Player Matchup

Zeus
Zeus
Actually_Furk
Zeus
Level 79
God Stats
11W - 16L
1,665 SR
Queue Stats
55W - 85L
1,383 Elo+
Party 3
Artio
Artio
Ceefonz
Artio
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 228L
1,373 Elo+
Party 2
Fenrir
Fenrir
TONYKNEECAPS69
Fenrir
Level 67
God Stats
120W - 93L
1,494 SR
Queue Stats
354W - 388L
1,365 Elo+
Party 2
Sol
Sol
UnnerfedBailey
Sol
Level 87
God Stats
15W - 22L
1,518 SR
Queue Stats
303W - 304L
1,401 Elo+
Solo
Achilles
Achilles
henry_merk
Achilles
Level 88
God Stats
5W - 11L
1,607 SR
Queue Stats
140W - 170L
1,428 Elo+
Party 3
Team Averages
Level 76
1,557 SR
1,390 Elo+

VS

Team Averages
Level 96
1,542 SR
1,455 Elo+
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Onix_Spade
Anubis
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 21L
1,435 Elo+
Solo
Charybdis
Charybdis
TSF Nociive
Charybdis
Level 69
God Stats
3W - 2L
1,619 SR
Queue Stats
26W - 28L
1,428 Elo+
Party 1
Xing Tian
Xing Tian
TSF Vahlen
Xing Tian
Level 84
God Stats
3W - 5L
1,591 SR
Queue Stats
90W - 100L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 3
6,277
628
5,311
4,458
1,315
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Ceefonz
Artio
8
0 / 2 / 0
4,735
474
1,102
4,876
2,100
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 5 / 2
5,369
537
3,367
7,537
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 3
5,853
585
5,335
6,411
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
henry_merk
Achilles
9
4 / 3 / 1
5,415
542
2,591
7,167
3,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
4 / 3 / 3
6,555
656
6,686
7,819
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
 
Zhong Kui
11
4 / 0 / 2
6,458
646
6,981
7,253
5,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
Onix_Spade
Anubis
10
3 / 3 / 2
5,979
598
2,113
5,262
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
TSF Nociive
Charybdis
8
1 / 3 / 1
5,068
507
2,379
4,547
926
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
TSF Vahlen
Xing Tian
9
1 / 1 / 2
5,518
552
2,011
5,959
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
13
13
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
3
3
1.83
W
Zhong Kui
 
Zhong Kui
4
0
2
5
L
4
2
3
2.75
L
Artio
Ceefonz
Artio
0
2
0
0
W
Anubis
Onix_Spade
Anubis
3
3
2
1.33
L
1
5
2
0.4
W
Charybdis
TSF Nociive
Charybdis
1
3
1
0.5
W
Xing Tian
TSF Vahlen
Xing Tian
1
1
2
2
L
1
1
3
2.5
L
Achilles
henry_merk
Achilles
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,706
Damage
20,170
30,449
Taken
30,840
10,914
Mitigated
14,668
9,354
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,686
4,681
0
2,779
7,819
2,934
0
2,858
4,961
0
30,806
W
Zhong Kui
 
Zhong Kui
6,981
1,982
0
4,912
7,253
5,157
456
3,052
4,201
31,330
0
L
5,311
303
0
975
4,458
1,315
833
1,258
3,170
26,332
0
L
Artio
Ceefonz
Artio
1,102
237
85
1,861
4,876
2,100
0
3,156
1,720
9,838
0
W
Anubis
Onix_Spade
Anubis
2,113
41
0
1,668
5,262
1,789
99
2,383
2,879
22,051
0
L
3,367
827
0
391
7,537
2,305
0
3,314
4,177
0
23,711
W
Charybdis
TSF Nociive
Charybdis
2,379
1,173
0
1,346
4,547
926
242
1,762
2,785
0
23,190
W
Xing Tian
TSF Vahlen
Xing Tian
2,011
174
0
2,145
5,959
3,862
583
1,693
4,266
9,297
0
L
5,335
2,113
0
4,276
6,411
1,579
652
2,360
3,996
44,163
0
L
Achilles
henry_merk
Achilles
2,591
736
193
1,573
7,167
3,615
308
1,240
5,481
0
9,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,649
Gold Earned
29,578
232
Minions Killed
243
0
Camps Cleared
0
830,844
Distance Traveled
910,056
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,555
656
65
7
0
233,140
3
W
Zhong Kui
6,458
646
66
7
0
146,020
1
L
Zeus
6,277
628
48
5
0
166,658
2
L
Artio
4,735
474
28
3
0
131,538
2
W
Anubis
5,979
598
47
5
0
170,624
3
L
Fenrir
5,369
537
48
5
0
180,252
2
W
Charybdis
5,068
507
47
5
0
175,511
2
W
Xing Tian
5,518
552
18
2
0
184,761
1
L
Sol
5,853
585
88
9
0
164,063
1
L
Achilles
5,415
542
20
2
0
188,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role