Player Matchup

Guan Yu
Guan Yu
Platinum II
Bigh33
Guan Yu
Platinum II
Level 128
God Stats
1W - 1L
1,527 SR
Queue Stats
95W - 84L
1,974 MMR
Solo
Scylla
Scylla
Gold I
JohnTheJihad
Scylla
Gold I
Level 148
God Stats
0W - 1L
2,051 SR
Queue Stats
143W - 124L
1,826 MMR
Party 1
Artemis
Artemis
Diamond V
Machinehead21
Artemis
Diamond V
Level 118
God Stats
12W - 8L
1,814 SR
Queue Stats
836W - 862L
2,135 MMR
Solo
Bellona
Bellona
Platinum II
WuberOPP
Bellona
Platinum II
Level 108
God Stats
33W - 35L
1,569 SR
Queue Stats
497W - 473L
1,930 MMR
Solo
Cthulhu
Cthulhu
Gold I
YourGirlsPlug
Cthulhu
Gold I
Level 142
God Stats
7W - 14L
1,411 SR
Queue Stats
217W - 203L
1,808 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,675 SR
1,935 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,607 SR
1,873 MMR
Osiris
Osiris
Platinum II
 
Osiris
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Masters
FoolsIdol
Skadi
Masters
Level 149
God Stats
56W - 51L
1,651 SR
Queue Stats
193W - 174L
2,156 MMR
Solo
Mercury
Mercury
Platinum II
JesusOfficial
Mercury
Platinum II
Level 159
God Stats
12W - 6L
1,716 SR
Queue Stats
536W - 532L
1,754 MMR
Solo
Ymir
Ymir
Platinum IV
NeoLightAngel10
Ymir
Platinum IV
Level 129
God Stats
29W - 33L
1,523 SR
Queue Stats
817W - 827L
1,821 MMR
Solo
Anubis
Anubis
Diamond IV
trashher
Anubis
Diamond IV
Level 151
God Stats
510W - 404L
1,646 SR
Queue Stats
1,446W - 1,452L
2,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bigh33
Guan Yu
10
1 / 3 / 1
6,515
501
4,306
9,752
6,398
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
13
2 / 2 / 1
7,308
562
4,479
6,203
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
11
2 / 6 / 2
6,681
514
5,548
7,918
1,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
WuberOPP
Bellona
13
4 / 3 / 1
7,881
606
6,794
11,037
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
10
0 / 3 / 5
6,407
493
3,307
9,297
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PersephoneTiamatAthenaGilgameshMorgan Le Fay

VS

Bans
IzanamiSetTsukuyomiFenrirOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 1 / 3
8,142
626
7,966
8,375
7,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
FoolsIdol
Skadi
15
7 / 3 / 3
9,438
726
10,081
7,690
2,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
13
3 / 2 / 4
8,034
618
6,084
8,881
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 6
7,702
592
3,313
11,682
11,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
trashher
Anubis
13
3 / 2 / 1
7,966
613
3,555
7,278
3,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
17
17
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
3
3.5
L
Guan Yu
Bigh33
Guan Yu
1
3
1
0.5
W
Skadi
FoolsIdol
Skadi
7
3
3
2.83
W
Mercury
3
2
4
2.5
L
Scylla
2
2
1
1.25
L
Artemis
2
6
2
0.5
W
2
1
6
5
L
Bellona
WuberOPP
Bellona
4
3
1
1.5
L
Cthulhu
0
3
5
0.83
W
Anubis
trashher
Anubis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,434
Damage
30,999
44,207
Taken
43,906
23,005
Mitigated
28,069
12,351
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,966
2,382
0
3,696
8,375
7,486
36
801
7,173
6,688
43,884
L
Guan Yu
Bigh33
Guan Yu
4,306
396
145
4,530
9,752
6,398
0
1,572
8,180
3,722
18,155
W
Skadi
FoolsIdol
Skadi
10,081
5,622
0
3,016
7,690
2,549
0
1,587
6,059
0
71,048
W
Mercury
6,084
1,914
0
3,995
8,881
3,088
0
1,330
7,431
0
51,330
L
Scylla
4,479
1,031
0
984
6,203
1,139
0
2,928
3,275
42,533
0
L
Artemis
5,548
2,681
0
1,418
7,918
1,988
0
1,075
6,843
0
37,266
W
3,313
913
0
1,912
11,682
11,384
0
1,403
10,279
21,360
0
L
Bellona
WuberOPP
Bellona
6,794
2,307
0
3,527
11,037
7,312
0
1,880
9,157
0
49,096
L
Cthulhu
3,307
205
53
1,694
9,297
6,168
0
1,317
7,980
24,911
0
W
Anubis
trashher
Anubis
3,555
488
0
3,740
7,278
3,562
0
3,558
3,504
50,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,792
Gold Earned
41,282
358
Minions Killed
437
0
Camps Cleared
0
1,252,923
Distance Traveled
1,366,463
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,142
626
91
7
0
288,997
3
L
Guan Yu
6,515
501
54
4
0
227,974
1
W
Skadi
9,438
726
130
10
0
268,446
1
W
Mercury
8,034
618
92
7
0
319,273
1
L
Scylla
7,308
562
95
7
0
265,868
2
L
Artemis
6,681
514
87
7
0
240,255
4
W
Ymir
7,702
592
27
2
0
257,922
6
L
Bellona
7,881
606
85
7
0
250,148
3
L
Cthulhu
6,407
493
37
3
0
268,678
2
W
Anubis
7,966
613
97
7
0
231,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role