Player Matchup

Bellona
Bellona
Aferg0
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,120 Elo+
Party 2
Sol
Sol
Angkor22
Sol
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 39L
1,086 Elo+
Solo
Bakasura
Bakasura
EmirhanCakar
Bakasura
Level 8
God Stats
1W - 2L
1,356 SR
Queue Stats
8W - 9L
1,384 Elo+
Solo
Yemoja
Yemoja
Nobuobuono
Yemoja
Level 5
God Stats
1W - 1L
1,282 SR
Queue Stats
2W - 5L
1,120 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SmrdíšBráško
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,120 Elo+
Party 2
Team Averages
Level 6
1,428 SR
1,166 Elo+

VS

Team Averages
Level 13
1,546 SR
1,253 Elo+
Tsukuyomi
Tsukuyomi
Dragontry
Tsukuyomi
Level 14
God Stats
3W - 1L
1,870 SR
Queue Stats
21W - 28L
1,256 Elo+
Party 1
Horus
Horus
Kajtas7424
Horus
Level 27
God Stats
0W - 1L
1,359 SR
Queue Stats
39W - 49L
1,235 Elo+
Solo
Persephone
Persephone
absolmainunite
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,366 Elo+
Party 1
Hou Yi
Hou Yi
housemonster
Hou Yi
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,181 Elo+
Solo
Terra
Terra
superleponge974
Terra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aferg0
Bellona
16
1 / 3 / 5
10,951
576
5,576
14,346
14,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 5 / 6
11,006
579
11,346
11,677
5,186
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
EmirhanCakar
Bakasura
20
12 / 2 / 2
13,253
698
10,188
15,276
9,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Nobuobuono
Yemoja
14
4 / 3 / 14
10,788
568
8,924
10,683
11,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
SmrdíšBráško
Ah Muzen Cab
18
19 / 1 / 8
12,822
675
31,566
11,054
4,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dragontry
Tsukuyomi
13
7 / 10 / 1
9,294
489
12,404
21,101
8,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
11
0 / 13 / 3
7,046
371
4,515
24,625
21,837
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
absolmainunite
Persephone
12
1 / 8 / 2
8,066
425
5,552
14,335
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
14
3 / 4 / 0
8,618
454
9,212
12,875
4,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 6 / 5
9,059
477
3,059
15,948
17,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
41
Kills
14
14
Deaths
41
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aferg0
Bellona
1
3
5
1.17
W
5
5
6
1.6
L
Tsukuyomi
Dragontry
Tsukuyomi
7
10
1
0.75
W
Bakasura
EmirhanCakar
Bakasura
12
2
2
6.5
L
Horus
0
13
3
0.12
W
Yemoja
Nobuobuono
Yemoja
4
3
14
3.67
W
Ah Muzen Cab
SmrdíšBráško
Ah Muzen Cab
19
1
8
23
L
Persephone
absolmainunite
Persephone
1
8
2
0.25
L
Hou Yi
3
4
0
0.75
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,600
Damage
34,742
63,036
Taken
88,884
44,734
Mitigated
56,464
18,598
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aferg0
Bellona
5,576
967
0
2,372
14,346
14,718
3,181
862
13,484
1,369
54,238
W
11,346
2,316
249
1,975
11,677
5,186
2,577
3,138
8,539
45,632
0
L
Tsukuyomi
Dragontry
Tsukuyomi
12,404
2,536
0
3,738
21,101
8,085
0
7,050
13,774
0
31,127
W
Bakasura
EmirhanCakar
Bakasura
10,188
6,217
0
7,286
15,276
9,091
5,225
1,160
13,792
0
104,950
L
Horus
4,515
2,406
360
1,980
24,625
21,837
0
4,637
19,754
0
20,544
W
Yemoja
Nobuobuono
Yemoja
8,924
2,175
1,730
733
10,683
11,286
1,028
1,490
9,193
21,127
0
W
Ah Muzen Cab
SmrdíšBráško
Ah Muzen Cab
31,566
17,304
0
4,253
11,054
4,453
5,015
1,961
9,093
0
90,753
L
Persephone
absolmainunite
Persephone
5,552
925
0
1,691
14,335
4,410
0
4,668
9,614
34,008
0
L
Hou Yi
9,212
4,967
0
1,805
12,875
4,886
0
899
11,739
0
44,881
L
3,059
767
1,431
3,025
15,948
17,246
0
3,465
12,212
26,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,820
Gold Earned
42,083
528
Minions Killed
289
0
Camps Cleared
0
1,738,430
Distance Traveled
1,657,260
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,951
576
112
6
0
372,826
3
W
Sol
11,006
579
89
5
0
296,073
0
L
Tsukuyomi
9,294
489
53
3
0
332,188
0
W
Bakasura
13,253
698
177
9
0
423,010
4
L
Horus
7,046
371
42
2
0
328,977
4
W
Yemoja
10,788
568
26
1
0
315,260
2
W
Ah Muzen Cab
12,822
675
124
7
0
331,261
3
L
Persephone
8,066
425
51
3
0
373,164
0
L
Hou Yi
8,618
454
102
5
0
276,960
2
L
Terra
9,059
477
41
2
0
345,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role