Player Matchup

Izanami
Izanami
 
Izanami
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Hadouken丶
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,423 Elo+
Solo
Charybdis
Charybdis
Shmitty02
Charybdis
Level 29
God Stats
3W - 2L
1,355 SR
Queue Stats
60W - 72L
1,345 Elo+
Party 3
Sobek
Sobek
ThatsTuffMyBoy
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,141 Elo+
Party 3
Ymir
Ymir
voulpez
Ymir
Level 4
God Stats
1W - 3L
1,286 SR
Queue Stats
4W - 3L
1,262 Elo+
Party 2
Team Averages
Level 26
1,428 SR
1,334 Elo+

VS

Team Averages
Level 15
1,470 SR
1,382 Elo+
Chaac
Chaac
HanmaUdziro
Chaac
Level 27
God Stats
3W - 2L
1,622 SR
Queue Stats
35W - 24L
1,542 Elo+
Party 1
Bakasura
Bakasura
Izana013
Bakasura
Level 8
God Stats
3W - 3L
1,401 SR
Queue Stats
47W - 48L
1,080 Elo+
Solo
Kali
Kali
PsychoKot
Kali
Level 19
God Stats
0W - 2L
1,329 SR
Queue Stats
40W - 39L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
mALOFIA
Danzaburou
Level 15
God Stats
2W - 2L
1,498 SR
Queue Stats
22W - 20L
1,518 Elo+
Party 1
Hades
Hades
mikeandjake
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
25 / 1 / 7
15,020
1,365
43,365
13,133
6,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Hadouken丶
Chang'e
18
4 / 5 / 18
11,185
1,017
12,167
12,584
5,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Shmitty02
Charybdis
19
7 / 1 / 21
12,475
1,134
23,258
10,599
5,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 0 / 18
11,214
1,019
7,868
10,044
12,819
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
voulpez
Ymir
19
4 / 2 / 27
11,608
1,055
8,082
12,805
16,045
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 5
10,328
939
16,072
26,887
25,352
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
Izana013
Bakasura
16
3 / 10 / 5
10,399
945
7,300
22,324
8,236
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kali
16
2 / 10 / 5
10,572
961
9,053
25,174
9,934
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
mALOFIA
Danzaburou
17
1 / 10 / 6
10,451
950
18,316
21,600
7,144
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 6 / 1
8,576
780
4,062
9,439
3,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
31
45
Kills
9
9
Deaths
46
91
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
25
1
7
28.5
W
Chang'e
Hadouken丶
Chang'e
4
5
18
2.6
L
3
10
5
0.55
L
Bakasura
Izana013
Bakasura
3
10
5
0.55
L
Kali
2
10
5
0.45
W
Charybdis
Shmitty02
Charybdis
7
1
21
17.5
W
5
0
18
14
L
Danzaburou
mALOFIA
Danzaburou
1
10
6
0.4
L
0
6
1
0.08
W
Ymir
voulpez
Ymir
4
2
27
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,740
Damage
54,803
59,165
Taken
105,424
46,097
Mitigated
53,883
11,582
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
43,365
36,426
0
5,804
13,133
6,442
0
808
12,055
0
70,208
W
Chang'e
Hadouken丶
Chang'e
12,167
2,841
2,291
2,833
12,584
5,587
0
1,203
11,220
26,254
0
L
16,072
2,173
0
3,773
26,887
25,352
0
5,785
21,102
0
35,997
L
Bakasura
Izana013
Bakasura
7,300
4,825
0
1,444
22,324
8,236
0
4,690
17,634
0
25,916
L
Kali
9,053
4,267
0
815
25,174
9,934
0
6,543
18,631
0
27,789
W
Charybdis
Shmitty02
Charybdis
23,258
10,557
0
0
10,599
5,204
0
244
10,355
0
50,585
W
7,868
310
0
654
10,044
12,819
0
434
9,070
16,332
0
L
Danzaburou
mALOFIA
Danzaburou
18,316
7,533
0
2,369
21,600
7,144
0
5,535
16,065
0
36,104
L
4,062
1,587
159
963
9,439
3,217
0
5,564
3,875
11,353
0
W
Ymir
voulpez
Ymir
8,082
1,917
0
0
12,805
16,045
0
1,373
10,671
11,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,502
Gold Earned
50,326
211
Minions Killed
166
3
Camps Cleared
3
929,410
Distance Traveled
911,370
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,020
1,365
73
7
1
184,848
0
W
Chang'e
11,185
1,017
32
3
1
160,875
0
L
Chaac
10,328
939
38
3
0
218,886
1
L
Bakasura
10,399
945
38
3
1
227,911
0
L
Kali
10,572
961
30
3
1
228,475
2
W
Charybdis
12,475
1,134
76
7
1
188,980
0
W
Sobek
11,214
1,019
21
2
0
232,467
0
L
Danzaburou
10,451
950
37
3
1
175,928
0
L
Hades
8,576
780
23
2
0
60,170
2
W
Ymir
11,608
1,055
9
1
0
162,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role