Player Matchup

Ymir
Ymir
Diamond III
Quaxotic-
Ymir
Diamond III
Level 154
God Stats
9W - 1L
1,910 SR
Queue Stats
66W - 35L
2,286 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
gummy_bear_6400
Baron Samedi
Masters
Level 149
God Stats
64W - 18L
1,950 SR
Queue Stats
210W - 98L
2,618 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
makeupbysana
Hou Yi
Diamond V
Level 46
God Stats
4W - 3L
1,553 SR
Queue Stats
56W - 14L
2,414 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,804 SR
2,439 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,842 SR
2,640 MMR
Persephone
Persephone
Masters
Bocas Finest
Persephone
Masters
Level 159
God Stats
24W - 12L
1,684 SR
Queue Stats
1,099W - 635L
2,724 MMR
Party 2
Yemoja
Yemoja
Grandmaster
Dirtyy Rogue
Yemoja
Grandmaster
Level 159
God Stats
15W - 3L
1,959 SR
Queue Stats
582W - 94L
3,062 MMR
Party 2
Rama
Rama
Diamond III
ElGríngo
Rama
Diamond III
Level 107
God Stats
3W - 3L
1,882 SR
Queue Stats
277W - 261L
2,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 0 / 9
11,401
671
5,383
17,991
25,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
gummy_bear_6400
Baron Samedi
15
2 / 2 / 9
10,779
634
13,813
13,426
6,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
15
8 / 3 / 3
11,713
689
14,352
15,626
7,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GilgameshThothCabrakanNe ZhaOdin

VS

Bans
Morgan Le FayFenrirCerberusAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bocas Finest
Persephone
13
1 / 4 / 4
10,385
611
18,557
11,379
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
13
0 / 2 / 5
10,405
612
7,148
13,342
19,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rama
13
4 / 5 / 1
10,497
617
10,816
15,169
6,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
11
Kills
5
5
Deaths
11
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bocas Finest
Persephone
1
4
4
0.75
L
Yemoja
0
2
5
1.25
L
Rama
4
5
1
0.9
W
Ymir
1
0
9
5.5
W
Baron Samedi
gummy_bear_6400
Baron Samedi
2
2
9
3.25
W
Hou Yi
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,548
Damage
36,521
47,043
Taken
39,890
39,637
Mitigated
31,021
16,570
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bocas Finest
Persephone
18,557
175
120
1,665
11,379
5,037
0
5,931
5,444
53,366
0
L
Yemoja
7,148
651
2,937
3,445
13,342
19,679
204
5,265
8,077
29,278
0
L
Rama
10,816
9,441
0
2,370
15,169
6,305
663
8,173
6,996
0
28,746
W
Ymir
5,383
785
0
4,345
17,991
25,250
356
7,139
10,852
21,415
0
W
Baron Samedi
gummy_bear_6400
Baron Samedi
13,813
488
2,992
5,839
13,426
6,961
399
8,827
4,599
58,259
0
W
Hou Yi
14,352
7,398
0
3,394
15,626
7,426
1,830
10,001
5,625
0
60,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,893
Gold Earned
31,287
206
Minions Killed
176
11
Camps Cleared
4
904,388
Distance Traveled
871,629
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,385
611
80
5
2
295,353
3
L
Yemoja
10,405
612
30
2
1
282,022
7
L
Rama
10,497
617
66
4
1
294,254
2
W
Ymir
11,401
671
40
2
2
305,127
2
W
Baron Samedi
10,779
634
69
4
1
291,673
1
W
Hou Yi
11,713
689
97
6
8
307,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role