Player Matchup

Heimdallr
Heimdallr
Bajveck
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,562 Elo+
Party 4
Guan Yu
Guan Yu
ChatNoirM232
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,634 Elo+
Party 2
Ra
Ra
Johgb1234
Ra
Level 6
God Stats
4W - 3L
1,715 SR
Queue Stats
14W - 15L
1,621 Elo+
Party 4
Fenrir
Fenrir
Rotolis
Fenrir
Level 27
God Stats
4W - 4L
1,628 SR
Queue Stats
133W - 148L
1,540 Elo+
Solo
Cthulhu
Cthulhu
SeeleL
Cthulhu
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 14L
1,634 Elo+
Party 2
Team Averages
Level 12
1,569 SR
1,598 Elo+

VS

Team Averages
Level 28
1,426 SR
1,523 Elo+
Geb
Geb
Cronos23
Geb
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 14L
1,543 Elo+
Party 1
Bellona
Bellona
DuriOver9000
Bellona
Level 29
God Stats
18W - 13L
1,546 SR
Queue Stats
180W - 179L
1,530 Elo+
Solo
Tiamat
Tiamat
Kintzel
Tiamat
Level 27
God Stats
1W - 2L
1,240 SR
Queue Stats
84W - 80L
1,413 Elo+
Party 3
Jing Wei
Jing Wei
ShadyFayte
Jing Wei
Level 27
God Stats
3W - 2L
1,346 SR
Queue Stats
6W - 4L
1,543 Elo+
Party 1
Thor
Thor
Troll11man
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bajveck
Heimdallr
9
2 / 4 / 2
5,557
463
6,297
6,712
1,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
ChatNoirM232
Guan Yu
8
0 / 5 / 1
5,091
424
1,968
7,033
3,840
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 5 / 3
6,046
504
3,135
6,700
1,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Rotolis
Fenrir
10
4 / 3 / 0
6,436
536
3,871
8,548
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
SeeleL
Cthulhu
8
1 / 2 / 2
5,293
441
1,179
5,950
2,373
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 6
6,119
510
2,646
7,958
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
DuriOver9000
Bellona
12
7 / 2 / 4
7,560
630
6,861
7,088
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Kintzel
Tiamat
12
5 / 4 / 4
7,459
622
5,728
5,570
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ShadyFayte
Jing Wei
11
4 / 1 / 1
6,646
554
6,097
6,024
1,726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 4
7,184
599
3,179
7,969
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
11
Kills
19
19
Deaths
12
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bajveck
Heimdallr
2
4
2
0.75
L
Guan Yu
ChatNoirM232
Guan Yu
0
5
1
0.1
W
1
3
6
1.33
W
Bellona
DuriOver9000
Bellona
7
2
4
4.5
L
4
5
3
1.1
W
Tiamat
Kintzel
Tiamat
5
4
4
1.75
L
Fenrir
Rotolis
Fenrir
4
3
0
1.33
L
Cthulhu
SeeleL
Cthulhu
1
2
2
1
W
Jing Wei
ShadyFayte
Jing Wei
4
1
1
4.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,450
Damage
24,511
34,943
Taken
34,609
12,544
Mitigated
14,677
7,803
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bajveck
Heimdallr
6,297
3,236
0
1,004
6,712
1,946
10
1,655
4,969
0
33,277
L
Guan Yu
ChatNoirM232
Guan Yu
1,968
647
90
1,238
7,033
3,840
0
544
6,427
0
16,148
W
2,646
419
0
704
7,958
3,700
108
1,738
6,220
9,029
0
W
Bellona
DuriOver9000
Bellona
6,861
2,179
0
1,293
7,088
4,432
1,061
220
6,868
0
33,777
L
3,135
912
13
753
6,700
1,793
374
3,403
2,929
21,969
0
W
Tiamat
Kintzel
Tiamat
5,728
487
0
748
5,570
2,516
666
1,489
4,081
32,550
0
L
Fenrir
Rotolis
Fenrir
3,871
831
0
4,092
8,548
2,592
0
946
7,500
0
30,614
L
Cthulhu
SeeleL
Cthulhu
1,179
107
0
613
5,950
2,373
0
1,131
4,744
8,025
0
W
Jing Wei
ShadyFayte
Jing Wei
6,097
4,794
0
2,807
6,024
1,726
650
656
5,368
0
35,803
W
3,179
1,814
0
30
7,969
2,303
0
211
7,758
0
48,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,423
Gold Earned
34,968
233
Minions Killed
295
0
Camps Cleared
0
1,068,687
Distance Traveled
1,196,207
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,557
463
68
6
0
196,299
1
L
Guan Yu
5,091
424
35
3
0
245,779
6
W
Geb
6,119
510
5
0
0
287,038
5
W
Bellona
7,560
630
60
5
0
249,846
1
L
Ra
6,046
504
50
4
0
202,394
0
W
Tiamat
7,459
622
65
5
0
227,210
4
L
Fenrir
6,436
536
64
5
0
211,707
4
L
Cthulhu
5,293
441
16
1
0
212,508
2
W
Jing Wei
6,646
554
73
6
0
211,170
1
W
Thor
7,184
599
92
8
0
220,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role