Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DeViLlIkECooKIE
Geb
Level 124
God Stats
5W - 4L
1,172 SR
Queue Stats
328W - 340L
1,432 Elo+
Solo
Loki
Loki
I AtomRabbit I
Loki
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 63L
1,415 Elo+
Party 1
Neith
Neith
MsSmith91
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,196 Elo+
Solo
Hera
Hera
R3loadeT
Hera
Level 86
God Stats
2W - 2L
1,458 SR
Queue Stats
69W - 79L
1,426 Elo+
Party 1
Team Averages
Level 84
1,426 SR
1,394 Elo+

VS

Team Averages
Level 99
1,495 SR
1,408 Elo+
Tiamat
Tiamat
Chefknecht
Tiamat
Level 120
God Stats
3W - 3L
1,330 SR
Queue Stats
468W - 474L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DookieSamaR
Ah Muzen Cab
Level 41
God Stats
1W - 2L
1,764 SR
Queue Stats
41W - 64L
1,262 Elo+
Party 2
Achilles
Achilles
JSwonson
Achilles
Level 160
God Stats
2W - 3L
1,466 SR
Queue Stats
68W - 113L
1,304 Elo+
Solo
Izanami
Izanami
Mielepieltje
Izanami
Level 107
God Stats
9W - 3L
1,650 SR
Queue Stats
278W - 272L
1,497 Elo+
Party 2
Chaac
Chaac
ShadowDuck
Chaac
Level 65
God Stats
3W - 3L
1,264 SR
Queue Stats
130W - 132L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 6 / 11
12,778
799
26,115
17,180
6,906
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 5 / 8
12,320
770
15,659
23,121
33,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 12 / 6
9,616
601
5,930
15,281
4,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
MsSmith91
Neith
20
9 / 3 / 9
13,440
840
18,811
13,573
6,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
20
6 / 8 / 11
14,070
879
26,330
15,623
6,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chefknecht
Tiamat
18
4 / 6 / 15
11,608
726
12,309
18,199
12,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
DookieSamaR
Ah Muzen Cab
16
1 / 4 / 17
10,753
672
3,911
13,242
7,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
JSwonson
Achilles
20
8 / 5 / 13
12,815
801
12,384
22,317
24,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
Mielepieltje
Izanami
20
17 / 5 / 10
13,888
868
32,888
20,109
11,031
Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
19
4 / 4 / 23
12,583
786
11,362
32,618
40,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
112
24
Kills
34
34
Deaths
24
45
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
6
11
1.75
L
Tiamat
Chefknecht
Tiamat
4
6
15
1.92
W
4
5
8
1.6
L
Ah Muzen Cab
DookieSamaR
Ah Muzen Cab
1
4
17
2.38
W
0
12
6
0.25
L
Achilles
JSwonson
Achilles
8
5
13
2.9
L
Izanami
Mielepieltje
Izanami
17
5
10
4.4
W
Neith
MsSmith91
Neith
9
3
9
4.5
W
Hera
6
8
11
1.44
L
Chaac
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,845
Damage
72,854
84,778
Taken
106,485
57,954
Mitigated
95,889
28,117
Healing
36,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
26,115
14,131
969
4,686
17,180
6,906
895
2,975
14,205
0
50,520
L
Tiamat
Chefknecht
Tiamat
12,309
1,473
1,483
3,679
18,199
12,547
629
10,228
7,971
26,401
0
W
15,659
971
951
8,366
23,121
33,873
344
4,105
19,016
24,147
0
L
Ah Muzen Cab
DookieSamaR
Ah Muzen Cab
3,911
1,769
800
2,034
13,242
7,131
902
7,286
5,956
661
11,062
W
5,930
1,682
158
1,317
15,281
4,755
502
1,375
13,906
0
9,468
L
Achilles
JSwonson
Achilles
12,384
1,945
1,240
5,779
22,317
24,201
1,087
5,622
16,695
0
29,843
L
Izanami
Mielepieltje
Izanami
32,888
17,111
1,848
6,851
20,109
11,031
2,404
9,220
10,889
0
67,736
W
Neith
MsSmith91
Neith
18,811
7,113
1,080
6,222
13,573
6,277
2,414
2,366
11,207
0
43,847
W
Hera
26,330
5,939
901
3,467
15,623
6,143
1,143
2,030
13,593
54,352
0
L
Chaac
11,362
1,670
2,028
11,234
32,618
40,979
543
9,633
22,985
537
21,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,224
Gold Earned
61,647
192
Minions Killed
164
0
Camps Cleared
0
1,311,453
Distance Traveled
1,323,091
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,778
799
61
4
0
257,179
1
L
Tiamat
11,608
726
20
1
0
239,614
0
W
Geb
12,320
770
3
0
0
279,682
1
L
Ah Muzen Cab
10,753
672
12
1
0
268,412
0
W
Loki
9,616
601
11
1
0
243,335
0
L
Achilles
12,815
801
37
2
0
282,672
0
L
Izanami
13,888
868
76
5
0
248,773
0
W
Neith
13,440
840
60
4
0
288,055
0
W
Hera
14,070
879
57
4
0
243,202
0
L
Chaac
12,583
786
19
1
0
283,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role