Player Matchup

Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Freebratwurst
Artio
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 2
Thor
Thor
MapoDep
Thor
Level 139
God Stats
2W - 4L
1,474 SR
Queue Stats
89W - 97L
1,411 Elo+
Solo
Fenrir
Fenrir
Serazia
Fenrir
Level 153
God Stats
14W - 13L
1,596 SR
Queue Stats
700W - 660L
1,560 Elo+
Party 2
Charybdis
Charybdis
Zanukã
Charybdis
Level 109
God Stats
3W - 3L
1,688 SR
Queue Stats
362W - 351L
1,540 Elo+
Party 2
Team Averages
Level 118
1,552 SR
1,502 Elo+

VS

Team Averages
Level 120
1,527 SR
1,512 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Noraisgood
Cabrakan
Level 121
God Stats
3W - 4L
1,229 SR
Queue Stats
370W - 378L
1,502 Elo+
Party 1
Baba Yaga
Baba Yaga
SIRIUSMORGAN
Baba Yaga
Level 81
God Stats
3W - 3L
1,565 SR
Queue Stats
334W - 329L
1,520 Elo+
Solo
Cthulhu
Cthulhu
TonyStark10
Cthulhu
Level 121
God Stats
20W - 10L
1,744 SR
Queue Stats
503W - 508L
1,515 Elo+
Solo
Janus
Janus
xAngelique
Janus
Level 124
God Stats
5W - 3L
1,595 SR
Queue Stats
252W - 247L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
2 / 4 / 5
8,980
641
10,761
20,460
25,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 4 / 7
9,963
712
3,553
17,408
25,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
MapoDep
Thor
18
6 / 4 / 6
10,325
738
13,220
14,827
11,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Serazia
Fenrir
16
2 / 4 / 3
9,309
665
5,574
14,180
14,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Zanukã
Charybdis
17
2 / 3 / 5
9,601
686
17,260
12,618
7,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
9 / 4 / 6
11,877
848
18,439
14,108
6,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
Noraisgood
Cabrakan
15
1 / 2 / 11
9,595
685
3,384
13,432
20,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baba Yaga
SIRIUSMORGAN
Baba Yaga
18
1 / 2 / 14
10,398
743
17,305
10,588
5,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TonyStark10
Cthulhu
20
4 / 2 / 13
11,528
823
14,085
17,830
30,534
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
18
4 / 3 / 11
11,058
790
10,755
9,467
3,998
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
13
Kills
19
19
Deaths
13
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
4
5
1.13
W
Apollo
 
Apollo
9
4
6
3
L
1
4
7
1.13
L
Thor
MapoDep
Thor
6
4
6
2.25
W
Cabrakan
Noraisgood
Cabrakan
1
2
11
3.25
W
Baba Yaga
SIRIUSMORGAN
Baba Yaga
1
2
14
4
L
Fenrir
Serazia
Fenrir
2
4
3
0.88
W
Cthulhu
TonyStark10
Cthulhu
4
2
13
5.25
L
Charybdis
Zanukã
Charybdis
2
3
5
1.5
W
Janus
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,368
Damage
63,968
79,493
Taken
65,425
85,197
Mitigated
67,316
33,732
Healing
22,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,761
1,570
1,819
5,510
20,460
25,906
133
10,175
10,285
0
19,262
W
Apollo
 
Apollo
18,439
8,917
418
3,963
14,108
6,729
2,164
206
13,394
0
46,365
L
3,553
124
4,256
4,272
17,408
25,461
234
11,093
6,315
7,733
0
L
Thor
MapoDep
Thor
13,220
1,360
2,303
4,919
14,827
11,987
395
8,592
6,235
0
34,207
W
Cabrakan
Noraisgood
Cabrakan
3,384
581
1,674
2,221
13,432
20,253
703
1,154
11,773
8,073
0
W
Baba Yaga
SIRIUSMORGAN
Baba Yaga
17,305
223
343
3,194
10,588
5,802
745
28
10,466
27,694
0
L
Fenrir
Serazia
Fenrir
5,574
449
2,487
2,706
14,180
14,037
0
6,449
7,731
0
10,958
W
Cthulhu
TonyStark10
Cthulhu
14,085
389
2,954
4,366
17,830
30,534
152
1,781
15,456
39,240
0
L
Charybdis
Zanukã
Charybdis
17,260
8,722
2,054
3,406
12,618
7,806
624
9,220
3,398
0
41,242
W
Janus
10,755
766
2,935
677
9,467
3,998
1,296
384
8,745
19,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,178
Gold Earned
54,456
111
Minions Killed
164
0
Camps Cleared
0
1,313,010
Distance Traveled
1,271,237
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,980
641
13
1
0
280,540
1
W
Apollo
11,877
848
67
5
0
249,828
1
L
Artio
9,963
712
5
0
0
273,591
0
L
Thor
10,325
738
29
2
0
245,431
0
W
Cabrakan
9,595
685
8
1
0
211,694
6
W
Baba Yaga
10,398
743
24
2
0
297,788
0
L
Fenrir
9,309
665
11
1
0
269,886
0
W
Cthulhu
11,528
823
46
3
0
279,501
5
L
Charybdis
9,601
686
53
4
0
243,562
0
W
Janus
11,058
790
19
1
0
232,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role