Player Matchup

Chang'e
Chang'e
AmelieMover
Chang'e
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 157L
1,479 Elo+
Solo
He Bo
He Bo
EduardEdi7
He Bo
Level 17
God Stats
8W - 4L
1,677 SR
Queue Stats
34W - 24L
1,532 Elo+
Party 1
Neith
Neith
Pup1010
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,476 Elo+
Party 1
Nemesis
Nemesis
Raghkil
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,565 Elo+
Solo
Apollo
Apollo
Warrior966
Apollo
Level 10
God Stats
8W - 7L
1,646 SR
Queue Stats
8W - 8L
1,587 Elo+
Solo
Team Averages
Level 13
1,565 SR
1,528 Elo+

VS

Team Averages
Level 20
1,564 SR
1,591 Elo+
Jormungandr
Jormungandr
Biliboup
Jormungandr
Level 3
God Stats
1W - 2L
1,702 SR
Queue Stats
1W - 2L
1,724 Elo+
Party 3
Xing Tian
Xing Tian
KkenpachiZzaraki
Xing Tian
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 212L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
KrigerWythi
Gilgamesh
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,626 Elo+
Party 3
Scylla
Scylla
armthecruel
Scylla
Level 28
God Stats
2W - 1L
1,618 SR
Queue Stats
20W - 16L
1,525 Elo+
Party 2
Nemesis
Nemesis
funcky
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AmelieMover
Chang'e
20
6 / 12 / 21
13,960
1,163
25,940
26,430
9,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

He Bo
20
17 / 8 / 14
16,451
1,371
26,256
19,301
6,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Pup1010
Neith
20
6 / 3 / 24
14,362
1,197
23,716
14,726
5,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Raghkil
Nemesis
20
3 / 11 / 14
11,866
989
7,128
23,670
8,464
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Warrior966
Apollo
20
9 / 7 / 18
14,574
1,215
26,546
17,527
6,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Biliboup
Jormungandr
20
4 / 9 / 31
13,062
1,089
11,061
24,643
33,642
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
20
4 / 6 / 31
13,214
1,101
13,152
25,993
42,115
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
KrigerWythi
Gilgamesh
20
11 / 8 / 22
15,051
1,254
22,274
20,558
13,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
20
16 / 12 / 16
15,853
1,321
29,907
23,805
9,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
funcky
Nemesis
20
6 / 6 / 24
13,237
1,103
19,855
23,598
10,111
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
165
41
Kills
41
41
Deaths
41
91
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AmelieMover
Chang'e
6
12
21
1.38
L
Jormungandr
Biliboup
Jormungandr
4
9
31
2.17
W
He Bo
17
8
14
3
L
Xing Tian
4
6
31
3.25
L
Gilgamesh
KrigerWythi
Gilgamesh
11
8
22
2.75
W
Neith
Pup1010
Neith
6
3
24
6
W
Nemesis
Raghkil
Nemesis
3
11
14
0.91
W
Apollo
Warrior966
Apollo
9
7
18
2.57
L
Scylla
16
12
16
2
L
Nemesis
funcky
Nemesis
6
6
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,586
Damage
96,249
101,654
Taken
118,597
35,763
Mitigated
108,470
17,548
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AmelieMover
Chang'e
25,940
3,222
3,770
7,391
26,430
9,858
0
13,572
12,858
45,006
0
L
Jormungandr
Biliboup
Jormungandr
11,061
5,458
0
17
24,643
33,642
0
10,024
14,619
26,399
0
W
He Bo
26,256
1,561
0
1,519
19,301
6,095
0
9,401
9,900
43,060
0
L
Xing Tian
13,152
1,309
0
46
25,993
42,115
0
9,795
16,198
23,587
0
L
Gilgamesh
KrigerWythi
Gilgamesh
22,274
5,680
0
736
20,558
13,548
0
10,371
10,187
692
40,002
W
Neith
Pup1010
Neith
23,716
9,897
0
1,902
14,726
5,144
0
8,167
6,559
0
60,603
W
Nemesis
Raghkil
Nemesis
7,128
3,956
0
694
23,670
8,464
0
11,990
11,680
0
12,174
W
Apollo
Warrior966
Apollo
26,546
17,715
0
2,272
17,527
6,202
0
11,222
6,305
0
55,029
L
Scylla
29,907
4,942
0
4,694
23,805
9,054
0
12,399
11,406
61,772
0
L
Nemesis
funcky
Nemesis
19,855
9,416
0
2,690
23,598
10,111
0
9,607
13,691
0
35,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,213
Gold Earned
70,417
226
Minions Killed
188
5
Camps Cleared
6
1,077,714
Distance Traveled
1,172,996
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,960
1,163
53
4
0
211,853
0
L
Jormungandr
13,062
1,089
19
2
1
211,900
0
W
He Bo
16,451
1,371
43
4
2
208,196
1
L
Xing Tian
13,214
1,101
16
1
0
246,163
0
L
Gilgamesh
15,051
1,254
33
3
3
244,971
2
W
Neith
14,362
1,197
74
6
2
210,551
1
W
Nemesis
11,866
989
6
1
1
232,769
0
W
Apollo
14,574
1,215
50
4
0
214,345
0
L
Scylla
15,853
1,321
84
7
1
201,770
0
L
Nemesis
13,237
1,103
36
3
1
268,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role