Player Matchup

Cernunnos
Cernunnos
Platinum II
 
Cernunnos
Platinum II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
Brightsides
Erlang Shen
Platinum V
Level 143
God Stats
4W - 8L
1,551 SR
Queue Stats
36W - 26L
1,901 MMR
Party 1
Hades
Hades
Platinum III
EnFo
Hades
Platinum III
Level 160
God Stats
5W - 5L
1,749 SR
Queue Stats
284W - 271L
1,847 MMR
Solo
Ymir
Ymir
Gold IV
PanosXatz
Ymir
Gold IV
Level 146
God Stats
1W - 4L
1,769 SR
Queue Stats
23W - 23L
1,766 MMR
Party 1
Raijin
Raijin
Platinum III
mihailositiano
Raijin
Platinum III
Level 45
God Stats
1W - 1L
1,762 SR
Queue Stats
66W - 62L
1,815 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,666 SR
1,766 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,590 SR
1,781 MMR
Nu Wa
Nu Wa
Platinum IV
 
Nu Wa
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
SanderBe
Fenrir
Gold I
Level 153
God Stats
6W - 3L
1,642 SR
Queue Stats
55W - 44L
1,860 MMR
Solo
Yemoja
Yemoja
Platinum V
Sääk
Yemoja
Platinum V
Level 154
God Stats
33W - 35L
1,409 SR
Queue Stats
942W - 963L
1,810 MMR
Solo
Izanami
Izanami
Gold I
crocology23
Izanami
Gold I
Level 39
God Stats
3W - 2L
1,683 SR
Queue Stats
61W - 58L
1,873 MMR
Solo
Mercury
Mercury
Platinum IV
imreformedman
Mercury
Platinum IV
Level 43
God Stats
5W - 3L
1,717 SR
Queue Stats
36W - 30L
1,861 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
2 / 4 / 2
12,080
503
17,525
18,050
8,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Brightsides
Erlang Shen
19
4 / 4 / 9
12,629
526
10,723
23,652
16,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
EnFo
Hades
18
2 / 6 / 0
11,548
481
9,835
23,139
21,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
3 / 5 / 6
10,820
451
7,298
23,030
30,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 7 / 4
12,542
523
15,004
22,486
12,360
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KaliTiamatMorgan Le FayOsirisAthena

VS

Bans
GilgameshCerberusOdinBellonaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
3 / 6 / 14
14,370
599
24,537
18,144
6,976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
SanderBe
Fenrir
20
7 / 0 / 9
13,444
560
15,846
21,546
19,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
Sääk
Yemoja
17
4 / 2 / 14
12,295
512
6,142
17,623
21,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
crocology23
Izanami
20
3 / 0 / 7
14,665
611
13,211
15,817
6,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
20
9 / 8 / 9
14,100
588
17,969
19,927
9,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
16
Kills
26
26
Deaths
16
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
4
2
0.75
W
Nu Wa
 
Nu Wa
3
6
14
1.67
L
Erlang Shen
Brightsides
Erlang Shen
4
4
9
2.13
L
Hades
EnFo
Hades
2
6
0
0.33
L
Ymir
3
5
6
1.2
W
Fenrir
SanderBe
Fenrir
7
0
9
11.5
W
Yemoja
Sääk
Yemoja
4
2
14
5.5
W
Izanami
crocology23
Izanami
3
0
7
6.5
W
Mercury
9
8
9
1.69
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,385
Damage
77,705
110,357
Taken
93,057
88,569
Mitigated
62,973
34,245
Healing
43,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
17,525
9,942
0
7,159
18,050
8,850
561
3,636
14,244
0
104,239
W
Nu Wa
 
Nu Wa
24,537
4,539
501
8,402
18,144
6,976
2,896
7,729
10,415
117,740
0
L
Erlang Shen
Brightsides
Erlang Shen
10,723
4,416
0
9,284
23,652
16,273
369
4,180
19,283
0
106,325
L
Hades
EnFo
Hades
9,835
1,413
446
8,848
23,139
21,046
1,543
4,669
18,261
73,361
0
L
Ymir
7,298
1,976
0
1,963
23,030
30,040
0
9,359
13,157
28,472
0
W
Fenrir
SanderBe
Fenrir
15,846
6,894
0
13,919
21,546
19,483
1,314
9,338
12,208
0
67,611
W
Yemoja
Sääk
Yemoja
6,142
1,381
6,987
5,363
17,623
21,417
704
6,330
11,293
23,308
0
W
Izanami
crocology23
Izanami
13,211
7,791
0
6,948
15,817
6,064
8,825
3,474
12,343
0
135,237
W
Mercury
17,969
12,194
0
1,033
19,927
9,033
405
6,531
13,396
0
109,008
L
15,004
1,132
232
6,313
22,486
12,360
474
7,513
14,515
99,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,619
Gold Earned
68,874
667
Minions Killed
684
0
Camps Cleared
0
2,088,019
Distance Traveled
2,283,801
32
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,080
503
179
7
0
426,252
7
W
Nu Wa
14,370
599
195
8
0
418,857
5
L
Erlang Shen
12,629
526
130
5
0
486,952
7
L
Hades
11,548
481
162
7
0
393,182
5
L
Ymir
10,820
451
30
1
0
403,497
9
W
Fenrir
13,444
560
105
4
0
524,745
12
W
Yemoja
12,295
512
34
1
0
441,392
12
W
Izanami
14,665
611
228
10
0
421,821
4
W
Mercury
14,100
588
122
5
0
476,986
1
L
Raijin
12,542
523
166
7
0
378,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role