Player Matchup

Yemoja
Yemoja
BigBeefJon
Yemoja
Level 23
God Stats
6W - 5L
1,403 SR
Queue Stats
18W - 21L
1,362 Elo+
Solo
Danzaburou
Danzaburou
BlazingCrashh
Danzaburou
Level 29
God Stats
37W - 28L
1,526 SR
Queue Stats
146W - 150L
1,494 Elo+
Solo
Arachne
Arachne
GreyRat0
Arachne
Level 23
God Stats
5W - 6L
1,348 SR
Queue Stats
85W - 119L
1,367 Elo+
Solo
Ullr
Ullr
Mawatts18
Ullr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,293 Elo+
Solo
Odin
Odin
RevenantScar
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,609 Elo+
Solo
Team Averages
Level 22
1,455 SR
1,425 Elo+

VS

Team Averages
Level 10
1,521 SR
1,420 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Kreire69c
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 69L
1,420 Elo+
Solo
Thor
Thor
MrBigMke
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Ares
Ares
TheeEmerald
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,108 Elo+
Solo
Hachiman
Hachiman
purpleflounder
Hachiman
Level 10
God Stats
9W - 28L
1,606 SR
Queue Stats
53W - 74L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigBeefJon
Yemoja
13
2 / 0 / 5
9,167
509
5,244
6,627
5,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
BlazingCrashh
Danzaburou
16
6 / 1 / 4
10,723
596
10,835
11,565
3,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
GreyRat0
Arachne
14
5 / 0 / 5
9,592
533
5,471
10,947
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
15
7 / 0 / 1
10,341
575
4,772
9,145
3,393
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 2 / 9
10,012
556
7,782
12,215
12,108
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 5 / 0
8,482
471
14,465
11,376
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Kreire69c
Hun Batz
7
0 / 4 / 0
5,745
319
1,796
6,884
1,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
3
0 / 4 / 0
5,076
282
395
2,750
584
9
0 / 7 / 0
5,633
313
2,028
15,345
8,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
10
0 / 4 / 0
6,035
335
3,523
11,847
3,725
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
24
Kills
2
3
Deaths
24
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
0
0.4
W
Yemoja
BigBeefJon
Yemoja
2
0
5
4.5
W
Danzaburou
BlazingCrashh
Danzaburou
6
1
4
8
W
Arachne
GreyRat0
Arachne
5
0
5
7.5
L
Hun Batz
Kreire69c
Hun Batz
0
4
0
0
W
Ullr
7
0
1
7.5
L
Thor
0
4
0
0
W
4
2
9
4.25
L
0
7
0
0
L
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,104
Damage
22,207
50,499
Taken
48,202
28,646
Mitigated
19,681
16,676
Healing
5,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
14,465
4,319
0
2,379
11,376
4,986
0
2,256
8,725
63,628
0
W
Yemoja
BigBeefJon
Yemoja
5,244
433
1,250
339
6,627
5,082
1,048
1,925
4,702
20,923
0
W
Danzaburou
BlazingCrashh
Danzaburou
10,835
5,033
0
4,688
11,565
3,373
4,545
5,310
6,255
0
88,593
W
Arachne
GreyRat0
Arachne
5,471
3,206
0
6,154
10,947
4,690
608
2,703
8,244
0
48,326
L
Hun Batz
Kreire69c
Hun Batz
1,796
452
0
680
6,884
1,532
224
340
6,454
0
18,166
W
Ullr
4,772
1,442
0
1,633
9,145
3,393
2,465
3,383
5,762
0
63,385
L
Thor
395
85
0
0
2,750
584
0
0
2,750
0
3,071
W
7,782
2,011
0
2,612
12,215
12,108
535
3,172
9,043
16,157
44,094
L
2,028
321
0
66
15,345
8,854
0
3,281
11,976
10,756
0
L
Hachiman
3,523
1,847
0
2,869
11,847
3,725
0
1,814
9,894
0
29,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,835
Gold Earned
30,971
463
Minions Killed
203
0
Camps Cleared
0
1,581,714
Distance Traveled
1,136,342
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,482
471
103
6
0
289,718
6
W
Yemoja
9,167
509
28
2
0
318,180
0
W
Danzaburou
10,723
596
131
7
0
316,017
0
W
Arachne
9,592
533
86
5
0
369,138
4
L
Hun Batz
5,745
319
39
2
0
196,471
0
W
Ullr
10,341
575
120
7
0
301,764
1
L
Thor
5,076
282
6
0
0
100,279
2
W
Odin
10,012
556
98
5
0
276,615
1
L
Ares
5,633
313
13
1
0
266,005
1
L
Hachiman
6,035
335
42
2
0
283,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role