Player Matchup

Chang'e
Chang'e
Acidnoah
Chang'e
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 74L
1,469 Elo+
Party 1
Fafnir
Fafnir
DrekiTheLock
Fafnir
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,447 Elo+
Party 1
Anhur
Anhur
Dynonite
Anhur
Level 66
God Stats
4W - 1L
1,702 SR
Queue Stats
177W - 151L
1,503 Elo+
Solo
Thoth
Thoth
TheAtomineiter
Thoth
Level 121
God Stats
3W - 0L
1,489 SR
Queue Stats
85W - 65L
1,524 Elo+
Party 1
Tyr
Tyr
xx_viper_isback
Tyr
Level 104
God Stats
1W - 0L
1,492 SR
Queue Stats
76W - 76L
1,371 Elo+
Party 1
Team Averages
Level 97
1,537 SR
1,463 Elo+

VS

Team Averages
Level 110
1,412 SR
1,453 Elo+
Poseidon
Poseidon
 
Poseidon
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DeViLlIkECooKIE
Zeus
Level 124
God Stats
4W - 2L
1,468 SR
Queue Stats
328W - 340L
1,443 Elo+
Solo
Chiron
Chiron
Gonzix1992
Chiron
Level 119
God Stats
17W - 19L
1,600 SR
Queue Stats
785W - 767L
1,458 Elo+
Solo
Agni
Agni
YhunA-Heartfilia
Agni
Level 149
God Stats
3W - 5L
1,217 SR
Queue Stats
222W - 209L
1,386 Elo+
Party 2
Ymir
Ymir
cham3x34
Ymir
Level 60
God Stats
0W - 1L
1,276 SR
Queue Stats
101W - 92L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Acidnoah
Chang'e
15
2 / 2 / 12
9,288
714
3,526
14,820
7,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
17
3 / 5 / 17
11,124
856
7,223
28,406
43,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Dynonite
Anhur
18
2 / 2 / 17
10,346
796
8,894
11,252
6,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
15 / 3 / 9
12,281
945
33,774
15,690
8,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 15
10,440
803
9,740
18,482
21,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
0 / 7 / 8
8,258
635
7,535
10,576
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 2
10,147
781
20,031
10,500
4,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Gonzix1992
Chiron
15
2 / 6 / 8
9,192
707
14,474
14,199
4,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 5 / 7
9,708
747
16,900
13,100
4,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
16
2 / 5 / 7
9,328
718
8,015
20,525
15,217
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
28
Kills
13
14
Deaths
28
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
7
8
0.57
W
Chang'e
Acidnoah
Chang'e
2
2
12
4
L
5
5
2
1.2
W
Fafnir
3
5
17
2.3
W
Anhur
Dynonite
Anhur
2
2
17
5.25
L
Chiron
Gonzix1992
Chiron
2
6
8
1
W
15
3
9
6.5
L
4
5
7
1.5
L
Ymir
2
5
7
1.1
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,157
Damage
66,955
88,650
Taken
68,900
87,249
Mitigated
32,465
40,912
Healing
22,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,535
385
1,924
798
10,576
3,371
48
7,044
3,532
17,585
0
W
Chang'e
Acidnoah
Chang'e
3,526
216
14,928
5,870
14,820
7,973
920
10,821
3,999
9,844
0
L
20,031
1,015
0
741
10,500
4,405
241
7,404
3,096
31,992
0
W
Fafnir
7,223
2,390
1,141
6,933
28,406
43,224
288
13,048
15,358
15,613
0
W
Anhur
Dynonite
Anhur
8,894
3,440
1,411
1,886
11,252
6,110
3,320
4,787
6,465
0
29,149
L
Chiron
Gonzix1992
Chiron
14,474
4,743
3,135
3,415
14,199
4,983
693
8,902
5,297
0
29,636
W
33,774
1,075
2,842
1,855
15,690
8,332
2,509
11,836
3,854
62,747
0
L
16,900
1,008
2,929
3,846
13,100
4,489
556
8,863
4,237
29,569
0
L
Ymir
8,015
1,052
763
5,248
20,525
15,217
0
12,310
8,215
15,318
0
W
9,740
605
1,904
2,142
18,482
21,610
185
11,989
6,493
0
13,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,479
Gold Earned
46,633
140
Minions Killed
134
0
Camps Cleared
0
1,265,977
Distance Traveled
1,062,221
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,258
635
16
1
0
214,248
0
W
Chang'e
9,288
714
12
1
0
250,721
0
L
Zeus
10,147
781
39
3
0
193,043
0
W
Fafnir
11,124
856
15
1
0
242,349
2
W
Anhur
10,346
796
55
4
0
209,292
3
L
Chiron
9,192
707
32
2
0
216,439
0
W
Thoth
12,281
945
54
4
0
266,467
0
L
Agni
9,708
747
32
2
0
217,552
0
L
Ymir
9,328
718
15
1
0
220,939
0
W
Tyr
10,440
803
4
0
0
297,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role