Player Matchup

Arachne
Arachne
Devilstyle94
Arachne
Level 26
God Stats
19W - 8L
1,789 SR
Queue Stats
94W - 76L
1,586 Elo+
Party 2
Discordia
Discordia
Dy3c
Discordia
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 87L
1,580 Elo+
Party 2
Achilles
Achilles
Guhnir
Achilles
Level 23
God Stats
10W - 4L
1,813 SR
Queue Stats
73W - 48L
1,616 Elo+
Solo
Xing Tian
Xing Tian
KumulTR
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,657 Elo+
Solo
Artemis
Artemis
Shoxzie2M
Artemis
Level 26
God Stats
8W - 6L
1,566 SR
Queue Stats
83W - 63L
1,592 Elo+
Party 2
Team Averages
Level 22
1,633 SR
1,606 Elo+

VS

Team Averages
Level 17
1,577 SR
1,662 Elo+
Artemis
Artemis
AZPHALT
Artemis
Level 17
God Stats
32W - 31L
1,715 SR
Queue Stats
143W - 143L
1,602 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dazoou
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,322 SR
Queue Stats
138W - 120L
1,649 Elo+
Solo
Vulcan
Vulcan
GubisAviator
Vulcan
Level 29
God Stats
12W - 12L
1,539 SR
Queue Stats
141W - 136L
1,663 Elo+
Solo
Sol
Sol
Mimí
Sol
Level 8
God Stats
2W - 0L
1,850 SR
Queue Stats
10W - 3L
1,696 Elo+
Party 1
Fafnir
Fafnir
Tomatekz0
Fafnir
Level 15
God Stats
3W - 1L
1,457 SR
Queue Stats
7W - 4L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Devilstyle94
Arachne
12
4 / 7 / 2
7,881
493
8,556
14,434
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Dy3c
Discordia
13
2 / 4 / 2
7,832
490
5,292
6,185
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Guhnir
Achilles
16
6 / 2 / 1
9,556
597
10,973
16,178
15,150
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
KumulTR
Xing Tian
11
2 / 2 / 4
7,369
461
3,694
10,223
6,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Shoxzie2M
Artemis
11
1 / 3 / 5
7,159
447
11,690
8,004
2,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AZPHALT
Artemis
12
3 / 4 / 3
7,485
468
8,828
9,274
3,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Dazoou
Morgan Le Fay
15
3 / 1 / 5
8,985
562
5,760
11,255
6,194
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
14
0 / 7 / 0
7,803
488
5,984
9,722
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
Mimí
Sol
16
8 / 1 / 3
9,326
583
11,800
14,171
6,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Tomatekz0
Fafnir
13
3 / 2 / 6
8,520
533
3,842
15,360
14,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
15
Kills
17
18
Deaths
15
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
AZPHALT
Artemis
3
4
3
1.13
W
Morgan Le Fay
Dazoou
Morgan Le Fay
3
1
5
5.5
L
Arachne
Devilstyle94
Arachne
4
7
2
0.71
L
Discordia
Dy3c
Discordia
2
4
2
0.75
W
Vulcan
0
7
0
0
L
Achilles
Guhnir
Achilles
6
2
1
3.25
L
Xing Tian
KumulTR
Xing Tian
2
2
4
2
W
Sol
Mimí
Sol
8
1
3
9.5
L
Artemis
Shoxzie2M
Artemis
1
3
5
1.17
W
Fafnir
Tomatekz0
Fafnir
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,205
Damage
36,214
55,024
Taken
59,782
32,249
Mitigated
33,203
11,447
Healing
23,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AZPHALT
Artemis
8,828
4,998
0
1,992
9,274
3,161
522
2,168
7,106
0
47,064
W
Morgan Le Fay
Dazoou
Morgan Le Fay
5,760
1,003
92
4,670
11,255
6,194
246
151
10,864
65,984
0
L
Arachne
Devilstyle94
Arachne
8,556
5,225
0
3,246
14,434
5,856
0
8,132
6,302
0
39,170
L
Discordia
Dy3c
Discordia
5,292
733
0
683
6,185
2,116
0
4,006
2,179
42,048
0
W
Vulcan
5,984
2,138
0
910
9,722
3,250
0
0
9,232
52,767
0
L
Achilles
Guhnir
Achilles
10,973
3,478
0
4,765
16,178
15,150
288
8,644
7,534
0
54,569
L
Xing Tian
KumulTR
Xing Tian
3,694
612
0
490
10,223
6,693
62
3,038
7,185
14,014
0
W
Sol
Mimí
Sol
11,800
4,202
0
8,984
14,171
6,151
2,057
2,271
11,699
72,766
0
L
Artemis
Shoxzie2M
Artemis
11,690
7,028
0
2,263
8,004
2,434
46
3,566
4,438
0
44,631
W
Fafnir
Tomatekz0
Fafnir
3,842
1,200
115
7,093
15,360
14,447
98
4,010
11,165
21,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
42,119
372
Minions Killed
443
0
Camps Cleared
0
1,589,285
Distance Traveled
1,464,432
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,485
468
87
5
0
250,936
3
W
Morgan Le Fay
8,985
562
99
6
0
295,286
4
L
Arachne
7,881
493
69
4
0
330,608
0
L
Discordia
7,832
490
75
5
0
318,136
6
W
Vulcan
7,803
488
101
6
0
282,404
5
L
Achilles
9,556
597
133
8
0
323,815
4
L
Xing Tian
7,369
461
18
1
0
327,494
0
W
Sol
9,326
583
131
8
0
319,818
7
L
Artemis
7,159
447
77
5
0
289,232
2
W
Fafnir
8,520
533
25
2
0
315,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role