Player Matchup

Medusa
Medusa
DecatMatei
Medusa
Level 64
God Stats
3W - 5L
1,418 SR
Queue Stats
89W - 116L
1,449 Elo+
Party 4
Bakasura
Bakasura
Marcinv7
Bakasura
Level 8
God Stats
2W - 3L
1,441 SR
Queue Stats
9W - 16L
1,418 Elo+
Party 2
Ymir
Ymir
Sacrificee98
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,768 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Samuraj564
Morgan Le Fay
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 205L
1,395 Elo+
Party 2
Artemis
Artemis
bedom
Artemis
Level 28
God Stats
6W - 2L
1,926 SR
Queue Stats
67W - 68L
1,461 Elo+
Solo
Team Averages
Level 33
1,557 SR
1,498 Elo+

VS

Team Averages
Level 31
1,611 SR
1,510 Elo+
Ullr
Ullr
HzMert
Ullr
Level 25
God Stats
5W - 2L
1,849 SR
Queue Stats
38W - 32L
1,424 Elo+
Party 3
Thanatos
Thanatos
Lightningless
Thanatos
Level 63
God Stats
10W - 12L
1,500 SR
Queue Stats
163W - 183L
1,418 Elo+
Party 1
Scylla
Scylla
RealOxyD
Scylla
Level 14
God Stats
3W - 3L
1,313 SR
Queue Stats
25W - 23L
1,628 Elo+
Party 1
Terra
Terra
Therare14
Terra
Level 26
God Stats
3W - 2L
1,849 SR
Queue Stats
41W - 36L
1,422 Elo+
Party 3
Cu Chulainn
Cu Chulainn
hdthinke
Cu Chulainn
Level 28
God Stats
5W - 1L
1,546 SR
Queue Stats
142W - 123L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DecatMatei
Medusa
12
2 / 5 / 1
7,463
415
5,383
10,936
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Marcinv7
Bakasura
12
0 / 8 / 1
7,122
396
3,995
13,902
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 11 / 1
7,791
433
2,580
18,701
9,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Samuraj564
Morgan Le Fay
12
1 / 6 / 1
7,473
415
7,990
10,910
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
bedom
Artemis
12
2 / 2 / 1
7,504
417
8,956
7,637
2,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
HzMert
Ullr
16
13 / 1 / 4
10,323
574
18,882
11,586
4,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Lightningless
Thanatos
16
5 / 1 / 3
9,554
531
5,362
13,644
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
RealOxyD
Scylla
15
2 / 1 / 5
8,890
494
6,277
9,328
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Therare14
Terra
15
3 / 2 / 14
10,144
564
5,001
10,678
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
hdthinke
Cu Chulainn
18
9 / 1 / 2
11,065
615
9,523
8,805
9,505
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
32
32
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
DecatMatei
Medusa
2
5
1
0.5
W
Ullr
HzMert
Ullr
13
1
4
15
W
Thanatos
Lightningless
Thanatos
5
1
3
6.5
L
Bakasura
Marcinv7
Bakasura
0
8
1
0.06
W
Scylla
RealOxyD
Scylla
2
1
5
4.5
L
1
11
1
0.14
L
Morgan Le Fay
Samuraj564
Morgan Le Fay
1
6
1
0.25
W
Terra
Therare14
Terra
3
2
14
5
L
Artemis
bedom
Artemis
2
2
1
1.25
W
Cu Chulainn
hdthinke
Cu Chulainn
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,904
Damage
45,045
62,086
Taken
54,041
27,172
Mitigated
30,377
10,108
Healing
26,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DecatMatei
Medusa
5,383
1,141
0
2,851
10,936
4,660
416
1,175
9,660
0
42,205
W
Ullr
HzMert
Ullr
18,882
12,394
0
4,154
11,586
4,041
2,734
1,881
9,705
0
73,476
W
Thanatos
Lightningless
Thanatos
5,362
1,051
0
14,752
13,644
4,657
0
3,011
10,633
0
62,194
L
Bakasura
Marcinv7
Bakasura
3,995
2,709
0
2,751
13,902
6,679
225
2,250
10,717
0
33,465
W
Scylla
RealOxyD
Scylla
6,277
826
0
1,219
9,328
2,644
908
3,427
5,901
46,044
0
L
2,580
989
0
250
18,701
9,911
396
4,329
14,323
26,968
0
L
Morgan Le Fay
Samuraj564
Morgan Le Fay
7,990
1,104
0
1,855
10,910
3,423
355
2,306
8,417
36,525
0
W
Terra
Therare14
Terra
5,001
1,718
695
3,782
10,678
9,530
585
2,135
8,543
15,538
0
L
Artemis
bedom
Artemis
8,956
3,912
0
2,401
7,637
2,499
0
955
6,682
0
43,335
W
Cu Chulainn
hdthinke
Cu Chulainn
9,523
1,642
0
2,287
8,805
9,505
605
116
8,148
0
71,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,353
Gold Earned
49,976
351
Minions Killed
482
0
Camps Cleared
0
1,469,867
Distance Traveled
1,698,585
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,463
415
75
4
0
307,547
3
W
Ullr
10,323
574
111
6
0
301,935
3
W
Thanatos
9,554
531
103
6
0
377,356
4
L
Bakasura
7,122
396
83
5
0
309,828
0
W
Scylla
8,890
494
105
6
0
342,857
2
L
Ymir
7,791
433
50
3
0
318,476
2
L
Morgan Le Fay
7,473
415
75
4
0
276,631
0
W
Terra
10,144
564
15
1
0
342,409
1
L
Artemis
7,504
417
68
4
0
257,385
5
W
Cu Chulainn
11,065
615
148
8
0
334,028
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role