Player Matchup

Hercules
Hercules
ABULHAJ
Hercules
Level 8
God Stats
1W - 2L
1,192 SR
Queue Stats
13W - 14L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
GonzEst
Danzaburou
Level 28
God Stats
12W - 17L
1,422 SR
Queue Stats
74W - 122L
1,332 Elo+
Solo
Sol
Sol
Hasnaweed
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
Zaaykko
Xing Tian
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 55L
1,442 Elo+
Solo
Ao Kuang
Ao Kuang
thunderrpg12
Ao Kuang
Level 29
God Stats
64W - 48L
1,567 SR
Queue Stats
114W - 105L
1,421 Elo+
Solo
Team Averages
Level 19
1,436 SR
1,407 Elo+

VS

Team Averages
Level 16
1,602 SR
1,350 Elo+
Ra
Ra
DeleriumYears
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,204 Elo+
Solo
Artemis
Artemis
DungeonMom
Artemis
Level 18
God Stats
3W - 3L
1,637 SR
Queue Stats
29W - 26L
1,458 Elo+
Party 2
Thanatos
Thanatos
KhoutheHugh
Thanatos
Level 23
God Stats
13W - 10L
1,630 SR
Queue Stats
92W - 80L
1,502 Elo+
Solo
Aphrodite
Aphrodite
RynlenThePaladin
Aphrodite
Level 27
God Stats
9W - 5L
1,742 SR
Queue Stats
59W - 63L
1,421 Elo+
Party 2
Bellona
Bellona
Virus31rus
Bellona
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 194L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ABULHAJ
Hercules
15
8 / 1 / 3
9,615
566
10,541
8,612
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Danzaburou
GonzEst
Danzaburou
14
3 / 3 / 7
8,533
502
5,455
8,883
3,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 0 / 2
10,152
597
10,046
8,076
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Zaaykko
Xing Tian
14
4 / 2 / 5
8,260
486
7,169
14,451
12,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
thunderrpg12
Ao Kuang
15
6 / 0 / 6
9,573
563
6,732
10,611
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
6,271
369
2,738
9,144
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DungeonMom
Artemis
11
2 / 5 / 1
6,951
409
8,818
13,115
3,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
KhoutheHugh
Thanatos
13
2 / 3 / 1
7,740
455
4,918
12,245
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
12
2 / 1 / 2
7,174
422
5,227
9,259
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Virus31rus
Bellona
10
0 / 8 / 1
6,489
382
3,143
12,247
6,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
25
Kills
6
6
Deaths
26
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
ABULHAJ
Hercules
8
1
3
9.5
L
0
9
0
0
L
Artemis
DungeonMom
Artemis
2
5
1
0.5
W
Danzaburou
GonzEst
Danzaburou
3
3
7
2.17
W
4
0
2
5
L
Thanatos
KhoutheHugh
Thanatos
2
3
1
0.83
L
Aphrodite
2
1
2
3
L
Bellona
Virus31rus
Bellona
0
8
1
0.06
W
Xing Tian
Zaaykko
Xing Tian
4
2
5
3.25
W
Ao Kuang
thunderrpg12
Ao Kuang
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,943
Damage
24,844
50,633
Taken
56,010
26,685
Mitigated
21,128
13,971
Healing
22,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ABULHAJ
Hercules
10,541
4,372
0
2,558
8,612
4,931
1,476
764
7,848
0
49,413
L
2,738
363
78
250
9,144
2,208
555
3,927
5,034
25,029
0
L
Artemis
DungeonMom
Artemis
8,818
3,380
0
2,283
13,115
3,919
62
7,217
5,760
0
44,131
W
Danzaburou
GonzEst
Danzaburou
5,455
1,990
0
2,772
8,883
3,312
1,022
1,481
7,402
0
43,499
W
10,046
2,161
0
3,807
8,076
2,651
530
1,349
6,727
72,313
0
L
Thanatos
KhoutheHugh
Thanatos
4,918
936
0
8,006
12,245
4,599
0
3,862
8,253
0
43,672
L
Aphrodite
5,227
1,599
3,877
7,017
9,259
3,485
0
4,972
4,237
31,306
0
L
Bellona
Virus31rus
Bellona
3,143
1,005
0
1,200
12,247
6,917
333
3,428
8,779
0
23,488
W
Xing Tian
Zaaykko
Xing Tian
7,169
545
135
507
14,451
12,034
0
3,201
11,250
36,503
0
W
Ao Kuang
thunderrpg12
Ao Kuang
6,732
2,028
0
4,192
10,611
3,757
2,953
1,170
9,441
70,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,133
Gold Earned
34,625
462
Minions Killed
314
0
Camps Cleared
0
1,567,061
Distance Traveled
1,458,401
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,615
566
97
6
0
314,997
0
L
Ra
6,271
369
57
3
0
263,239
0
L
Artemis
6,951
409
76
4
0
278,770
5
W
Danzaburou
8,533
502
85
5
0
281,572
4
W
Sol
10,152
597
142
8
0
287,858
6
L
Thanatos
7,740
455
72
4
0
347,424
1
L
Aphrodite
7,174
422
67
4
0
290,594
8
L
Bellona
6,489
382
42
2
0
278,374
0
W
Xing Tian
8,260
486
39
2
0
329,276
1
W
Ao Kuang
9,573
563
99
6
0
353,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role