Player Matchup

Cthulhu
Cthulhu
IttoryuIai
Cthulhu
Level 68
God Stats
2W - 2L
1,521 SR
Queue Stats
86W - 86L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
Skimius
Ah Puch
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 59L
1,486 Elo+
Solo
Xbalanque
Xbalanque
Tsonchev
Xbalanque
Level 61
God Stats
111W - 102L
1,575 SR
Queue Stats
165W - 166L
1,503 Elo+
Solo
Terra
Terra
YoungCerberus
Terra
Level 63
God Stats
5W - 5L
1,443 SR
Queue Stats
12W - 7L
1,383 Elo+
Party 1
Serqet
Serqet
Шинобу
Serqet
Level 79
God Stats
10W - 15L
1,468 SR
Queue Stats
42W - 59L
1,384 Elo+
Solo
Team Averages
Level 73
1,501 SR
1,451 Elo+

VS

Team Averages
Level 83
1,454 SR
1,388 Elo+
Izanami
Izanami
Elekshar
Izanami
Level 78
God Stats
58W - 74L
1,445 SR
Queue Stats
215W - 327L
1,350 Elo+
Party 2
Thanatos
Thanatos
MertelPwP
Thanatos
Level 69
God Stats
4W - 8L
1,463 SR
Queue Stats
222W - 309L
1,389 Elo+
Party 2
Eset
Eset
SchpinkelDinkel
Eset
Level 84
God Stats
4W - 1L
1,580 SR
Queue Stats
51W - 51L
1,425 Elo+
Solo
Sobek
Sobek
lhusky9
Sobek
Level 108
God Stats
1W - 2L
1,271 SR
Queue Stats
180W - 256L
1,351 Elo+
Party 2
Nemesis
Nemesis
lupusalbiciosus
Nemesis
Level 75
God Stats
4W - 2L
1,508 SR
Queue Stats
106W - 105L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IttoryuIai
Cthulhu
10
4 / 1 / 0
5,874
587
6,796
7,877
4,872
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Skimius
Ah Puch
11
4 / 2 / 1
6,141
614
6,011
6,440
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Tsonchev
Xbalanque
10
2 / 1 / 2
5,566
557
5,278
5,744
1,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 5
5,169
517
1,916
5,130
2,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
8
2 / 1 / 1
5,324
532
2,382
5,518
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elekshar
Izanami
4
0 / 3 / 1
3,795
380
970
3,461
672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
MertelPwP
Thanatos
8
1 / 3 / 0
5,029
503
4,668
7,201
3,256
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 3
5,192
519
3,615
6,444
2,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
lhusky9
Sobek
7
1 / 4 / 0
4,671
467
2,663
9,321
4,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 1 / 2
5,410
541
3,387
5,998
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
5
5
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Elekshar
Izanami
0
3
1
0.17
W
Cthulhu
IttoryuIai
Cthulhu
4
1
0
4
L
Thanatos
MertelPwP
Thanatos
1
3
0
0.33
L
1
3
3
0.83
W
Ah Puch
Skimius
Ah Puch
4
2
1
2.25
W
Xbalanque
Tsonchev
Xbalanque
2
1
2
3
W
2
0
5
4.5
L
Sobek
lhusky9
Sobek
1
4
0
0.25
L
2
1
2
3
W
Serqet
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
15,303
30,709
Taken
32,425
13,026
Mitigated
12,449
9,496
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Elekshar
Izanami
970
785
0
741
3,461
672
0
1,356
2,105
0
6,524
W
Cthulhu
IttoryuIai
Cthulhu
6,796
1,313
0
2,473
7,877
4,872
0
537
7,340
28,873
0
L
Thanatos
MertelPwP
Thanatos
4,668
1,444
0
4,293
7,201
3,256
0
4,255
2,459
0
21,734
L
3,615
511
247
1,944
6,444
2,515
125
3,853
2,368
24,319
0
W
Ah Puch
Skimius
Ah Puch
6,011
521
0
1,564
6,440
2,126
0
2,674
3,766
35,370
0
W
Xbalanque
Tsonchev
Xbalanque
5,278
2,996
190
3,265
5,744
1,656
1,591
1,317
4,427
0
35,868
W
1,916
283
343
331
5,130
2,400
414
803
4,166
7,342
0
L
Sobek
lhusky9
Sobek
2,663
524
0
1,540
9,321
4,181
0
3,288
5,898
12,616
0
L
3,387
1,364
0
468
5,998
1,825
0
1,304
4,447
0
25,728
W
Serqet
2,382
779
0
1,330
5,518
1,972
0
786
4,732
0
24,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,074
Gold Earned
24,097
263
Minions Killed
178
0
Camps Cleared
0
942,532
Distance Traveled
813,347
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,795
380
19
2
0
88,661
0
W
Cthulhu
5,874
587
58
6
0
187,984
2
L
Thanatos
5,029
503
46
5
0
151,853
2
L
Eset
5,192
519
39
4
0
165,975
3
W
Ah Puch
6,141
614
71
7
0
170,346
2
W
Xbalanque
5,566
557
67
7
0
167,984
1
W
Terra
5,169
517
14
1
0
189,411
0
L
Sobek
4,671
467
19
2
0
178,416
0
L
Nemesis
5,410
541
55
6
0
228,442
2
W
Serqet
5,324
532
53
5
0
226,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role