Player Matchup

Danzaburou
Danzaburou
Silver II
KarlMarx2024
Danzaburou
Silver II
Level 151
God Stats
48W - 58L
1,403 SR
Queue Stats
542W - 620L
1,291 MMR
Party 2
Sol
Sol
Silver I
Necromancing_fae
Sol
Silver I
Level 105
God Stats
55W - 45L
1,556 SR
Queue Stats
629W - 677L
1,336 MMR
Party 2
Cerberus
Cerberus
Silver I
ihabial123
Cerberus
Silver I
Level 148
God Stats
88W - 93L
1,527 SR
Queue Stats
658W - 770L
1,272 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,496 SR
1,299 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,501 SR
1,278 MMR
Tiamat
Tiamat
Bronze III
Bionicat
Tiamat
Bronze III
Level 69
God Stats
0W - 2L
1,342 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Achilles
Achilles
Bronze III
ShadowHonorX2X
Achilles
Bronze III
Level 65
God Stats
0W - 1L
1,660 SR
Queue Stats
0W - 5L
1,253 MMR
Party 1
Izanami
Izanami
Bronze IV
WickedW0If
Izanami
Bronze IV
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,182 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KarlMarx2024
Danzaburou
14
5 / 1 / 5
10,426
695
10,916
9,990
4,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 4
10,941
729
13,752
10,815
4,692
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
ihabial123
Cerberus
13
1 / 0 / 10
9,668
645
7,367
10,927
11,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
VamanaAh PuchGilgameshKhepriMorgan Le Fay

VS

Bans
RamaChironCthulhuMedusaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bionicat
Tiamat
13
1 / 1 / 1
8,597
573
9,886
9,951
6,682
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
12
1 / 4 / 1
9,315
621
7,342
15,783
16,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
WickedW0If
Izanami
11
0 / 7 / 2
8,112
541
5,046
11,576
3,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bionicat
Tiamat
1
1
1
1.5
W
Danzaburou
KarlMarx2024
Danzaburou
5
1
5
7.5
W
6
1
4
8
L
Achilles
1
4
1
0.38
L
Izanami
WickedW0If
Izanami
0
7
2
0.14
W
Cerberus
ihabial123
Cerberus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,035
Damage
22,274
31,732
Taken
37,310
20,477
Mitigated
26,624
8,945
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bionicat
Tiamat
9,886
843
0
2,970
9,951
6,682
0
6,051
3,900
46,327
0
W
Danzaburou
KarlMarx2024
Danzaburou
10,916
4,085
0
3,420
9,990
4,652
556
3,256
6,734
0
48,373
W
13,752
5,359
300
3,200
10,815
4,692
2,392
3,101
7,714
46,932
5,597
L
Achilles
7,342
1,561
230
2,527
15,783
16,515
0
8,255
7,528
0
13,580
L
Izanami
WickedW0If
Izanami
5,046
1,887
0
683
11,576
3,427
0
5,935
5,641
0
20,770
W
Cerberus
ihabial123
Cerberus
7,367
231
0
2,025
10,927
11,133
21
4,002
6,925
19,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,035
Gold Earned
26,024
209
Minions Killed
150
7
Camps Cleared
6
913,803
Distance Traveled
746,915
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,597
573
87
6
4
282,507
4
W
Danzaburou
10,426
695
98
7
4
278,744
2
W
Sol
10,941
729
67
4
3
327,621
7
L
Achilles
9,315
621
14
1
1
249,762
2
L
Izanami
8,112
541
49
3
1
214,646
1
W
Cerberus
9,668
645
44
3
0
307,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role