Player Matchup

Scylla
Scylla
LINCE9
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Cthulhu
Cthulhu
Metxas
Cthulhu
Level 8
God Stats
4W - 3L
1,572 SR
Queue Stats
4W - 5L
1,443 Elo+
Party 2
Set
Set
Urraca03
Set
Level 22
God Stats
0W - 13L
1,500 SR
Queue Stats
135W - 139L
1,498 Elo+
Party 2
Bellona
Bellona
Weloxia
Bellona
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,485 Elo+
Solo
Apollo
Apollo
osopardooo
Apollo
Level 21
God Stats
8W - 8L
1,467 SR
Queue Stats
12W - 18L
1,382 Elo+
Party 2
Team Averages
Level 17
1,508 SR
1,412 Elo+

VS

Team Averages
Level 25
1,507 SR
1,477 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChaynyTFT
Ah Muzen Cab
Level 23
God Stats
5W - 4L
1,433 SR
Queue Stats
39W - 39L
1,411 Elo+
Solo
Ymir
Ymir
Sevenmmn
Ymir
Level 27
God Stats
19W - 7L
1,580 SR
Queue Stats
80W - 75L
1,496 Elo+
Party 1
Tyr
Tyr
Uomot
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,425 Elo+
Solo
Fenrir
Fenrir
qwerty4125
Fenrir
Level 27
God Stats
3W - 4L
1,404 SR
Queue Stats
27W - 29L
1,513 Elo+
Solo
Tiamat
Tiamat
飘飘雪飘飘
Tiamat
Level 28
God Stats
14W - 10L
1,618 SR
Queue Stats
69W - 58L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LINCE9
Scylla
11
0 / 9 / 3
6,936
365
4,127
8,874
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Metxas
Cthulhu
12
0 / 9 / 3
7,442
392
4,296
16,467
9,597
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
4 / 8 / 3
8,418
443
8,049
15,046
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Weloxia
Bellona
13
4 / 7 / 3
8,626
454
9,501
14,782
8,814
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
osopardooo
Apollo
16
5 / 3 / 1
9,686
510
5,391
12,065
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChaynyTFT
Ah Muzen Cab
18
11 / 4 / 1
11,464
603
17,205
13,045
5,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
14
3 / 0 / 13
9,897
521
6,988
11,978
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
Uomot
Tyr
14
2 / 4 / 6
8,951
471
6,141
12,536
13,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
qwerty4125
Fenrir
15
5 / 5 / 7
9,745
513
5,536
13,242
10,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
15 / 1 / 2
10,857
571
13,654
9,277
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
13
Kills
36
36
Deaths
14
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChaynyTFT
Ah Muzen Cab
11
4
1
2.88
L
Scylla
LINCE9
Scylla
0
9
3
0.17
L
Cthulhu
Metxas
Cthulhu
0
9
3
0.17
W
Ymir
3
0
13
9.5
W
Tyr
Uomot
Tyr
2
4
6
1.25
L
4
8
3
0.69
L
Bellona
Weloxia
Bellona
4
7
3
0.79
L
Apollo
osopardooo
Apollo
5
3
1
1.83
W
Fenrir
qwerty4125
Fenrir
5
5
7
1.7
W
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,364
Damage
49,524
67,234
Taken
60,078
33,569
Mitigated
52,095
8,573
Healing
18,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChaynyTFT
Ah Muzen Cab
17,205
9,880
0
4,767
13,045
5,733
959
3,728
9,317
0
95,168
L
Scylla
LINCE9
Scylla
4,127
811
0
250
8,874
3,298
0
5,384
3,490
23,750
0
L
Cthulhu
Metxas
Cthulhu
4,296
229
0
1,315
16,467
9,597
0
1,228
15,239
24,132
0
W
Ymir
6,988
1,823
0
1,436
11,978
14,987
323
3,638
8,095
34,183
0
W
Tyr
Uomot
Tyr
6,141
1,451
0
5,201
12,536
13,621
488
475
12,061
0
37,807
L
8,049
3,391
0
1,934
15,046
6,982
0
6,038
9,008
0
45,429
L
Bellona
Weloxia
Bellona
9,501
4,113
0
2,798
14,782
8,814
98
3,682
11,100
5,693
34,403
L
Apollo
osopardooo
Apollo
5,391
1,998
0
2,276
12,065
4,878
0
4,667
7,398
0
48,581
W
Fenrir
qwerty4125
Fenrir
5,536
1,003
0
4,613
13,242
10,418
0
435
12,807
0
67,357
W
13,654
575
147
2,657
9,277
7,336
550
1,175
7,966
60,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,108
Gold Earned
50,914
322
Minions Killed
494
0
Camps Cleared
0
1,519,412
Distance Traveled
1,756,473
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,464
603
152
8
0
290,362
3
L
Scylla
6,936
365
46
2
0
240,919
6
L
Cthulhu
7,442
392
47
2
0
282,668
0
W
Ymir
9,897
521
51
3
0
360,848
3
W
Tyr
8,951
471
68
4
0
329,127
10
L
Set
8,418
443
80
4
0
328,690
2
L
Bellona
8,626
454
53
3
0
321,116
1
L
Apollo
9,686
510
96
5
0
346,019
4
W
Fenrir
9,745
513
99
5
0
366,321
8
W
Tiamat
10,857
571
124
7
0
409,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role