Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BenJaSLybreak
Sol
Level 42
God Stats
2W - 6L
1,500 SR
Queue Stats
231W - 218L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BerserkUlfh
Ah Muzen Cab
Level 17
God Stats
4W - 6L
1,489 SR
Queue Stats
6W - 12L
1,324 Elo+
Party 2
Arachne
Arachne
H20btw
Arachne
Level 83
God Stats
0W - 2L
1,267 SR
Queue Stats
144W - 123L
1,502 Elo+
Party 1
Charybdis
Charybdis
SimBlanchhh
Charybdis
Level 109
God Stats
2W - 3L
1,361 SR
Queue Stats
292W - 304L
1,595 Elo+
Party 1
Team Averages
Level 59
1,423 SR
1,493 Elo+

VS

Team Averages
Level 125
1,529 SR
1,504 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GamzMaka12
Sylvanus
Level 155
God Stats
19W - 20L
1,455 SR
Queue Stats
581W - 517L
1,533 Elo+
Party 3
Amaterasu
Amaterasu
Raz0r135
Amaterasu
Level 160
God Stats
3W - 1L
1,608 SR
Queue Stats
251W - 227L
1,436 Elo+
Party 3
Baron Samedi
Baron Samedi
RuinRunes
Baron Samedi
Level 37
God Stats
3W - 1L
1,579 SR
Queue Stats
74W - 61L
1,498 Elo+
Solo
Mercury
Mercury
rafaeleduardo25
Mercury
Level 127
God Stats
9W - 7L
1,503 SR
Queue Stats
417W - 392L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 2 / 2
6,374
304
756
4,339
1,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 5 / 4
8,921
425
9,222
13,653
5,146
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
BerserkUlfh
Ah Muzen Cab
5
1 / 4 / 0
6,142
292
596
3,006
586
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
H20btw
Arachne
17
8 / 4 / 3
10,633
506
12,644
16,963
8,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
SimBlanchhh
Charybdis
18
1 / 6 / 4
11,115
529
11,508
16,322
6,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
2 / 4 / 3
11,488
547
4,532
16,497
5,802
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
GamzMaka12
Sylvanus
15
3 / 2 / 8
10,367
494
8,932
14,393
14,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Raz0r135
Amaterasu
18
5 / 3 / 3
12,449
593
10,188
16,654
15,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
RuinRunes
Baron Samedi
18
2 / 2 / 7
12,256
584
7,879
10,392
6,648
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 1 / 5
14,900
710
10,584
14,908
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
12
Kills
21
21
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
2
0.5
W
Cernunnos
 
Cernunnos
2
4
3
0.88
L
2
5
4
0.8
L
Ah Muzen Cab
BerserkUlfh
Ah Muzen Cab
1
4
0
0.25
W
Sylvanus
GamzMaka12
Sylvanus
3
2
8
3.5
L
Arachne
H20btw
Arachne
8
4
3
2.38
W
Amaterasu
Raz0r135
Amaterasu
5
3
3
2.17
W
Baron Samedi
RuinRunes
Baron Samedi
2
2
7
2.75
L
Charybdis
SimBlanchhh
Charybdis
1
6
4
0.5
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,726
Damage
42,115
54,283
Taken
72,844
22,405
Mitigated
47,641
13,305
Healing
26,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
756
529
142
456
4,339
1,653
0
1,641
2,698
7,384
0
W
Cernunnos
 
Cernunnos
4,532
1,975
0
6,599
16,497
5,802
4,786
2,054
14,443
0
93,063
L
9,222
2,174
0
3,548
13,653
5,146
355
5,385
8,254
55,660
0
L
Ah Muzen Cab
BerserkUlfh
Ah Muzen Cab
596
303
0
243
3,006
586
0
975
2,031
0
5,504
W
Sylvanus
GamzMaka12
Sylvanus
8,932
2,675
1,951
6,079
14,393
14,208
2,390
3,225
11,168
31,362
9,693
L
Arachne
H20btw
Arachne
12,644
8,284
0
4,445
16,963
8,974
0
4,967
11,930
0
58,477
W
Amaterasu
Raz0r135
Amaterasu
10,188
3,462
0
5,362
16,654
15,002
3,505
348
16,306
0
56,409
W
Baron Samedi
RuinRunes
Baron Samedi
7,879
794
1,607
4,315
10,392
6,648
2,911
2,308
8,084
84,702
0
L
Charybdis
SimBlanchhh
Charybdis
11,508
5,569
0
4,471
16,322
6,046
231
3,054
12,857
0
75,320
W
10,584
5,548
0
1,077
14,908
5,981
1,892
2,266
12,509
0
133,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,185
Gold Earned
61,460
390
Minions Killed
642
0
Camps Cleared
0
1,340,075
Distance Traveled
1,956,285
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,374
304
9
0
0
109,580
3
W
Cernunnos
11,488
547
123
6
0
296,946
2
L
Sol
8,921
425
102
5
0
335,151
3
L
Ah Muzen Cab
6,142
292
11
1
0
116,360
0
W
Sylvanus
10,367
494
61
3
0
354,841
2
L
Arachne
10,633
506
109
5
0
453,506
4
W
Amaterasu
12,449
593
104
5
0
408,684
2
W
Baron Samedi
12,256
584
162
8
0
369,345
10
L
Charybdis
11,115
529
159
8
0
325,478
0
W
Mercury
14,900
710
192
9
0
526,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role