Player Matchup

Hades
Hades
 
Hades
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DanieIMG
Cerberus
Level 57
God Stats
33W - 32L
1,478 SR
Queue Stats
360W - 373L
1,372 Elo+
Solo
Hun Batz
Hun Batz
odelreal
Hun Batz
Level 67
God Stats
20W - 21L
1,436 SR
Queue Stats
247W - 316L
1,323 Elo+
Solo
Ullr
Ullr
silverwolves02
Ullr
Level 87
God Stats
12W - 13L
1,288 SR
Queue Stats
129W - 144L
1,316 Elo+
Solo
The Morrigan
The Morrigan
wispywind
The Morrigan
Level 58
God Stats
1W - 1L
1,741 SR
Queue Stats
13W - 14L
1,394 Elo+
Party 1
Team Averages
Level 66
1,489 SR
1,381 Elo+

VS

Team Averages
Level 75
1,478 SR
1,350 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ares5174
Hel
Level 89
God Stats
1W - 0L
1,280 SR
Queue Stats
1W - 6L
1,044 Elo+
Solo
Chaac
Chaac
Khaleoth3Goat
Chaac
Level 69
God Stats
1W - 0L
1,714 SR
Queue Stats
88W - 81L
1,401 Elo+
Solo
Persephone
Persephone
KidsInATrnchCoat
Persephone
Level 84
God Stats
34W - 31L
1,440 SR
Queue Stats
810W - 880L
1,408 Elo+
Solo
Fenrir
Fenrir
jboots22
Fenrir
Level 67
God Stats
47W - 65L
1,456 SR
Queue Stats
178W - 212L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 2 / 0
5,942
540
2,587
5,842
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
DanieIMG
Cerberus
8
3 / 3 / 0
5,597
509
3,257
11,301
3,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
odelreal
Hun Batz
10
0 / 2 / 0
5,580
507
1,969
6,094
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 6 / 2
5,124
466
3,503
7,178
1,878
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
wispywind
The Morrigan
9
0 / 4 / 0
5,265
479
681
5,327
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 0 / 3
7,144
649
8,004
6,859
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
4,841
440
3,279
5,376
1,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
1 / 1 / 1
5,914
538
3,480
6,504
4,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
KidsInATrnchCoat
Persephone
13
4 / 0 / 1
7,631
694
4,276
3,039
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
jboots22
Fenrir
11
6 / 1 / 1
6,911
628
4,433
7,331
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
16
17
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
0
0.5
W
Izanami
 
Izanami
5
0
3
6.5
W
0
2
1
0.25
L
Cerberus
DanieIMG
Cerberus
3
3
0
1
W
1
1
1
1.5
W
Persephone
KidsInATrnchCoat
Persephone
4
0
1
4.5
W
Fenrir
jboots22
Fenrir
6
1
1
6.5
L
Hun Batz
odelreal
Hun Batz
0
2
0
0
L
0
6
2
0.17
L
The Morrigan
wispywind
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,997
Damage
23,472
35,742
Taken
29,109
10,335
Mitigated
11,066
8,696
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,587
680
0
1,680
5,842
2,041
388
0
5,347
29,839
0
W
Izanami
 
Izanami
8,004
4,862
0
3,271
6,859
1,813
2,856
1,629
5,230
0
48,858
W
3,279
280
945
2,259
5,376
1,057
448
1,334
4,042
11,227
0
L
Cerberus
DanieIMG
Cerberus
3,257
314
330
2,410
11,301
3,451
155
1,670
9,515
15,457
0
W
3,480
566
0
1,624
6,504
4,680
212
2,250
4,254
0
23,471
W
Persephone
KidsInATrnchCoat
Persephone
4,276
307
0
1,545
3,039
922
260
681
2,358
42,029
0
W
Fenrir
jboots22
Fenrir
4,433
1,424
0
1,280
7,331
2,594
798
631
6,700
0
30,576
L
Hun Batz
odelreal
Hun Batz
1,969
787
0
2,587
6,094
1,662
0
898
5,112
0
30,022
L
3,503
2,124
237
952
7,178
1,878
476
1,305
5,809
0
21,511
L
The Morrigan
wispywind
The Morrigan
681
165
0
500
5,327
1,303
0
3,462
1,865
24,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
32,441
263
Minions Killed
282
0
Camps Cleared
0
992,028
Distance Traveled
1,059,203
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,942
540
72
7
0
187,155
0
W
Izanami
7,144
649
89
8
0
193,497
1
W
Hel
4,841
440
11
1
0
217,154
2
L
Cerberus
5,597
509
25
2
0
199,759
0
W
Chaac
5,914
538
50
5
0
228,684
0
W
Persephone
7,631
694
72
7
0
210,336
0
W
Fenrir
6,911
628
60
5
0
209,532
1
L
Hun Batz
5,580
507
69
6
0
230,353
1
L
Ullr
5,124
466
45
4
0
185,762
0
L
The Morrigan
5,265
479
52
5
0
188,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role