666
2,361
0
2,985
11,793
6,523
700
5,430
6,199
0
54,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,428
Gold Earned
38,497
507
Minions Killed
373
0
Camps Cleared
0
1,734,799
Distance Traveled
1,419,658
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,216
456
82
5
0
310,007
0
L
Ullr
7,298
405
79
4
0
324,951
4
W
Fenrir
11,667
648
101
6
0
389,133
3
W
Artemis
10,406
578
114
6
0
327,132
3
W
Sobek
10,459
581
30
2
0
381,980
4
L
Jormungandr
10,138
563
140
8
0
292,826
3
L
Ne Zha
6,516
362
29
2
0
308,706
5
W
Anubis
12,066
670
180
10
0
314,012
8
L
Vulcan
6,329
352
43
2
0
183,168
1
W
Tsukuyomi
9,830
546
82
5
0
322,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role