Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ekkodes
Chronos
Level 64
God Stats
14W - 7L
1,519 SR
Queue Stats
239W - 236L
1,493 Elo+
Solo
Neith
Neith
Marcello197522
Neith
Level 124
God Stats
5W - 6L
1,671 SR
Queue Stats
359W - 360L
1,474 Elo+
Solo
King Arthur
King Arthur
danielamorim1978
King Arthur
Level 59
God Stats
11W - 16L
1,325 SR
Queue Stats
184W - 233L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
felixvillos
Baron Samedi
Level 101
God Stats
13W - 7L
1,574 SR
Queue Stats
189W - 177L
1,505 Elo+
Solo
Team Averages
Level 94
1,518 SR
1,471 Elo+

VS

Team Averages
Level 80
1,533 SR
1,428 Elo+
Eset
Eset
 
Eset
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AtzeboPack
Chronos
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 230L
1,397 Elo+
Party 1
Bacchus
Bacchus
DIYAUN
Bacchus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,422 Elo+
Party 1
Nike
Nike
ELtoddyEM
Nike
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 214L
1,395 Elo+
Solo
Anhur
Anhur
patanen
Anhur
Level 107
God Stats
2W - 5L
1,666 SR
Queue Stats
183W - 247L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 0 / 4
9,729
608
7,434
11,831
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Ekkodes
Chronos
17
6 / 0 / 3
10,025
627
8,148
8,619
3,758
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 0 / 3
9,438
590
6,630
5,365
1,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
danielamorim1978
King Arthur
15
2 / 3 / 2
9,507
594
5,385
13,171
6,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
felixvillos
Baron Samedi
14
4 / 1 / 6
9,102
569
7,089
9,593
3,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 3 / 0
7,110
444
4,518
8,748
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
AtzeboPack
Chronos
12
0 / 5 / 0
6,785
424
3,047
10,857
4,029
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
DIYAUN
Bacchus
11
0 / 3 / 1
6,631
414
2,564
9,975
7,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
12
3 / 3 / 0
7,746
484
10,073
11,390
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
patanen
Anhur
13
0 / 3 / 0
7,263
454
3,562
8,368
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
4
4
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
4
6
L
Eset
 
Eset
1
3
0
0.33
L
Chronos
AtzeboPack
Chronos
0
5
0
0
L
Bacchus
DIYAUN
Bacchus
0
3
1
0.17
L
Nike
3
3
0
1
W
Chronos
Ekkodes
Chronos
6
0
3
7.5
W
1
0
3
2.5
W
King Arthur
danielamorim1978
King Arthur
2
3
2
1
W
Baron Samedi
felixvillos
Baron Samedi
4
1
6
7
L
Anhur
patanen
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,686
Damage
23,764
48,579
Taken
49,338
21,031
Mitigated
26,943
21,365
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,434
2,008
0
6,328
11,831
5,200
0
727
10,977
0
72,117
L
Eset
 
Eset
4,518
507
247
1,992
8,748
3,102
0
5,220
3,528
44,067
0
L
Chronos
AtzeboPack
Chronos
3,047
1,211
0
2,370
10,857
4,029
0
3,293
7,564
38,811
0
L
Bacchus
DIYAUN
Bacchus
2,564
202
0
375
9,975
7,151
0
5,214
4,761
23,275
0
L
Nike
10,073
2,008
0
1,446
11,390
10,455
0
829
10,561
5,388
41,190
W
Chronos
Ekkodes
Chronos
8,148
3,319
0
4,098
8,619
3,758
641
4,620
3,999
72,872
0
W
6,630
2,889
0
3,504
5,365
1,953
2,815
1,188
4,177
0
67,718
W
King Arthur
danielamorim1978
King Arthur
5,385
570
0
4,680
13,171
6,594
266
1,202
10,970
0
51,643
W
Baron Samedi
felixvillos
Baron Samedi
7,089
297
654
2,101
9,593
3,526
791
3,889
5,704
43,952
0
L
Anhur
patanen
Anhur
3,562
882
0
470
8,368
2,206
0
681
7,687
0
52,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,801
Gold Earned
35,535
555
Minions Killed
397
0
Camps Cleared
0
1,530,045
Distance Traveled
1,342,503
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,729
608
120
8
0
351,680
2
L
Eset
7,110
444
102
6
0
221,810
2
L
Chronos
6,785
424
78
5
0
272,052
0
L
Bacchus
6,631
414
37
2
0
294,598
3
L
Nike
7,746
484
87
5
0
262,222
1
W
Chronos
10,025
627
124
8
0
325,777
0
W
Neith
9,438
590
131
8
0
272,671
5
W
King Arthur
9,507
594
113
7
0
297,023
1
W
Baron Samedi
9,102
569
67
4
0
282,894
0
L
Anhur
7,263
454
93
6
0
291,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role