Player Matchup

Gilgamesh
Gilgamesh
Narvx
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Yemoja
Yemoja
Sisilla
Yemoja
Level 28
God Stats
0W - 1L
1,775 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ZetsuTheWeirdOne
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,116 Elo+
Solo
Team Averages
Level 21
1,592 SR
1,372 Elo+

VS

Team Averages
Level 13
1,490 SR
1,387 Elo+
Ymir
Ymir
Kofiethee
Ymir
Level 16
God Stats
1W - 1L
1,493 SR
Queue Stats
1W - 3L
1,194 Elo+
Party 1
Izanami
Izanami
Teekoffie
Izanami
Level 18
God Stats
1W - 0L
1,478 SR
Queue Stats
2W - 3L
1,194 Elo+
Party 1
Sol
Sol
junkyardstuddad
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Narvx
Gilgamesh
14
8 / 8 / 5
11,346
756
15,088
20,966
20,651
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Sisilla
Yemoja
12
1 / 9 / 7
9,054
604
7,350
18,030
16,621
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 7 / 6
11,903
794
24,020
12,476
5,731
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 7 / 18
10,462
697
5,002
21,178
12,594
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Teekoffie
Izanami
14
7 / 7 / 8
11,885
792
11,780
14,404
5,401
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
16 / 3 / 7
13,670
911
26,461
20,153
9,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
17
Kills
24
24
Deaths
17
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
7
18
1.43
L
Gilgamesh
Narvx
Gilgamesh
8
8
5
1.31
L
Yemoja
Sisilla
Yemoja
1
9
7
0.5
W
Izanami
Teekoffie
Izanami
7
7
8
1.57
L
8
7
6
1.57
W
16
3
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,458
Damage
43,243
51,472
Taken
55,735
43,003
Mitigated
27,202
6,814
Healing
13,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,002
867
10
2,536
21,178
12,594
0
14,916
6,262
15,518
0
L
Gilgamesh
Narvx
Gilgamesh
15,088
5,082
0
852
20,966
20,651
0
12,300
8,666
296
29,281
L
Yemoja
Sisilla
Yemoja
7,350
2,173
2,457
1,060
18,030
16,621
78
9,380
8,650
18,354
0
W
Izanami
Teekoffie
Izanami
11,780
9,092
0
0
14,404
5,401
1,418
7,567
6,837
0
28,642
L
24,020
2,317
0
2,445
12,476
5,731
132
7,561
4,915
55,496
0
W
26,461
9,355
0
10,887
20,153
9,207
1,602
9,330
10,823
68,477
6,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,303
Gold Earned
36,017
136
Minions Killed
175
3
Camps Cleared
6
754,630
Distance Traveled
764,412
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,462
697
16
1
0
247,525
0
L
Gilgamesh
11,346
756
21
1
3
266,293
2
L
Yemoja
9,054
604
22
1
0
214,255
5
W
Izanami
11,885
792
43
3
0
254,943
0
L
Kukulkan
11,903
794
93
6
0
274,082
2
W
Sol
13,670
911
116
8
6
261,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role