Player Matchup

Odin
Odin
Bastial
Odin
Level 124
God Stats
27W - 16L
1,718 SR
Queue Stats
104W - 81L
1,698 Elo+
Solo
Cthulhu
Cthulhu
Eclìpse
Cthulhu
Level 160
God Stats
19W - 14L
1,645 SR
Queue Stats
1,291W - 926L
1,719 Elo+
Party 1
Apollo
Apollo
EwwwANoob
Apollo
Level 143
God Stats
9W - 2L
1,717 SR
Queue Stats
377W - 351L
1,620 Elo+
Solo
Kali
Kali
Kitable
Kali
Level 160
God Stats
1W - 0L
1,795 SR
Queue Stats
236W - 192L
1,653 Elo+
Party 1
Zeus
Zeus
Maretak
Zeus
Level 160
God Stats
13W - 4L
1,979 SR
Queue Stats
553W - 415L
1,701 Elo+
Party 1
Team Averages
Level 149
1,771 SR
1,678 Elo+

VS

Team Averages
Level 144
1,519 SR
1,555 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ABrysio
Cerberus
Level 147
God Stats
0W - 4L
1,585 SR
Queue Stats
208W - 179L
1,583 Elo+
Party 2
King Arthur
King Arthur
Konfucju5z
King Arthur
Level 155
God Stats
5W - 6L
1,538 SR
Queue Stats
212W - 185L
1,581 Elo+
Party 2
He Bo
He Bo
MrNutellabro1
He Bo
Level 101
God Stats
8W - 14L
1,472 SR
Queue Stats
448W - 419L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bastial
Odin
12
1 / 1 / 3
6,945
463
5,997
10,478
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Eclìpse
Cthulhu
15
5 / 0 / 2
9,101
607
9,354
10,531
9,352
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
EwwwANoob
Apollo
14
3 / 0 / 0
8,645
576
6,494
7,544
2,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kali
Kitable
Kali
14
2 / 4 / 3
8,046
536
5,319
11,401
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Maretak
Zeus
15
2 / 0 / 1
8,717
581
7,759
6,725
2,069
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 1 / 1
8,930
595
8,487
8,496
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
 
Ullr
15
1 / 0 / 0
7,986
532
5,701
7,372
2,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
ABrysio
Cerberus
10
0 / 1 / 4
6,410
427
5,558
9,852
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Konfucju5z
King Arthur
13
0 / 7 / 2
7,069
471
7,224
15,048
10,168
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
1 / 4 / 1
5,717
381
2,831
5,989
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
5
5
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
1
3.5
L
Ullr
 
Ullr
1
0
0
1
L
Cerberus
ABrysio
Cerberus
0
1
4
2
W
Odin
Bastial
Odin
1
1
3
2.5
W
Cthulhu
Eclìpse
Cthulhu
5
0
2
6
W
Apollo
EwwwANoob
Apollo
3
0
0
3
W
Kali
Kitable
Kali
2
4
3
0.88
L
King Arthur
Konfucju5z
King Arthur
0
7
2
0.14
W
Zeus
Maretak
Zeus
2
0
1
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,923
Damage
29,801
46,679
Taken
46,757
23,260
Mitigated
23,097
17,118
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,487
467
0
1,654
8,496
3,094
0
3,762
4,560
81,733
0
L
Ullr
 
Ullr
5,701
1,527
0
1,537
7,372
2,457
0
557
6,742
0
64,465
L
Cerberus
ABrysio
Cerberus
5,558
402
0
3,273
9,852
5,838
0
4,191
5,457
16,220
0
W
Odin
Bastial
Odin
5,997
1,626
0
1,518
10,478
3,931
0
5,931
4,361
0
24,708
W
Cthulhu
Eclìpse
Cthulhu
9,354
1,450
206
4,817
10,531
9,352
320
2,229
8,099
59,910
0
W
Apollo
EwwwANoob
Apollo
6,494
3,946
0
2,410
7,544
2,274
874
714
6,830
0
67,428
W
Kali
Kitable
Kali
5,319
2,281
0
3,826
11,401
5,634
0
3,461
7,705
0
57,302
L
King Arthur
Konfucju5z
King Arthur
7,224
960
0
3,170
15,048
10,168
0
6,612
8,350
0
46,973
W
Zeus
Maretak
Zeus
7,759
1,450
0
4,341
6,725
2,069
0
4,126
2,529
67,947
0
L
2,831
221
37
1,589
5,989
1,540
0
1,991
3,918
18,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,454
Gold Earned
36,112
536
Minions Killed
471
0
Camps Cleared
0
1,525,974
Distance Traveled
1,388,345
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,930
595
186
12
0
339,549
2
L
Ullr
7,986
532
129
9
0
298,517
7
L
Cerberus
6,410
427
29
2
0
322,478
7
W
Odin
6,945
463
31
2
0
307,974
5
W
Cthulhu
9,101
607
134
9
0
323,053
2
W
Apollo
8,645
576
120
8
0
316,554
4
W
Kali
8,046
536
110
7
0
284,234
1
L
King Arthur
7,069
471
90
6
0
266,321
5
W
Zeus
8,717
581
141
9
0
294,159
5
L
He Bo
5,717
381
37
2
0
161,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role